Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D4nielBrown
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
DoomedRitual
Guan Yu
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 132L
1,508 Elo+
Party 3
Ne Zha
Ne Zha
Kirε
Ne Zha
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 52L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
LunarWolfie
Nu Wa
Level 125
God Stats
20W - 6L
1,588 SR
Queue Stats
97W - 89L
1,496 Elo+
Party 3
Team Averages
Level 95
1,518 SR
1,579 Elo+

VS

Team Averages
Level 62
1,606 SR
1,450 Elo+
Tyr
Tyr
MOROKO69
Tyr
Level 148
God Stats
9W - 6L
1,717 SR
Queue Stats
117W - 116L
1,501 Elo+
Party 4
Charybdis
Charybdis
ProphetVoltage
Charybdis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 189L
1,480 Elo+
Party 1
Loki
Loki
SUPERSAiJAYINN
Loki
Level 106
God Stats
3W - 4L
1,597 SR
Queue Stats
166W - 140L
1,479 Elo+
Party 1
Yemoja
Yemoja
TRINUX
Yemoja
Level 15
God Stats
2W - 4L
1,456 SR
Queue Stats
92W - 98L
1,325 Elo+
Party 1
Janus
Janus
mcostalo
Janus
Level 14
God Stats
5W - 1L
1,762 SR
Queue Stats
47W - 53L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 0 / 5
11,840
623
9,702
9,328
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
D4nielBrown
Izanami
16
4 / 3 / 9
10,316
543
9,149
11,983
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DoomedRitual
Guan Yu
18
2 / 1 / 2
11,202
590
6,552
11,167
14,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Kirε
Ne Zha
17
9 / 4 / 13
10,889
573
16,768
14,610
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 0 / 5
11,088
584
13,011
5,636
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,441
497
6,878
17,994
15,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ProphetVoltage
Charybdis
13
3 / 8 / 0
8,282
436
5,157
15,921
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 1
8,703
458
6,683
16,936
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
TRINUX
Yemoja
13
2 / 5 / 4
8,611
453
3,984
12,901
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
mcostalo
Janus
15
0 / 5 / 0
8,662
456
4,949
11,492
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
28
Kills
8
8
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
5
9.5
W
Izanami
D4nielBrown
Izanami
4
3
9
2.83
W
Guan Yu
DoomedRitual
Guan Yu
2
1
2
3
W
Ne Zha
Kirε
Ne Zha
9
4
13
3.88
W
6
0
5
8.5
L
1
3
1
0.5
L
Charybdis
ProphetVoltage
Charybdis
3
8
0
0.38
L
2
7
1
0.36
L
Yemoja
TRINUX
Yemoja
2
5
4
0.8
L
Janus
mcostalo
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
27,651
52,724
Taken
75,244
36,718
Mitigated
38,686
15,915
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,702
1,981
0
1,673
9,328
2,964
629
1,734
7,594
101,536
0
W
Izanami
D4nielBrown
Izanami
9,149
6,861
0
4,556
11,983
3,947
3,389
2,742
9,241
0
59,726
W
Guan Yu
DoomedRitual
Guan Yu
6,552
694
122
4,025
11,167
14,396
1,010
85
11,082
0
75,753
W
Ne Zha
Kirε
Ne Zha
16,768
2,793
0
4,076
14,610
13,370
1,875
2,940
11,670
0
47,021
W
13,011
3,383
81
1,382
5,636
2,041
1,961
1,432
4,204
69,422
0
L
6,878
651
0
7,030
17,994
15,819
0
4,507
13,356
0
73,937
L
Charybdis
ProphetVoltage
Charybdis
5,157
2,760
0
3,614
15,921
3,631
701
2,794
13,027
0
55,502
L
6,683
1,415
0
6,224
16,936
4,432
0
6,399
10,341
0
59,872
L
Yemoja
TRINUX
Yemoja
3,984
651
947
777
12,901
11,459
145
3,666
9,155
23,809
0
L
Janus
mcostalo
Janus
4,949
82
0
959
11,492
3,345
0
4,669
6,652
75,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,335
Gold Earned
43,699
611
Minions Killed
552
0
Camps Cleared
0
1,921,397
Distance Traveled
1,776,236
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,840
623
161
8
0
435,520
0
W
Izanami
10,316
543
127
7
0
339,792
4
W
Guan Yu
11,202
590
160
8
0
383,427
3
W
Ne Zha
10,889
573
29
2
0
382,972
3
W
Nu Wa
11,088
584
134
7
0
379,686
4
L
Tyr
9,441
497
158
8
0
385,964
1
L
Charybdis
8,282
436
110
6
0
305,242
0
L
Loki
8,703
458
102
5
0
358,890
0
L
Yemoja
8,611
453
35
2
0
353,432
0
L
Janus
8,662
456
147
8
0
372,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role