Player Matchup

Anhur
Anhur
FFCCTASE2
Anhur
Level 12
God Stats
10W - 3L
1,500 SR
Queue Stats
291W - 117L
1,700 Elo+
Party 2
Horus
Horus
Gnargaff
Horus
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 73L
1,399 Elo+
Party 2
Chaac
Chaac
Hyexos
Chaac
Level 45
God Stats
6W - 6L
1,649 SR
Queue Stats
97W - 96L
1,482 Elo+
Solo
Merlin
Merlin
Lyxinsa
Merlin
Level 69
God Stats
5W - 5L
1,664 SR
Queue Stats
417W - 283L
1,490 Elo+
Party 2
Bastet
Bastet
iWozen
Bastet
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 45L
1,248 Elo+
Solo
Team Averages
Level 41
1,563 SR
1,464 Elo+

VS

Team Averages
Level 74
1,555 SR
1,509 Elo+
Chernobog
Chernobog
DqoNetV
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Ra
Ra
ERZWxlf
Ra
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 114L
1,524 Elo+
Party 1
Khepri
Khepri
FranzDerLetzte
Khepri
Level 22
God Stats
9W - 10L
1,587 SR
Queue Stats
43W - 34L
1,537 Elo+
Party 1
Mulan
Mulan
GodOfWarRha
Mulan
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,484 Elo+
Solo
Shiva
Shiva
Serqeŧ
Shiva
Level 122
God Stats
2W - 1L
1,688 SR
Queue Stats
19W - 13L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FFCCTASE2
Anhur
19
5 / 1 / 7
11,740
652
17,695
12,584
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Gnargaff
Horus
15
4 / 0 / 7
9,990
555
3,606
12,201
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Hyexos
Chaac
17
6 / 1 / 0
10,694
594
9,818
14,891
10,542
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Lyxinsa
Merlin
15
1 / 2 / 9
9,203
511
6,125
6,192
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
iWozen
Bastet
16
5 / 4 / 4
10,022
557
6,117
11,182
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DqoNetV
Chernobog
6
0 / 2 / 0
5,522
307
696
3,350
299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
3 / 7 / 1
8,871
493
9,380
14,754
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,913
384
3,614
13,782
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
5,879
327
2,610
4,806
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Serqeŧ
Shiva
14
4 / 5 / 2
8,881
493
10,152
17,825
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
7
8
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DqoNetV
Chernobog
0
2
0
0
L
3
7
1
0.5
W
Anhur
FFCCTASE2
Anhur
5
1
7
8.5
L
0
4
0
0
W
Horus
Gnargaff
Horus
4
0
7
7.5
L
0
3
0
0
W
Chaac
Hyexos
Chaac
6
1
0
6
W
Merlin
Lyxinsa
Merlin
1
2
9
2.75
L
Shiva
Serqeŧ
Shiva
4
5
2
1
W
Bastet
iWozen
Bastet
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
26,452
57,050
Taken
54,517
38,489
Mitigated
24,465
27,790
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DqoNetV
Chernobog
696
461
0
440
3,350
299
0
0
3,350
0
14,988
L
9,380
953
102
4,155
14,754
4,369
0
1,462
13,292
58,397
0
W
Anhur
FFCCTASE2
Anhur
17,695
13,130
0
6,639
12,584
5,950
7,014
3,374
9,210
0
110,255
L
3,614
500
129
1,973
13,782
7,319
0
986
12,796
26,199
0
W
Horus
Gnargaff
Horus
3,606
2,198
3,805
6,618
12,201
15,862
348
2,074
10,127
0
17,276
L
2,610
483
0
1,065
4,806
2,179
0
0
4,806
0
14,683
W
Chaac
Hyexos
Chaac
9,818
2,396
0
4,520
14,891
10,542
496
4,618
10,060
0
67,484
W
Merlin
Lyxinsa
Merlin
6,125
345
0
858
6,192
2,223
940
1,490
4,702
62,895
0
L
Shiva
Serqeŧ
Shiva
10,152
1,115
0
4,137
17,825
10,299
0
3,677
14,148
1,931
51,133
W
Bastet
iWozen
Bastet
6,117
1,699
0
5,350
11,182
3,912
516
2,047
9,135
0
51,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
36,066
568
Minions Killed
318
0
Camps Cleared
0
1,721,229
Distance Traveled
1,238,744
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,522
307
25
1
0
141,383
0
L
Ra
8,871
493
111
6
0
349,153
5
W
Anhur
11,740
652
180
10
0
298,750
7
L
Khepri
6,913
384
51
3
0
289,944
2
W
Horus
9,990
555
33
2
0
362,870
4
L
Mulan
5,879
327
28
2
0
114,852
0
W
Chaac
10,694
594
143
8
0
360,860
1
W
Merlin
9,203
511
120
7
0
344,977
5
L
Shiva
8,881
493
103
6
0
343,412
0
W
Bastet
10,022
557
92
5
0
353,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role