Player Matchup

Bacchus
Bacchus
EI Guapoo
Bacchus
Level 82
God Stats
19W - 12L
1,683 SR
Queue Stats
135W - 123L
1,440 Elo+
Solo
Apollo
Apollo
NoAce3
Apollo
Level 123
God Stats
1W - 2L
1,255 SR
Queue Stats
47W - 40L
1,533 Elo+
Solo
Zeus
Zeus
RUN-wiso200246
Zeus
Level 84
God Stats
10W - 13L
1,535 SR
Queue Stats
337W - 329L
1,481 Elo+
Solo
Charybdis
Charybdis
RollTideMan87
Charybdis
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
215W - 205L
1,502 Elo+
Solo
Chronos
Chronos
Tmn_FabianCR
Chronos
Level 107
God Stats
15W - 14L
1,508 SR
Queue Stats
203W - 208L
1,470 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,485 Elo+

VS

Team Averages
Level 111
1,430 SR
1,508 Elo+
Zeus
Zeus
DeuceDinero23
Zeus
Level 147
God Stats
12W - 10L
1,476 SR
Queue Stats
1,206W - 1,206L
1,470 Elo+
Solo
Terra
Terra
ancamo3
Terra
Level 129
God Stats
3W - 9L
1,174 SR
Queue Stats
178W - 181L
1,446 Elo+
Solo
Thor
Thor
bbnotop
Thor
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,474 Elo+
Solo
Ravana
Ravana
jacobmcinnis12
Ravana
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,712 Elo+
Solo
Hou Yi
Hou Yi
xSlash5x
Hou Yi
Level 108
God Stats
36W - 28L
1,502 SR
Queue Stats
578W - 606L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EI Guapoo
Bacchus
7
1 / 1 / 0
4,372
547
2,593
5,823
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
NoAce3
Apollo
7
0 / 2 / 0
4,061
508
2,184
5,083
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 4 / 1
4,323
540
2,460
4,103
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
RollTideMan87
Charybdis
7
1 / 4 / 0
4,453
557
2,170
6,586
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
Tmn_FabianCR
Chronos
1
0 / 0 / 0
1,503
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,808
726
3,694
2,180
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
ancamo3
Terra
7
0 / 0 / 1
4,548
569
980
5,170
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
bbnotop
Thor
10
2 / 0 / 2
5,513
689
1,587
4,824
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
5,991
749
4,797
4,344
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
xSlash5x
Hou Yi
7
2 / 1 / 0
4,513
564
3,653
3,454
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
11
11
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Bacchus
EI Guapoo
Bacchus
1
1
0
1
L
Apollo
NoAce3
Apollo
0
2
0
0
L
0
4
1
0.13
L
Charybdis
RollTideMan87
Charybdis
1
4
0
0.25
L
Chronos
Tmn_FabianCR
Chronos
0
0
0
0
W
Terra
ancamo3
Terra
0
0
1
0.5
W
Thor
bbnotop
Thor
2
0
2
3
W
4
1
1
4.5
W
Hou Yi
xSlash5x
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,407
Damage
14,711
21,595
Taken
19,972
5,888
Mitigated
6,544
3,816
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,694
622
0
643
2,180
486
634
394
1,688
28,036
152
L
Bacchus
EI Guapoo
Bacchus
2,593
460
0
1,793
5,823
2,429
0
1,424
4,399
9,944
0
L
Apollo
NoAce3
Apollo
2,184
1,310
0
250
5,083
1,148
0
1,285
3,798
0
19,077
L
2,460
212
0
0
4,103
833
370
1,921
2,182
20,346
0
L
Charybdis
RollTideMan87
Charybdis
2,170
1,432
0
1,773
6,586
1,478
0
0
6,586
0
18,962
L
Chronos
Tmn_FabianCR
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Terra
ancamo3
Terra
980
255
717
2,671
5,170
2,414
136
2,067
3,013
8,266
0
W
Thor
bbnotop
Thor
1,587
148
0
722
4,824
1,339
113
633
4,145
0
34,346
W
4,797
712
0
2,319
4,344
1,389
84
0
4,344
0
26,229
W
Hou Yi
xSlash5x
Hou Yi
3,653
1,703
0
1,047
3,454
916
476
1,669
1,729
0
19,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,712
Gold Earned
26,373
135
Minions Killed
257
0
Camps Cleared
0
589,380
Distance Traveled
787,715
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,808
726
64
8
0
161,749
2
L
Bacchus
4,372
547
14
2
0
158,097
3
L
Apollo
4,061
508
33
4
0
162,383
0
L
Zeus
4,323
540
49
6
0
146,653
0
L
Charybdis
4,453
557
39
5
0
122,247
1
L
Chronos
1,503
188
0
0
0
0
0
W
Terra
4,548
569
13
2
0
150,658
3
W
Thor
5,513
689
72
9
0
176,454
1
W
Ravana
5,991
749
66
8
0
163,685
3
W
Hou Yi
4,513
564
42
5
0
135,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role