Player Matchup

Nemesis
Nemesis
FluffyLola2008
Nemesis
Level 36
God Stats
3W - 4L
1,330 SR
Queue Stats
27W - 38L
1,424 Elo+
Solo
Anubis
Anubis
Myssana-Meh
Anubis
Level 51
God Stats
11W - 7L
1,503 SR
Queue Stats
49W - 41L
1,317 Elo+
Solo
Vamana
Vamana
XDSword
Vamana
Level 64
God Stats
50W - 42L
1,595 SR
Queue Stats
315W - 344L
1,391 Elo+
Solo
Cerberus
Cerberus
asscesinn029
Cerberus
Level 44
God Stats
10W - 9L
1,500 SR
Queue Stats
193W - 228L
1,354 Elo+
Solo
Artemis
Artemis
twan5124
Artemis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,310 Elo+
Solo
Team Averages
Level 46
1,485 SR
1,359 Elo+

VS

Team Averages
Level 56
1,433 SR
1,354 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
joneiry
Izanami
Level 43
God Stats
1W - 11L
1,349 SR
Queue Stats
198W - 218L
1,465 Elo+
Solo
Bastet
Bastet
kurupthomie01
Bastet
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 136L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
l3igMackk
Zhong Kui
Level 42
God Stats
13W - 10L
1,273 SR
Queue Stats
50W - 76L
1,288 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unbeatenbacon61
Morgan Le Fay
Level 62
God Stats
1W - 3L
1,541 SR
Queue Stats
12W - 26L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,064
606
2,887
4,898
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
3 / 3 / 0
6,156
616
2,928
5,657
2,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
XDSword
Vamana
11
5 / 1 / 0
6,386
639
4,208
7,085
5,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
asscesinn029
Cerberus
8
2 / 2 / 3
5,481
548
3,025
8,229
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
twan5124
Artemis
10
5 / 0 / 2
5,751
575
5,023
4,943
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
3 / 3 / 1
5,442
544
4,670
4,780
762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
joneiry
Izanami
8
0 / 3 / 1
4,709
471
4,955
6,075
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 2 / 1
5,493
549
2,903
5,159
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
l3igMackk
Zhong Kui
7
0 / 5 / 1
4,477
448
4,021
6,736
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
unbeatenbacon61
Morgan Le Fay
7
1 / 4 / 0
4,515
452
2,670
5,380
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
17
Kills
6
7
Deaths
17
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
1
1.17
W
2
1
1
2.5
W
Anubis
3
3
0
1
W
Vamana
XDSword
Vamana
5
1
0
5
W
Cerberus
asscesinn029
Cerberus
2
2
3
1.75
L
Izanami
joneiry
Izanami
0
3
1
0.17
L
2
2
1
1.25
L
Zhong Kui
l3igMackk
Zhong Kui
0
5
1
0.1
W
Artemis
twan5124
Artemis
5
0
2
6
L
Morgan Le Fay
unbeatenbacon61
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
19,219
30,812
Taken
28,130
14,388
Mitigated
9,587
10,531
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,670
814
0
250
4,780
762
318
2,393
2,387
19,860
0
W
2,887
1,148
0
1,139
4,898
1,819
0
1,082
3,816
0
37,796
W
Anubis
2,928
592
0
1,765
5,657
2,429
334
2,765
2,830
30,389
0
W
Vamana
XDSword
Vamana
4,208
2,233
0
2,824
7,085
5,284
940
2,909
3,947
217
26,883
W
Cerberus
asscesinn029
Cerberus
3,025
240
161
2,412
8,229
3,615
0
2,575
5,654
17,158
0
L
Izanami
joneiry
Izanami
4,955
3,750
124
1,654
6,075
1,134
0
1,214
4,861
0
29,399
L
2,903
1,023
0
1,716
5,159
1,375
0
559
4,600
0
18,961
L
Zhong Kui
l3igMackk
Zhong Kui
4,021
1,263
0
306
6,736
5,260
0
899
5,837
15,446
0
W
Artemis
twan5124
Artemis
5,023
2,179
0
2,230
4,943
1,241
864
1,739
3,204
0
22,416
L
Morgan Le Fay
unbeatenbacon61
Morgan Le Fay
2,670
382
0
462
5,380
1,056
0
1,071
4,309
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
24,636
292
Minions Killed
190
0
Camps Cleared
0
905,379
Distance Traveled
878,818
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,442
544
35
4
0
165,979
0
W
Nemesis
6,064
606
74
7
0
225,413
3
W
Anubis
6,156
616
69
7
0
156,878
0
W
Vamana
6,386
639
67
7
0
169,857
0
W
Cerberus
5,481
548
36
4
0
170,055
0
L
Izanami
4,709
471
53
5
0
181,132
2
L
Bastet
5,493
549
41
4
0
211,612
0
L
Zhong Kui
4,477
448
33
3
0
143,781
0
W
Artemis
5,751
575
46
5
0
183,176
1
L
Morgan Le Fay
4,515
452
28
3
0
176,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role