Player Matchup

Fafnir
Fafnir
BIackReaper
Fafnir
Level 83
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
Swagsters
Odin
Level 85
God Stats
8W - 10L
1,797 SR
Queue Stats
49W - 67L
1,440 Elo+
Solo
Nu Wa
Nu Wa
ujiqdwdq
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,701 SR
1,480 Elo+

VS

Team Averages
Level 86
1,491 SR
1,433 Elo+
Vamana
Vamana
Mathh6
Vamana
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 64L
1,354 Elo+
Solo
Nemesis
Nemesis
Slappy Tapz
Nemesis
Level 49
God Stats
4W - 3L
1,315 SR
Queue Stats
11W - 11L
1,488 Elo+
Solo
Ah Puch
Ah Puch
XxElYisusxX
Ah Puch
Level 143
God Stats
2W - 0L
1,658 SR
Queue Stats
17W - 27L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
6 / 7 / 8
10,326
794
9,354
19,947
19,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
15
8 / 3 / 6
10,913
839
10,468
13,350
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ujiqdwdq
Nu Wa
11
1 / 11 / 7
8,074
621
6,503
13,992
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mathh6
Vamana
13
6 / 6 / 11
10,647
819
8,427
15,735
13,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Slappy Tapz
Nemesis
13
1 / 4 / 12
9,206
708
4,634
9,024
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
XxElYisusxX
Ah Puch
16
14 / 5 / 6
11,839
911
27,969
12,033
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
15
Kills
21
21
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
6
7
8
1.43
W
Vamana
Mathh6
Vamana
6
6
11
1.92
W
Nemesis
Slappy Tapz
Nemesis
1
4
12
1.75
L
Odin
8
3
6
3.67
W
Ah Puch
XxElYisusxX
Ah Puch
14
5
6
3.4
L
Nu Wa
ujiqdwdq
Nu Wa
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
41,030
47,289
Taken
36,792
27,380
Mitigated
20,627
5,433
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,354
3,463
0
2,391
19,947
19,584
0
11,743
8,204
14,619
0
W
Vamana
Mathh6
Vamana
8,427
4,257
70
2,984
15,735
13,319
298
6,469
8,862
0
35,275
W
Nemesis
Slappy Tapz
Nemesis
4,634
1,284
0
641
9,024
3,173
475
4,217
4,687
0
20,931
L
Odin
10,468
2,769
0
2,529
13,350
4,430
0
6,363
6,987
0
24,690
W
Ah Puch
XxElYisusxX
Ah Puch
27,969
1,189
0
4,411
12,033
4,135
956
5,048
6,779
54,383
0
L
Nu Wa
ujiqdwdq
Nu Wa
6,503
1,828
0
513
13,992
3,366
0
9,886
4,106
14,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
31,692
61
Minions Killed
153
2
Camps Cleared
10
660,585
Distance Traveled
736,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,326
794
16
1
0
214,064
0
W
Vamana
10,647
819
54
4
1
246,880
1
W
Nemesis
9,206
708
29
2
6
273,919
3
L
Odin
10,913
839
32
2
2
267,598
6
W
Ah Puch
11,839
911
70
5
3
215,753
2
L
Nu Wa
8,074
621
13
1
0
178,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role