Player Matchup

Khepri
Khepri
Pixel_Deadman
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,424 Elo+
Party 1
Da Ji
Da Ji
Pixel_Shukei
Da Ji
Level 86
God Stats
2W - 2L
1,634 SR
Queue Stats
120W - 131L
1,363 Elo+
Party 1
Xing Tian
Xing Tian
Ramoning
Xing Tian
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 101L
1,318 Elo+
Solo
Ra
Ra
fantik1
Ra
Level 88
God Stats
1W - 3L
1,741 SR
Queue Stats
47W - 42L
1,439 Elo+
Solo
Rama
Rama
furyshadow26
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,339 Elo+
Solo
Team Averages
Level 79
1,575 SR
1,377 Elo+

VS

Team Averages
Level 53
1,485 SR
1,314 Elo+
Zhong Kui
Zhong Kui
Alaximandre
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,191 Elo+
Solo
Chang'e
Chang'e
Chernobilly99
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 201L
1,282 Elo+
Party 2
Artio
Artio
ElPincioRosso
Artio
Level 102
God Stats
6W - 3L
1,490 SR
Queue Stats
617W - 632L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Makoto Nanaya99
Heimdallr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 64L
1,385 Elo+
Solo
Ares
Ares
Redemeer
Ares
Level 60
God Stats
12W - 3L
1,433 SR
Queue Stats
398W - 402L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 11
8,982
642
8,109
25,422
27,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 11 / 3
9,300
664
10,280
14,415
5,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Ramoning
Xing Tian
16
3 / 6 / 7
10,492
749
12,641
22,312
28,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 4 / 9
10,916
780
26,118
16,846
9,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 6 / 4
10,711
765
15,981
13,588
5,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alaximandre
Zhong Kui
18
9 / 3 / 16
11,246
803
20,037
15,604
11,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
20
11 / 3 / 19
12,078
863
19,505
13,929
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 23
9,989
714
7,242
21,037
26,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Makoto Nanaya99
Heimdallr
19
9 / 4 / 22
11,951
854
26,434
17,330
8,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
18
4 / 4 / 23
10,926
780
9,325
23,852
32,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
17
Kills
34
34
Deaths
17
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alaximandre
Zhong Kui
9
3
16
5.67
W
Chang'e
11
3
19
6.83
W
1
3
23
4.17
W
Heimdallr
Makoto Nanaya99
Heimdallr
9
4
22
5
L
0
7
11
0.79
L
3
11
3
0.41
L
Xing Tian
Ramoning
Xing Tian
3
6
7
1.08
W
Ares
4
4
23
3.88
L
5
4
9
2.38
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,129
Damage
82,543
92,583
Taken
91,752
75,594
Mitigated
85,379
25,314
Healing
40,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alaximandre
Zhong Kui
20,037
4,457
2,224
1,734
15,604
11,911
1,033
10,033
5,571
31,753
0
W
Chang'e
19,505
3,196
16,934
5,312
13,929
6,260
1,738
6,252
7,677
44,143
0
W
7,242
1,051
3,546
3,841
21,037
26,462
27
9,034
12,003
13,416
0
W
Heimdallr
Makoto Nanaya99
Heimdallr
26,434
10,251
1,769
2,117
17,330
8,248
2,403
10,381
6,949
0
47,823
L
8,109
812
819
4,549
25,422
27,585
153
15,534
9,888
11,287
0
L
10,280
2,231
0
247
14,415
5,253
417
10,511
3,904
0
13,275
L
Xing Tian
Ramoning
Xing Tian
12,641
486
1,354
2,445
22,312
28,081
168
12,872
9,440
21,128
0
W
Ares
9,325
1,217
1,932
1,214
23,852
32,498
0
11,168
12,684
14,176
0
L
26,118
3,568
6,366
6,577
16,846
9,008
91
10,282
6,564
61,312
0
L
15,981
13,202
233
2,724
13,588
5,667
438
6,910
6,677
0
26,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
56,190
113
Minions Killed
126
0
Camps Cleared
0
1,237,994
Distance Traveled
1,203,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,246
803
18
1
0
239,059
0
W
Chang'e
12,078
863
54
4
0
251,593
0
W
Artio
9,989
714
4
0
0
189,693
0
W
Heimdallr
11,951
854
45
3
0
254,753
0
L
Khepri
8,982
642
3
0
0
239,118
0
L
Da Ji
9,300
664
5
0
0
187,540
0
L
Xing Tian
10,492
749
12
1
0
298,164
0
W
Ares
10,926
780
5
0
0
268,801
2
L
Ra
10,916
780
61
4
0
274,430
0
L
Rama
10,711
765
32
2
0
238,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role