Player Matchup

Erlang Shen
Erlang Shen
IMORTALSWIFT
Erlang Shen
Level 160
God Stats
2W - 0L
1,977 SR
Queue Stats
93W - 40L
1,686 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Znopper
Cu Chulainn
Level 143
God Stats
2W - 0L
1,301 SR
Queue Stats
20W - 14L
1,583 Elo+
Party 1
Sol
Sol
luuk1997
Sol
Level 156
God Stats
2W - 0L
1,822 SR
Queue Stats
19W - 3L
1,930 Elo+
Party 1
Team Averages
Level 153
1,700 SR
1,733 Elo+

VS

Team Averages
Level 84
1,565 SR
1,410 Elo+
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SALCHICHONSINSAL
Anubis
Level 16
God Stats
24W - 39L
1,413 SR
Queue Stats
32W - 55L
1,361 Elo+
Party 2
Nemesis
Nemesis
salguero
Nemesis
Level 119
God Stats
3W - 4L
1,782 SR
Queue Stats
69W - 88L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IMORTALSWIFT
Erlang Shen
17
10 / 1 / 13
11,523
886
14,448
10,918
9,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Znopper
Cu Chulainn
14
2 / 5 / 14
10,060
774
6,519
16,334
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 4 / 9
11,424
879
18,409
10,334
3,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 6 / 4
10,529
810
9,680
16,101
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 10 / 7
8,878
683
6,435
13,963
6,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
salguero
Nemesis
14
4 / 7 / 6
10,486
807
13,628
15,849
13,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
10
10
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
6
4
1.17
W
Erlang Shen
IMORTALSWIFT
Erlang Shen
10
1
13
16.5
L
1
10
7
0.45
W
Cu Chulainn
Znopper
Cu Chulainn
2
5
14
1.8
W
11
4
9
3.88
L
Nemesis
salguero
Nemesis
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
29,743
37,586
Taken
45,913
28,129
Mitigated
35,284
11,659
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,680
4,395
1,204
2,551
16,101
15,685
294
7,604
8,497
0
16,392
W
Erlang Shen
IMORTALSWIFT
Erlang Shen
14,448
7,717
0
4,296
10,918
9,009
1,228
2,338
8,580
0
38,335
L
6,435
362
0
2,264
13,963
6,188
347
5,936
8,027
25,572
0
W
Cu Chulainn
Znopper
Cu Chulainn
6,519
937
0
4,836
16,334
15,672
172
3,093
13,241
0
23,407
W
18,409
7,880
0
2,527
10,334
3,448
1,351
1,512
8,822
61,382
0
L
Nemesis
salguero
Nemesis
13,628
6,387
0
1,038
15,849
13,411
561
4,949
10,900
0
29,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
29,893
150
Minions Killed
94
9
Camps Cleared
1
711,750
Distance Traveled
616,766
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,529
810
18
1
0
214,906
1
W
Erlang Shen
11,523
886
44
3
4
276,202
1
L
Anubis
8,878
683
37
3
0
176,053
0
W
Cu Chulainn
10,060
774
30
2
2
230,896
3
W
Sol
11,424
879
76
6
3
204,652
1
L
Nemesis
10,486
807
39
3
1
225,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role