Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Lαzαrus
Bellona
Level 160
God Stats
1W - 0L
1,209 SR
Queue Stats
28W - 12L
1,783 Elo+
Party 2
Sobek
Sobek
Morikan
Sobek
Level 158
God Stats
1W - 0L
1,768 SR
Queue Stats
5W - 8L
1,188 Elo+
Party 2
Chiron
Chiron
TwardyBaniak
Chiron
Level 103
God Stats
4W - 3L
1,671 SR
Queue Stats
14W - 14L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
simpujewrakusa
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,725 Elo+
Party 2
Team Averages
Level 119
1,529 SR
1,562 Elo+

VS

Team Averages
Level 43
1,392 SR
1,425 Elo+
Nu Wa
Nu Wa
Myc0Phobia
Nu Wa
Level 39
God Stats
3W - 4L
1,582 SR
Queue Stats
8W - 17L
1,508 Elo+
Solo
Apollo
Apollo
ProphetVoltage
Apollo
Level 26
God Stats
4W - 4L
1,305 SR
Queue Stats
199W - 189L
1,488 Elo+
Party 1
Thor
Thor
SUPERSAiJAYINN
Thor
Level 106
God Stats
1W - 4L
1,216 SR
Queue Stats
166W - 140L
1,487 Elo+
Party 1
Yemoja
Yemoja
TRINUX
Yemoja
Level 15
God Stats
2W - 4L
1,596 SR
Queue Stats
92W - 98L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VeryBigBingo
Cu Chulainn
Level 30
God Stats
2W - 7L
1,259 SR
Queue Stats
202W - 219L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
5,531
553
2,068
2,688
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Lαzαrus
Bellona
11
3 / 0 / 2
6,543
654
6,891
6,094
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Morikan
Sobek
8
1 / 0 / 7
5,649
565
2,288
4,537
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
11
8 / 0 / 3
6,904
690
9,443
5,352
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
11
8 / 0 / 0
6,486
649
5,286
4,909
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 4 / 0
4,337
434
2,434
3,675
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 6 / 0
4,262
426
1,971
6,573
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 0
5,093
509
2,053
8,690
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
TRINUX
Yemoja
6
0 / 5 / 0
4,392
439
2,150
7,350
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
VeryBigBingo
Cu Chulainn
8
0 / 3 / 0
4,386
439
2,282
9,628
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
20
Kills
0
1
Deaths
21
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Bellona
Lαzαrus
Bellona
3
0
2
4
W
Sobek
Morikan
Sobek
1
0
7
4.5
L
Nu Wa
0
4
0
0
L
0
6
0
0
L
0
3
0
0
L
Yemoja
TRINUX
Yemoja
0
5
0
0
W
Chiron
8
0
3
9.5
L
Cu Chulainn
VeryBigBingo
Cu Chulainn
0
3
0
0
W
Cabrakan
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
10,890
23,580
Taken
35,916
12,484
Mitigated
12,960
9,375
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,068
41
0
1,113
2,688
673
638
714
1,858
37,482
0
W
Bellona
Lαzαrus
Bellona
6,891
3,294
0
2,494
6,094
5,303
624
312
5,418
0
37,299
W
Sobek
Morikan
Sobek
2,288
367
0
2,202
4,537
2,466
0
1,129
3,332
10,373
0
L
Nu Wa
2,434
313
0
0
3,675
1,001
0
2,057
1,442
16,173
0
L
1,971
1,346
0
605
6,573
1,277
0
953
5,620
0
20,351
L
2,053
906
0
3,507
8,690
2,794
0
2,635
5,973
0
28,019
L
Yemoja
TRINUX
Yemoja
2,150
588
247
316
7,350
2,886
0
1,873
5,477
8,154
0
W
Chiron
9,443
3,381
410
2,406
5,352
1,545
52
1,604
3,672
0
45,258
L
Cu Chulainn
VeryBigBingo
Cu Chulainn
2,282
581
0
2,709
9,628
5,002
0
1,866
7,762
215
17,572
W
Cabrakan
5,286
1,242
0
750
4,909
2,497
0
571
4,184
33,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
22,470
332
Minions Killed
179
0
Camps Cleared
0
982,197
Distance Traveled
856,859
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,531
553
87
9
0
175,053
1
W
Bellona
6,543
654
83
8
0
201,767
3
W
Sobek
5,649
565
9
1
0
224,616
3
L
Nu Wa
4,337
434
34
3
0
140,654
1
L
Apollo
4,262
426
39
4
0
194,329
1
L
Thor
5,093
509
62
6
0
199,117
0
L
Yemoja
4,392
439
13
1
0
172,264
0
W
Chiron
6,904
690
94
9
0
174,788
4
L
Cu Chulainn
4,386
439
31
3
0
150,495
0
W
Cabrakan
6,486
649
59
6
0
205,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role