Player Matchup

Tsukuyomi
Tsukuyomi
Lil_Torii
Tsukuyomi
Level 56
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 1
Osiris
Osiris
Loiizz
Osiris
Level 109
God Stats
3W - 2L
1,870 SR
Queue Stats
272W - 249L
1,503 Elo+
Party 2
Anhur
Anhur
MichaelJ72
Anhur
Level 128
God Stats
0W - 2L
1,203 SR
Queue Stats
62W - 58L
1,429 Elo+
Solo
Merlin
Merlin
X_Pickman_X
Merlin
Level 129
God Stats
16W - 18L
1,543 SR
Queue Stats
304W - 287L
1,494 Elo+
Party 2
Da Ji
Da Ji
diablo112-pawelj
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,425 Elo+
Party 1
Team Averages
Level 97
1,476 SR
1,464 Elo+

VS

Team Averages
Level 85
1,513 SR
1,397 Elo+
Ymir
Ymir
Casual_Forces
Ymir
Level 60
God Stats
13W - 8L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Chernobog
Chernobog
I-Sylvanas-I
Chernobog
Level 69
God Stats
4W - 2L
1,378 SR
Queue Stats
185W - 193L
1,341 Elo+
Solo
Pele
Pele
PriD3 GamerZz
Pele
Level 143
God Stats
3W - 2L
1,885 SR
Queue Stats
106W - 111L
1,501 Elo+
Solo
Persephone
Persephone
bloodomen155
Persephone
Level 69
God Stats
8W - 9L
1,299 SR
Queue Stats
240W - 259L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
fruutje94
Zhong Kui
Level 85
God Stats
5W - 4L
1,501 SR
Queue Stats
399W - 426L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lil_Torii
Tsukuyomi
15
2 / 12 / 6
10,334
413
11,384
21,557
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Loiizz
Osiris
19
3 / 6 / 7
12,335
493
15,513
26,821
32,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
1 / 6 / 3
11,385
455
7,567
16,325
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
17
1 / 5 / 4
11,025
441
16,877
13,211
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 14 / 5
11,530
461
18,405
21,356
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 19
13,633
545
11,508
24,022
33,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
I-Sylvanas-I
Chernobog
20
3 / 4 / 13
13,776
551
6,984
16,307
7,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
26 / 4 / 8
16,977
679
36,142
32,436
14,993
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
bloodomen155
Persephone
20
6 / 3 / 9
14,505
580
11,752
14,561
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
fruutje94
Zhong Kui
19
5 / 3 / 16
13,310
532
11,802
21,260
18,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
13
Kills
43
43
Deaths
16
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Chernobog
I-Sylvanas-I
Chernobog
3
4
13
2.38
L
Tsukuyomi
Lil_Torii
Tsukuyomi
2
12
6
0.42
L
Osiris
Loiizz
Osiris
3
6
7
1.08
L
Anhur
1
6
3
0.42
W
26
4
8
7.5
L
Merlin
1
5
4
0.6
W
Persephone
bloodomen155
Persephone
6
3
9
3.5
L
6
14
5
0.61
W
Zhong Kui
fruutje94
Zhong Kui
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,746
Damage
78,188
99,270
Taken
108,586
53,179
Mitigated
79,674
16,279
Healing
47,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
2,181
3,929
8,075
24,022
33,306
237
4,544
19,478
57,642
0
W
Chernobog
I-Sylvanas-I
Chernobog
6,984
3,145
0
4,603
16,307
7,073
8,536
1,931
14,376
0
85,932
L
Tsukuyomi
Lil_Torii
Tsukuyomi
11,384
2,664
670
1,258
21,557
5,490
46
9,892
11,665
0
27,434
L
Osiris
Loiizz
Osiris
15,513
5,060
0
8,853
26,821
32,238
0
10,226
16,595
0
86,328
L
Anhur
7,567
3,782
0
3,045
16,325
4,330
0
2,491
13,834
0
93,794
W
36,142
8,894
0
16,428
32,436
14,993
347
4,042
28,394
0
165,778
L
Merlin
16,877
392
99
1,520
13,211
3,353
0
4,826
8,385
87,371
0
W
Persephone
bloodomen155
Persephone
11,752
334
0
3,653
14,561
5,512
3,378
5,559
8,999
97,019
0
L
18,405
4,671
0
834
21,356
7,768
0
7,627
13,729
0
55,476
W
Zhong Kui
fruutje94
Zhong Kui
11,802
2,111
0
10,460
21,260
18,790
519
2,867
18,393
60,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,609
Gold Earned
72,201
553
Minions Killed
667
0
Camps Cleared
0
2,169,000
Distance Traveled
2,350,357
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,633
545
53
2
0
436,132
10
W
Chernobog
13,776
551
161
6
0
449,787
7
L
Tsukuyomi
10,334
413
43
2
0
450,244
0
L
Osiris
12,335
493
146
6
0
444,350
5
L
Anhur
11,385
455
165
7
0
407,464
6
W
Pele
16,977
679
190
8
0
532,864
3
L
Merlin
11,025
441
135
5
0
436,686
4
W
Persephone
14,505
580
170
7
0
481,914
5
L
Da Ji
11,530
461
64
3
0
430,256
0
W
Zhong Kui
13,310
532
93
4
0
449,660
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role