Player Matchup

Gilgamesh
Gilgamesh
Frieezie
Gilgamesh
Level 27
God Stats
2W - 0L
1,695 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Gaffeltruck
Nu Wa
Level 85
God Stats
8W - 7L
1,572 SR
Queue Stats
20W - 16L
1,499 Elo+
Party 2
Izanami
Izanami
Gipsem
Izanami
Level 125
God Stats
18W - 11L
1,374 SR
Queue Stats
74W - 74L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
Maffatrollet
Kuzenbo
Level 107
God Stats
5W - 1L
1,442 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 3
Arachne
Arachne
mindset
Arachne
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,416 Elo+

VS

Team Averages
Level 71
1,479 SR
1,443 Elo+
He Bo
He Bo
AdriRojo13
He Bo
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 43L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
G3el0
Ne Zha
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 60L
1,380 Elo+
Solo
Athena
Athena
NuuskaPeikko
Athena
Level 46
God Stats
3W - 4L
1,492 SR
Queue Stats
68W - 67L
1,458 Elo+
Solo
Vulcan
Vulcan
eomer47
Vulcan
Level 89
God Stats
2W - 3L
1,404 SR
Queue Stats
83W - 80L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
joel_turko
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frieezie
Gilgamesh
14
2 / 0 / 1
7,893
607
5,616
7,865
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 6
7,638
588
6,175
5,115
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Gipsem
Izanami
13
5 / 2 / 1
8,297
638
6,857
5,840
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Maffatrollet
Kuzenbo
12
1 / 0 / 8
7,659
589
5,133
9,529
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
mindset
Arachne
12
5 / 4 / 2
7,545
580
4,575
9,376
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
6 / 2 / 0
7,982
614
8,692
7,696
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
G3el0
Ne Zha
11
0 / 3 / 0
6,495
500
2,736
7,239
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
1 / 1 / 3
6,722
517
2,751
9,893
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
eomer47
Vulcan
12
1 / 4 / 1
6,909
531
2,549
5,590
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
joel_turko
Danzaburou
10
0 / 5 / 3
5,913
455
3,166
8,680
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
8
8
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
6
2
0
3
W
Gilgamesh
Frieezie
Gilgamesh
2
0
1
2.5
L
Ne Zha
G3el0
Ne Zha
0
3
0
0
W
2
2
6
2.5
W
Izanami
Gipsem
Izanami
5
2
1
2.75
W
Kuzenbo
Maffatrollet
Kuzenbo
1
0
8
5
L
Athena
1
1
3
2.5
L
Vulcan
eomer47
Vulcan
1
4
1
0.38
L
Danzaburou
joel_turko
Danzaburou
0
5
3
0.3
W
Arachne
mindset
Arachne
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
19,894
37,725
Taken
39,098
22,583
Mitigated
15,123
8,669
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,692
410
0
2,428
7,696
1,825
0
2,997
4,699
51,491
0
W
Gilgamesh
Frieezie
Gilgamesh
5,616
1,648
0
2,036
7,865
4,015
378
680
6,692
0
38,339
L
Ne Zha
G3el0
Ne Zha
2,736
324
0
2,690
7,239
2,440
0
244
6,651
0
31,921
W
6,175
2,429
0
1,454
5,115
1,491
676
3,315
1,648
44,362
0
W
Izanami
Gipsem
Izanami
6,857
3,917
0
2,775
5,840
1,650
2,047
3,110
2,730
0
58,909
W
Kuzenbo
Maffatrollet
Kuzenbo
5,133
2,497
0
1,357
9,529
12,337
306
2,815
6,685
9,733
0
L
Athena
2,751
942
0
3,699
9,893
6,846
0
2,355
7,498
20,674
0
L
Vulcan
eomer47
Vulcan
2,549
301
0
525
5,590
1,847
0
2,262
3,328
44,101
0
L
Danzaburou
joel_turko
Danzaburou
3,166
1,236
0
1,643
8,680
2,165
0
3,450
5,230
0
31,088
W
Arachne
mindset
Arachne
4,575
3,328
0
1,047
9,376
3,090
335
3,817
5,485
0
46,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
34,021
364
Minions Killed
362
0
Camps Cleared
0
1,338,634
Distance Traveled
1,293,620
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,982
614
91
7
0
279,576
1
W
Gilgamesh
7,893
607
76
6
0
264,736
1
L
Ne Zha
6,495
500
80
6
0
259,471
0
W
Nu Wa
7,638
588
73
6
0
240,912
0
W
Izanami
8,297
638
133
10
0
242,079
4
W
Kuzenbo
7,659
589
3
0
0
289,897
2
L
Athena
6,722
517
24
2
0
279,226
4
L
Vulcan
6,909
531
100
8
0
247,443
2
L
Danzaburou
5,913
455
67
5
0
227,904
1
W
Arachne
7,545
580
79
6
0
301,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role