Player Matchup

Osiris
Osiris
Platinum IV
Ezern0t
Osiris
Platinum IV
Level 117
God Stats
6W - 1L
2,019 SR
Queue Stats
93W - 77L
1,750 MMR
Solo
Tiamat
Tiamat
Gold I
MooseMuncha
Tiamat
Gold I
Level 155
God Stats
1W - 1L
1,509 SR
Queue Stats
74W - 57L
1,735 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Neuzx
Ao Kuang
Gold II
Level 159
God Stats
2W - 1L
1,589 SR
Queue Stats
94W - 86L
1,686 MMR
Solo
Apollo
Apollo
Platinum IV
SendHentаi
Apollo
Platinum IV
Level 67
God Stats
6W - 2L
1,728 SR
Queue Stats
44W - 42L
1,743 MMR
Solo
Horus
Horus
Gold II
TerroremFanGirl
Horus
Gold II
Level 63
God Stats
6W - 2L
1,799 SR
Queue Stats
75W - 63L
1,696 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,729 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,651 SR
1,721 MMR
Terra
Terra
Gold III
Ackestrom
Terra
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 163L
1,681 MMR
Solo
Neith
Neith
Platinum IV
Broncio
Neith
Platinum IV
Level 129
God Stats
3W - 3L
1,791 SR
Queue Stats
223W - 228L
1,744 MMR
Solo
Bellona
Bellona
Platinum V
DKLastra
Bellona
Platinum V
Level 133
God Stats
7W - 2L
1,794 SR
Queue Stats
191W - 191L
1,759 MMR
Party 1
Persephone
Persephone
Platinum V
OriolBoom
Persephone
Platinum V
Level 58
God Stats
4W - 3L
1,669 SR
Queue Stats
451W - 450L
1,744 MMR
Party 1
Nemesis
Nemesis
Gold IV
kizamayo
Nemesis
Gold IV
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 143L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ezern0t
Osiris
20
2 / 2 / 8
13,953
634
12,761
19,391
29,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
19
1 / 1 / 9
13,262
603
12,072
10,492
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Neuzx
Ao Kuang
20
6 / 4 / 5
13,799
627
9,730
20,867
7,607
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
20
12 / 2 / 3
15,648
711
18,553
18,111
8,570
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 1 / 5
14,385
654
16,082
20,689
18,196
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaThothAgni

VS

Bans
BastetCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ackestrom
Terra
13
1 / 1 / 5
8,741
397
5,375
14,393
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Broncio
Neith
14
0 / 11 / 1
9,142
416
7,959
15,442
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DKLastra
Bellona
17
0 / 4 / 5
10,202
464
8,689
21,829
28,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
OriolBoom
Persephone
17
1 / 5 / 2
11,142
506
11,398
12,804
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
kizamayo
Nemesis
17
8 / 12 / 1
10,722
487
15,958
24,002
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
33
Kills
10
10
Deaths
33
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
Ackestrom
Terra
1
1
5
3.5
L
Neith
Broncio
Neith
0
11
1
0.05
L
Bellona
DKLastra
Bellona
0
4
5
0.63
W
Osiris
Ezern0t
Osiris
2
2
8
3
W
Tiamat
1
1
9
5.5
W
Ao Kuang
Neuzx
Ao Kuang
6
4
5
2.13
L
Persephone
OriolBoom
Persephone
1
5
2
0.4
W
Apollo
12
2
3
6.75
W
12
1
5
14.5
L
Nemesis
kizamayo
Nemesis
8
12
1
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,198
Damage
49,379
89,550
Taken
88,470
69,310
Mitigated
59,816
40,408
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ackestrom
Terra
5,375
733
1,571
5,521
14,393
12,754
0
5,129
9,264
21,281
0
L
Neith
Broncio
Neith
7,959
4,234
0
1,844
15,442
5,490
0
0
15,442
0
61,241
L
Bellona
DKLastra
Bellona
8,689
3,101
0
4,813
21,829
28,599
0
7,608
14,221
0
70,108
W
Osiris
Ezern0t
Osiris
12,761
4,904
0
9,749
19,391
29,597
1,769
1,822
17,569
0
83,566
W
Tiamat
12,072
1,267
0
3,077
10,492
5,340
3,946
4,533
5,959
93,027
0
W
Ao Kuang
Neuzx
Ao Kuang
9,730
2,169
0
7,993
20,867
7,607
5,720
4,251
16,616
111,811
0
L
Persephone
OriolBoom
Persephone
11,398
266
0
1,814
12,804
3,032
0
3,450
9,349
91,812
0
W
Apollo
18,553
14,265
0
11,250
18,111
8,570
4,892
1,544
16,567
0
145,173
W
16,082
5,766
1,799
6,540
20,689
18,196
898
5,777
14,912
0
58,626
L
Nemesis
kizamayo
Nemesis
15,958
7,302
0
1,646
24,002
9,941
0
5,756
18,246
0
81,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,047
Gold Earned
49,949
766
Minions Killed
598
0
Camps Cleared
0
2,205,153
Distance Traveled
1,964,783
40
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,741
397
38
2
0
455,889
8
L
Neith
9,142
416
121
6
0
306,308
1
L
Bellona
10,202
464
150
7
0
390,157
4
W
Osiris
13,953
634
169
8
0
428,198
11
W
Tiamat
13,262
603
173
8
0
439,472
8
W
Ao Kuang
13,799
627
142
6
0
453,341
3
L
Persephone
11,142
506
171
8
0
406,731
5
W
Apollo
15,648
711
215
10
0
434,495
8
W
Horus
14,385
654
67
3
0
449,647
10
L
Nemesis
10,722
487
118
5
0
405,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role