Player Matchup

Neith
Neith
ErogeneZone
Neith
Level 4
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1
Gilgamesh
Gilgamesh
LeMaNiX
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Freya
Freya
Rumcajs795
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,351 Elo+
Solo
Hercules
Hercules
vD_Deras
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,214 Elo+
Party 1
Arachne
Arachne
xG0LDL1K3R1234
Arachne
Level 47
God Stats
10W - 7L
1,526 SR
Queue Stats
78W - 113L
1,269 Elo+
Party 2
Team Averages
Level 43
1,440 SR
1,285 Elo+

VS

Team Averages
Level 89
1,546 SR
1,420 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CzechKoi2001
Cernunnos
Level 87
God Stats
7W - 5L
1,446 SR
Queue Stats
49W - 57L
1,368 Elo+
Solo
Chaac
Chaac
DisfRask
Chaac
Level 76
God Stats
9W - 11L
1,502 SR
Queue Stats
104W - 89L
1,437 Elo+
Solo
Bacchus
Bacchus
YeeterMcGee
Bacchus
Level 84
God Stats
8W - 1L
1,723 SR
Queue Stats
65W - 65L
1,382 Elo+
Solo
Janus
Janus
daddy36
Janus
Level 69
God Stats
23W - 27L
1,559 SR
Queue Stats
203W - 197L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,207
351
1,417
3,577
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LeMaNiX
Gilgamesh
10
1 / 1 / 1
5,691
474
5,036
7,592
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
11
0 / 1 / 0
5,560
463
3,372
9,112
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
vD_Deras
Hercules
9
0 / 2 / 1
5,330
444
2,245
9,098
4,232
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 5 / 0
6,051
504
4,636
10,810
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 0 / 1
4,598
383
708
1,978
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
CzechKoi2001
Cernunnos
12
5 / 1 / 5
7,305
609
10,971
7,764
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
DisfRask
Chaac
12
4 / 2 / 2
7,064
589
4,888
9,134
5,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
YeeterMcGee
Bacchus
10
1 / 0 / 8
6,389
532
4,617
4,049
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
daddy36
Janus
12
3 / 0 / 2
6,968
581
3,773
5,641
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
1
0.5
W
Cernunnos
CzechKoi2001
Cernunnos
5
1
5
7.5
W
Chaac
DisfRask
Chaac
4
2
2
2.5
L
0
4
0
0
L
Gilgamesh
LeMaNiX
Gilgamesh
1
1
1
1.5
L
Freya
0
1
0
0
W
Bacchus
YeeterMcGee
Bacchus
1
0
8
5
W
Janus
daddy36
Janus
3
0
2
4
L
Hercules
vD_Deras
Hercules
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
24,957
40,189
Taken
28,566
14,886
Mitigated
13,860
11,918
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
708
55
0
1,536
1,978
472
0
138
1,840
0
6,656
W
Cernunnos
CzechKoi2001
Cernunnos
10,971
4,863
0
3,272
7,764
2,891
368
375
7,389
0
49,736
W
Chaac
DisfRask
Chaac
4,888
1,070
0
2,708
9,134
5,325
318
821
7,958
0
38,996
L
1,417
665
0
279
3,577
813
0
618
2,959
0
12,283
L
Gilgamesh
LeMaNiX
Gilgamesh
5,036
1,667
0
1,786
7,592
4,724
0
1,138
6,454
0
20,203
L
Freya
3,372
656
0
3,205
9,112
2,643
0
4,375
4,477
31,457
0
W
Bacchus
YeeterMcGee
Bacchus
4,617
728
0
1,246
4,049
3,336
48
497
3,525
10,813
0
W
Janus
daddy36
Janus
3,773
383
0
1,307
5,641
1,836
186
1,783
3,823
43,795
0
L
Hercules
vD_Deras
Hercules
2,245
395
244
2,465
9,098
4,232
0
1,263
7,835
0
10,848
L
4,636
3,269
0
3,939
10,810
2,474
0
892
9,886
0
27,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
32,324
189
Minions Killed
291
0
Camps Cleared
0
1,028,401
Distance Traveled
1,006,432
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,598
383
20
2
0
96,520
1
W
Cernunnos
7,305
609
86
7
0
204,388
1
W
Chaac
7,064
589
75
6
0
236,563
2
L
Neith
4,207
351
24
2
0
141,268
1
L
Gilgamesh
5,691
474
40
3
0
219,744
0
L
Freya
5,560
463
51
4
0
214,073
5
W
Bacchus
6,389
532
16
1
0
237,545
2
W
Janus
6,968
581
94
8
0
231,416
2
L
Hercules
5,330
444
15
1
0
238,104
0
L
Arachne
6,051
504
59
5
0
215,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role