Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AFiF7
Arachne
Level 28
God Stats
86W - 87L
1,510 SR
Queue Stats
190W - 268L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
Deadinzoid
Baron Samedi
Level 89
God Stats
2W - 2L
1,455 SR
Queue Stats
34W - 47L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
Laethron
Amaterasu
Level 27
God Stats
9W - 7L
1,520 SR
Queue Stats
30W - 48L
1,370 Elo+
Party 1
Izanami
Izanami
SwordslMETİN
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 262L
1,442 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,434 Elo+

VS

Team Averages
Level 58
1,402 SR
1,287 Elo+
Neith
Neith
ImSander
Neith
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,314 Elo+
Party 3
Ratatoskr
Ratatoskr
SneakyBom
Ratatoskr
Level 55
God Stats
5W - 3L
1,307 SR
Queue Stats
26W - 22L
1,314 Elo+
Party 3
Athena
Athena
Zimolo
Athena
Level 64
God Stats
2W - 6L
1,204 SR
Queue Stats
27W - 23L
1,319 Elo+
Party 3
Geb
Geb
joeloedh
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,057 Elo+
Party 3
Ao Kuang
Ao Kuang
zedgar12
Ao Kuang
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 2
7,579
505
5,511
10,955
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
AFiF7
Arachne
14
6 / 4 / 0
8,874
592
6,727
13,088
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Deadinzoid
Baron Samedi
13
1 / 4 / 3
7,795
520
3,698
7,355
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Laethron
Amaterasu
11
1 / 6 / 1
7,064
471
10,023
14,273
10,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
1 / 7 / 0
6,357
424
6,029
10,678
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImSander
Neith
14
8 / 2 / 1
8,220
548
10,142
8,091
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
SneakyBom
Ratatoskr
14
10 / 4 / 2
8,843
590
12,396
12,912
4,572
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Zimolo
Athena
11
1 / 1 / 5
7,305
487
6,533
11,314
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 1 / 8
7,737
516
4,552
7,245
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
zedgar12
Ao Kuang
13
4 / 3 / 1
7,852
523
5,117
9,039
3,365
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
24
24
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
2
1
L
Arachne
AFiF7
Arachne
6
4
0
1.5
L
Baron Samedi
Deadinzoid
Baron Samedi
1
4
3
0.63
W
Neith
ImSander
Neith
8
2
1
4.25
L
Amaterasu
Laethron
Amaterasu
1
6
1
0.25
W
Ratatoskr
SneakyBom
Ratatoskr
10
4
2
2.75
L
Izanami
1
7
0
0.14
W
Athena
Zimolo
Athena
1
1
5
3.5
W
1
1
8
5
W
Ao Kuang
zedgar12
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
38,740
56,349
Taken
48,601
30,724
Mitigated
24,348
15,175
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,511
648
0
2,033
10,955
9,926
270
2,177
8,778
26,598
308
L
Arachne
AFiF7
Arachne
6,727
4,532
0
5,244
13,088
4,596
0
2,040
10,984
0
47,409
L
Baron Samedi
Deadinzoid
Baron Samedi
3,698
424
0
1,563
7,355
2,836
0
3,413
3,942
35,361
0
W
Neith
ImSander
Neith
10,142
4,998
0
1,211
8,091
3,472
2,172
1,823
6,268
0
59,803
L
Amaterasu
Laethron
Amaterasu
10,023
7,239
0
4,079
14,273
10,863
330
5,258
8,485
0
28,509
W
Ratatoskr
SneakyBom
Ratatoskr
12,396
6,779
0
3,451
12,912
4,572
320
824
12,088
0
59,286
L
Izanami
6,029
3,677
0
2,256
10,678
2,503
330
2,720
7,958
0
38,033
W
Athena
Zimolo
Athena
6,533
2,432
0
3,668
11,314
8,035
0
0
11,314
22,304
0
W
4,552
376
75
1,652
7,245
4,904
344
2,785
4,460
13,195
0
W
Ao Kuang
zedgar12
Ao Kuang
5,117
1,372
0
3,372
9,039
3,365
940
3,655
5,384
25,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
39,957
295
Minions Killed
340
0
Camps Cleared
0
1,353,526
Distance Traveled
1,435,325
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,579
505
38
3
0
297,609
4
L
Arachne
8,874
592
85
6
0
289,234
1
L
Baron Samedi
7,795
520
57
4
0
271,372
5
W
Neith
8,220
548
122
8
0
269,876
4
L
Amaterasu
7,064
471
50
3
0
237,551
3
W
Ratatoskr
8,843
590
92
6
0
285,371
4
L
Izanami
6,357
424
65
4
0
257,760
2
W
Athena
7,305
487
49
3
0
296,272
0
W
Geb
7,737
516
17
1
0
304,295
3
W
Ao Kuang
7,852
523
60
4
0
279,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role