Player Matchup

Sol
Sol
Bobleeswagger2
Sol
Level 86
God Stats
10W - 10L
1,434 SR
Queue Stats
513W - 514L
1,393 Elo+
Solo
Heimdallr
Heimdallr
IamBurrrr
Heimdallr
Level 68
God Stats
0W - 1L
1,837 SR
Queue Stats
6W - 9L
1,141 Elo+
Solo
Awilix
Awilix
TheLighterDark
Awilix
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,425 Elo+
Solo
Achilles
Achilles
Tyrotora
Achilles
Level 41
God Stats
2W - 4L
1,511 SR
Queue Stats
14W - 27L
1,329 Elo+
Solo
Khepri
Khepri
thelostgam3r
Khepri
Level 129
God Stats
4W - 2L
1,774 SR
Queue Stats
163W - 166L
1,443 Elo+
Solo
Team Averages
Level 80
1,611 SR
1,346 Elo+

VS

Team Averages
Level 85
1,475 SR
1,425 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dragonborn5897
Fenrir
Level 115
God Stats
3W - 2L
1,822 SR
Queue Stats
114W - 113L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
Level 82
God Stats
8W - 7L
1,486 SR
Queue Stats
56W - 79L
1,406 Elo+
Party 1
Thoth
Thoth
TheOneTage
Thoth
Level 106
God Stats
5W - 5L
1,169 SR
Queue Stats
261W - 252L
1,372 Elo+
Solo
Bellona
Bellona
rainbowkitty7
Bellona
Level 63
God Stats
14W - 18L
1,397 SR
Queue Stats
156W - 182L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,535
474
8,495
14,807
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
IamBurrrr
Heimdallr
12
3 / 8 / 1
7,848
436
7,492
13,955
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 3
8,087
449
9,107
12,746
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Tyrotora
Achilles
12
0 / 3 / 0
7,249
403
4,372
14,271
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
10
0 / 5 / 3
6,822
379
3,295
13,207
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 3 / 6
10,250
569
9,122
12,259
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 1 / 5
10,465
581
12,593
18,025
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Lycanguy
Ah Muzen Cab
16
6 / 0 / 13
10,632
591
14,162
11,289
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
15
1 / 3 / 9
9,591
533
7,376
9,281
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
15
3 / 1 / 3
10,036
558
8,985
13,080
11,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
25
26
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
6
3
L
2
6
0
0.33
W
9
1
5
11.5
L
Heimdallr
IamBurrrr
Heimdallr
3
8
1
0.44
W
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
6
0
13
12.5
L
2
4
3
0.88
W
Thoth
1
3
9
1.83
L
Achilles
Tyrotora
Achilles
0
3
0
0
W
Bellona
3
1
3
4.5
L
Khepri
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
52,238
68,986
Taken
63,934
35,781
Mitigated
33,441
16,399
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,122
2,895
0
5,503
12,259
4,734
1,537
2,792
9,317
0
63,799
L
8,495
1,794
0
3,841
14,807
3,948
0
2,317
12,490
62,463
0
W
12,593
2,895
0
3,363
18,025
9,821
400
2,725
15,262
0
48,426
L
Heimdallr
IamBurrrr
Heimdallr
7,492
3,145
0
750
13,955
5,190
0
1,813
12,142
0
47,681
W
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
14,162
8,988
0
9,157
11,289
3,916
36
3,567
7,722
0
75,497
L
9,107
3,484
0
3,311
12,746
4,258
0
803
11,943
0
45,547
W
Thoth
7,376
290
0
1,299
9,281
3,042
143
1,942
7,339
62,860
0
L
Achilles
Tyrotora
Achilles
4,372
1,186
191
6,033
14,271
10,938
586
0
14,271
0
32,089
W
Bellona
8,985
2,020
90
4,085
13,080
11,928
1,102
764
11,910
0
64,611
L
Khepri
3,295
377
197
2,076
13,207
11,447
0
2,443
10,764
10,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
50,974
358
Minions Killed
495
0
Camps Cleared
0
1,560,738
Distance Traveled
1,792,658
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,250
569
108
6
0
373,319
3
L
Sol
8,535
474
112
6
0
286,867
8
W
Fenrir
10,465
581
56
3
0
417,632
2
L
Heimdallr
7,848
436
93
5
0
316,989
4
W
Ah Muzen Cab
10,632
591
107
6
0
355,026
0
L
Awilix
8,087
449
73
4
0
342,928
0
W
Thoth
9,591
533
114
6
0
306,657
9
L
Achilles
7,249
403
54
3
0
298,941
0
W
Bellona
10,036
558
110
6
0
340,024
7
L
Khepri
6,822
379
26
1
0
315,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role