Player Matchup

Rama
Rama
ChrisDullMef
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Drdragon06
Chaac
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,293 Elo+
Party 1
Anhur
Anhur
ElGríngo
Anhur
Level 123
God Stats
3W - 1L
1,331 SR
Queue Stats
217W - 147L
1,618 Elo+
Party 1
Anubis
Anubis
TeeMxntanaa
Anubis
Level 135
God Stats
2W - 1L
1,323 SR
Queue Stats
30W - 25L
1,481 Elo+
Party 1
Ares
Ares
TooStamped
Ares
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,584 Elo+
Party 1
Team Averages
Level 94
1,431 SR
1,495 Elo+

VS

Team Averages
Level 118
1,507 SR
1,487 Elo+
Heimdallr
Heimdallr
Dust_Wolf30
Heimdallr
Level 142
God Stats
8W - 10L
1,306 SR
Queue Stats
412W - 449L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
Grigorii1993
Zhong Kui
Level 152
God Stats
8W - 4L
1,772 SR
Queue Stats
486W - 507L
1,546 Elo+
Solo
The Morrigan
The Morrigan
KittenMitttons
The Morrigan
Level 65
God Stats
1W - 3L
1,212 SR
Queue Stats
133W - 147L
1,436 Elo+
Solo
Rama
Rama
norsvolos
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 283L
1,475 Elo+
Solo
Zeus
Zeus
pmaculit350
Zeus
Level 102
God Stats
4W - 3L
1,746 SR
Queue Stats
137W - 131L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 11
11,074
923
13,525
13,178
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
19
9 / 2 / 16
11,487
957
11,685
19,282
21,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
ElGríngo
Anhur
15
7 / 5 / 16
9,992
833
11,904
11,328
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
8 / 3 / 13
10,810
901
6,537
8,022
4,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 20
10,704
892
10,028
16,031
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dust_Wolf30
Heimdallr
17
3 / 9 / 5
9,522
794
14,660
14,197
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Grigorii1993
Zhong Kui
17
3 / 8 / 6
9,474
790
8,846
20,246
13,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
KittenMitttons
The Morrigan
17
5 / 7 / 5
10,131
844
5,323
10,348
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
1
0 / 4 / 0
3,080
257
0
2,652
86
16
4 / 10 / 6
9,628
802
11,535
11,668
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
38
Kills
15
16
Deaths
38
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
Chaac
9
2
16
8.5
L
Heimdallr
Dust_Wolf30
Heimdallr
3
9
5
0.61
W
Anhur
ElGríngo
Anhur
7
5
16
3
L
Zhong Kui
Grigorii1993
Zhong Kui
3
8
6
0.75
L
The Morrigan
KittenMitttons
The Morrigan
5
7
5
1.07
W
Anubis
8
3
13
4.83
W
4
4
20
3.5
L
Rama
0
4
0
0
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
40,364
67,841
Taken
59,111
58,742
Mitigated
24,324
28,018
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,525
9,887
1,332
5,865
13,178
6,425
3,053
6,711
6,467
0
33,726
W
Chaac
11,685
971
856
11,821
19,282
21,830
47
5,871
12,940
0
24,015
L
Heimdallr
Dust_Wolf30
Heimdallr
14,660
6,788
125
1,241
14,197
4,517
0
5,102
8,960
0
28,439
W
Anhur
ElGríngo
Anhur
11,904
5,586
1,375
2,738
11,328
6,217
1,013
3,572
7,756
0
18,023
L
Zhong Kui
Grigorii1993
Zhong Kui
8,846
589
348
2,872
20,246
13,533
0
4,506
15,451
18,898
0
L
The Morrigan
KittenMitttons
The Morrigan
5,323
1,423
511
734
10,348
3,186
0
2,927
7,383
9,991
1,604
W
Anubis
6,537
300
0
2,319
8,022
4,482
547
2,905
5,117
24,217
0
W
10,028
176
37
1,675
16,031
19,788
371
5,167
10,824
14,336
0
L
Rama
0
0
0
0
2,652
86
0
0
2,571
0
0
L
11,535
835
90
326
11,668
3,002
0
4,030
7,533
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
41,835
123
Minions Killed
94
0
Camps Cleared
0
1,120,206
Distance Traveled
630,821
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,074
923
39
3
0
223,351
1
W
Chaac
11,487
957
37
3
0
219,816
5
L
Heimdallr
9,522
794
27
2
0
158,031
0
W
Anhur
9,992
833
12
1
0
204,070
1
L
Zhong Kui
9,474
790
24
2
0
187,416
1
L
The Morrigan
10,131
844
19
2
0
166,154
0
W
Anubis
10,810
901
30
3
0
218,513
0
W
Ares
10,704
892
5
0
0
254,456
1
L
Rama
3,080
257
0
0
0
0
0
L
Zeus
9,628
802
24
2
0
119,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role