Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
 
Artio
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
ArgenisBouzas
Medusa
Gold V
Level 158
God Stats
6W - 15L
1,273 SR
Queue Stats
590W - 608L
972 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Chiefohio
Sun Wukong
Silver I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 142L
1,237 MMR
Solo
Camazotz
Camazotz
Silver I
MinimusExtreme
Camazotz
Silver I
Level 150
God Stats
1W - 2L
1,362 SR
Queue Stats
276W - 284L
970 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,427 SR
1,236 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,526 SR
1,174 MMR
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
BubyLion
Thanatos
Silver IV
Level 60
God Stats
3W - 2L
1,687 SR
Queue Stats
13W - 25L
1,329 MMR
Solo
Agni
Agni
Gold IV
DonnysBackBish
Agni
Gold IV
Level 73
God Stats
20W - 18L
1,489 SR
Queue Stats
120W - 121L
1,335 MMR
Solo
Danzaburou
Danzaburou
Silver V
Heyhaygamer
Danzaburou
Silver V
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
770 MMR
Solo
Cthulhu
Cthulhu
Silver III
aLienM0on
Cthulhu
Silver III
Level 104
God Stats
1W - 3L
1,452 SR
Queue Stats
25W - 58L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 3
6,226
623
1,973
3,660
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
10
3 / 0 / 7
5,973
597
4,364
7,355
4,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 1 / 4
5,802
580
2,776
7,335
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Chiefohio
Sun Wukong
9
1 / 2 / 0
5,368
537
3,223
6,590
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
11
6 / 0 / 2
6,718
672
5,085
7,985
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CabrakanThothGilgamesh

VS

Bans
CliodhnaShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 0
5,786
579
4,945
8,580
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
BubyLion
Thanatos
5
0 / 3 / 0
4,127
413
1,442
3,072
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,676
468
411
1,209
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Heyhaygamer
Danzaburou
6
0 / 6 / 1
4,269
427
3,720
7,110
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
aLienM0on
Cthulhu
7
1 / 4 / 0
4,711
471
1,889
7,492
2,322
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Artio
 
Artio
3
0
7
6.5
L
Chaac
 
Chaac
2
1
0
2
W
2
1
4
4
L
Thanatos
BubyLion
Thanatos
0
3
0
0
W
Sun Wukong
Chiefohio
Sun Wukong
1
2
0
0.5
L
0
0
0
0
L
Danzaburou
Heyhaygamer
Danzaburou
0
6
1
0.08
W
Camazotz
6
0
2
7
L
Cthulhu
aLienM0on
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,421
Damage
12,407
32,925
Taken
27,463
15,458
Mitigated
8,781
14,523
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,973
144
351
2,042
3,660
1,130
682
718
2,942
32,123
667
W
Artio
 
Artio
4,364
176
273
3,652
7,355
4,883
0
674
6,681
24,489
0
L
Chaac
 
Chaac
4,945
800
0
3,711
8,580
3,771
0
0
8,126
0
28,767
W
2,776
1,080
211
1,706
7,335
3,789
543
705
6,630
0
20,899
L
Thanatos
BubyLion
Thanatos
1,442
491
0
1,579
3,072
914
0
494
2,578
0
10,703
W
Sun Wukong
Chiefohio
Sun Wukong
3,223
511
0
2,812
6,590
3,359
0
0
6,590
0
22,921
L
411
129
0
414
1,209
269
0
180
1,029
18,278
0
L
Danzaburou
Heyhaygamer
Danzaburou
3,720
1,779
0
1,702
7,110
1,505
0
3,415
3,695
0
12,101
W
Camazotz
5,085
1,809
0
3,476
7,985
2,297
0
203
7,782
0
40,703
L
Cthulhu
aLienM0on
Cthulhu
1,889
299
75
1,091
7,492
2,322
0
2,248
5,244
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
23,569
250
Minions Killed
181
0
Camps Cleared
0
941,775
Distance Traveled
710,367
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,226
623
75
8
0
196,470
3
W
Artio
5,973
597
33
3
0
208,285
3
L
Chaac
5,786
579
61
6
0
191,539
2
W
Medusa
5,802
580
32
3
0
175,626
3
L
Thanatos
4,127
413
26
3
0
124,846
2
W
Sun Wukong
5,368
537
40
4
0
167,219
2
L
Agni
4,676
468
36
4
0
105,904
2
L
Danzaburou
4,269
427
24
2
0
131,937
0
W
Camazotz
6,718
672
70
7
0
194,175
0
L
Cthulhu
4,711
471
34
3
0
156,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role