Player Matchup

Hel
Hel
Adalýnn
Hel
Level 159
God Stats
14W - 0L
1,840 SR
Queue Stats
1,959W - 215L
2,063 Elo+
Party 1
Medusa
Medusa
Anastasía
Medusa
Level 160
God Stats
79W - 14L
1,726 SR
Queue Stats
2,484W - 325L
2,041 Elo+
Party 1
Hercules
Hercules
ILuvEgirls
Hercules
Level 160
God Stats
11W - 2L
1,949 SR
Queue Stats
148W - 18L
2,016 Elo+
Party 1
Sylvanus
Sylvanus
Izanami
Sylvanus
Level 160
God Stats
10W - 1L
2,048 SR
Queue Stats
1,546W - 143L
2,161 Elo+
Party 1
Awilix
Awilix
Аpex
Awilix
Level 160
God Stats
11W - 0L
1,838 SR
Queue Stats
861W - 55L
2,058 Elo+
Party 1
Team Averages
Level 160
1,881 SR
2,068 Elo+

VS

Team Averages
Level 77
1,587 SR
1,564 Elo+
Artemis
Artemis
Garj0
Artemis
Level 37
God Stats
39W - 32L
1,473 SR
Queue Stats
346W - 335L
1,531 Elo+
Party 2
Bastet
Bastet
NNMike
Bastet
Level 146
God Stats
25W - 32L
1,577 SR
Queue Stats
502W - 506L
1,560 Elo+
Solo
Merlin
Merlin
TheFlyingHippy
Merlin
Level 44
God Stats
2W - 3L
1,689 SR
Queue Stats
9W - 13L
1,539 Elo+
Party 3
Janus
Janus
Trafikante9
Janus
Level 41
God Stats
5W - 3L
1,534 SR
Queue Stats
16W - 12L
1,633 Elo+
Party 2
Athena
Athena
notthepumpkins
Athena
Level 115
God Stats
7W - 6L
1,662 SR
Queue Stats
65W - 66L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 14
13,877
1,388
26,561
13,997
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Anastasía
Medusa
18
6 / 3 / 25
12,129
1,213
17,912
14,610
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ILuvEgirls
Hercules
17
6 / 2 / 22
12,250
1,225
11,665
21,441
16,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Izanami
Sylvanus
19
3 / 1 / 32
13,253
1,325
10,945
13,904
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Аpex
Awilix
18
11 / 4 / 21
12,617
1,262
22,300
13,998
7,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

282

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Garj0
Artemis
16
4 / 11 / 5
11,088
1,109
14,669
18,368
5,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
NNMike
Bastet
17
3 / 9 / 9
11,371
1,137
18,666
27,733
12,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 7
11,175
1,118
12,838
11,702
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 13 / 6
10,792
1,079
12,389
19,197
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 12
11,580
1,158
11,020
17,223
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
52
43
Kills
13
13
Deaths
43
114
Assists
39
Player
Kills
Deaths
Assists
KDA
W
17
3
14
8
W
Medusa
Anastasía
Medusa
6
3
25
6.17
L
Artemis
Garj0
Artemis
4
11
5
0.59
W
Hercules
ILuvEgirls
Hercules
6
2
22
8.5
W
Sylvanus
Izanami
Sylvanus
3
1
32
19
L
Bastet
NNMike
Bastet
3
9
9
0.83
L
3
6
7
1.08
L
2
13
6
0.38
L
1
4
12
1.75
W
Awilix
Аpex
Awilix
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,383
Damage
69,582
77,950
Taken
94,223
55,742
Mitigated
41,694
31,068
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,561
1,989
4,273
6,324
13,997
6,021
0
6,520
7,477
57,694
0
W
Medusa
Anastasía
Medusa
17,912
9,271
0
2,103
14,610
5,787
0
7,591
7,019
0
40,244
L
Artemis
Garj0
Artemis
14,669
9,107
0
929
18,368
5,083
0
7,871
10,497
0
23,409
W
Hercules
ILuvEgirls
Hercules
11,665
3,966
988
7,012
21,441
16,002
0
9,709
11,344
0
17,962
W
Sylvanus
Izanami
Sylvanus
10,945
1,042
4,490
5,788
13,904
19,952
0
6,251
7,653
15,072
0
L
Bastet
NNMike
Bastet
18,666
4,980
0
2,689
27,733
12,507
0
8,046
19,687
0
28,192
L
12,838
458
0
0
11,702
3,598
0
5,803
5,899
34,807
0
L
12,389
386
0
0
19,197
3,857
0
9,538
9,659
22,028
0
L
11,020
3,078
0
3,649
17,223
16,649
0
6,248
10,975
16,633
0
W
Awilix
Аpex
Awilix
22,300
7,723
0
90
13,998
7,980
0
6,176
7,822
0
31,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,126
Gold Earned
56,006
170
Minions Killed
127
8
Camps Cleared
4
994,841
Distance Traveled
975,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,877
1,388
69
7
1
180,183
0
W
Medusa
12,129
1,213
59
6
3
190,118
0
L
Artemis
11,088
1,109
16
2
0
169,315
0
W
Hercules
12,250
1,225
15
2
0
231,946
7
W
Sylvanus
13,253
1,325
6
1
0
201,156
0
L
Bastet
11,371
1,137
19
2
1
215,567
0
L
Merlin
11,175
1,118
63
6
1
189,159
0
L
Janus
10,792
1,079
18
2
1
180,548
1
L
Athena
11,580
1,158
11
1
1
220,755
4
W
Awilix
12,617
1,262
21
2
4
191,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role