Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AgustixCF
Nu Wa
Level 85
God Stats
1W - 4L
1,639 SR
Queue Stats
280W - 223L
1,608 Elo+
Solo
Arachne
Arachne
HeNoobLouis
Arachne
Level 99
God Stats
18W - 14L
1,842 SR
Queue Stats
507W - 437L
1,613 Elo+
Solo
Sylvanus
Sylvanus
MarchezanGamer
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,667 Elo+
Solo
Danzaburou
Danzaburou
alesuki
Danzaburou
Level 68
God Stats
11W - 17L
1,435 SR
Queue Stats
89W - 92L
1,518 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,581 Elo+

VS

Team Averages
Level 128
1,477 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AtivaSeuWindows
Horus
Level 88
God Stats
91W - 88L
1,688 SR
Queue Stats
242W - 251L
1,676 Elo+
Solo
Chronos
Chronos
Canoxor
Chronos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 164L
1,506 Elo+
Solo
Chernobog
Chernobog
LeaHijodelDiablo
Chernobog
Level 118
God Stats
1W - 0L
1,262 SR
Queue Stats
9W - 12L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nico90castro
Tsukuyomi
Level 124
God Stats
17W - 22L
1,436 SR
Queue Stats
807W - 835L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 4 / 0
5,863
533
4,254
11,022
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
AgustixCF
Nu Wa
9
1 / 2 / 1
5,441
495
7,601
6,601
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
HeNoobLouis
Arachne
12
3 / 1 / 1
7,164
651
5,869
9,230
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
8
0 / 2 / 1
5,150
468
3,717
8,598
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
alesuki
Danzaburou
10
0 / 4 / 0
5,463
497
3,514
6,669
1,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 1 / 4
5,900
536
4,648
3,689
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 7
5,564
506
5,431
8,861
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Canoxor
Chronos
11
4 / 1 / 2
6,165
560
8,376
6,915
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
11
5 / 0 / 4
6,755
614
6,396
8,237
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Nico90castro
Tsukuyomi
9
0 / 4 / 0
5,184
471
4,016
7,139
1,842
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
13
13
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
4
0
0.5
W
Merlin
 
Merlin
3
1
4
5
L
Nu Wa
AgustixCF
Nu Wa
1
2
1
0.75
W
1
0
7
4.5
W
Chronos
Canoxor
Chronos
4
1
2
5
L
Arachne
HeNoobLouis
Arachne
3
1
1
3.5
W
Chernobog
5
0
4
7
L
Sylvanus
0
2
1
0.25
W
Tsukuyomi
Nico90castro
Tsukuyomi
0
4
0
0
L
Danzaburou
alesuki
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
28,867
42,120
Taken
34,841
15,822
Mitigated
11,389
15,916
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,254
1,742
0
4,044
11,022
3,198
0
3,082
7,940
0
35,062
W
Merlin
 
Merlin
4,648
304
0
567
3,689
1,028
0
1,621
2,068
26,023
0
L
Nu Wa
AgustixCF
Nu Wa
7,601
1,649
0
1,391
6,601
1,830
0
3,864
2,737
35,140
0
W
5,431
3,000
989
4,185
8,861
3,939
508
3,839
5,022
0
14,089
W
Chronos
Canoxor
Chronos
8,376
4,224
0
2,097
6,915
1,893
0
2,122
4,793
44,332
0
L
Arachne
HeNoobLouis
Arachne
5,869
3,460
0
5,800
9,230
5,048
0
2,649
6,581
0
46,796
W
Chernobog
6,396
3,793
0
2,634
8,237
2,687
0
2,608
5,629
0
42,333
L
Sylvanus
3,717
1,217
903
2,583
8,598
4,387
0
2,424
6,174
14,424
0
W
Tsukuyomi
Nico90castro
Tsukuyomi
4,016
1,399
0
1,154
7,139
1,842
0
1,128
6,011
0
27,793
L
Danzaburou
alesuki
Danzaburou
3,514
1,400
0
1,195
6,669
1,359
160
1,005
5,664
0
38,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
29,568
317
Minions Killed
302
0
Camps Cleared
0
1,028,675
Distance Traveled
1,119,498
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,863
533
66
6
0
201,505
3
W
Merlin
5,900
536
61
6
0
217,756
3
L
Nu Wa
5,441
495
52
5
0
199,062
3
W
Horus
5,564
506
14
1
0
231,284
3
W
Chronos
6,165
560
68
6
0
225,407
2
L
Arachne
7,164
651
102
9
0
229,339
1
W
Chernobog
6,755
614
91
8
0
235,108
3
L
Sylvanus
5,150
468
18
2
0
197,703
3
W
Tsukuyomi
5,184
471
68
6
0
209,943
4
L
Danzaburou
5,463
497
79
7
0
201,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role