Player Matchup

Cu Chulainn
Cu Chulainn
Chaallib
Cu Chulainn
Level 136
God Stats
3W - 3L
1,761 SR
Queue Stats
589W - 486L
1,519 Elo+
Party 3
Thanatos
Thanatos
DgoGrimm
Thanatos
Level 90
God Stats
2W - 2L
1,385 SR
Queue Stats
117W - 153L
1,381 Elo+
Solo
Scylla
Scylla
Maik17Mvf
Scylla
Level 54
God Stats
0W - 2L
1,137 SR
Queue Stats
8W - 17L
1,304 Elo+
Party 2
Yemoja
Yemoja
Milkmun
Yemoja
Level 28
God Stats
7W - 6L
1,996 SR
Queue Stats
49W - 55L
1,464 Elo+
Party 3
Neith
Neith
Svnchzzz
Neith
Level 26
God Stats
2W - 3L
1,505 SR
Queue Stats
6W - 16L
1,265 Elo+
Party 2
Team Averages
Level 67
1,557 SR
1,387 Elo+

VS

Team Averages
Level 48
1,390 SR
1,337 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BLIJEPANNEKOEK
Agni
Level 59
God Stats
26W - 60L
1,227 SR
Queue Stats
361W - 457L
1,293 Elo+
Party 1
Da Ji
Da Ji
Darkgod666_1
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,417 Elo+
Party 4
Amaterasu
Amaterasu
STARLA79
Amaterasu
Level 33
God Stats
32W - 43L
1,358 SR
Queue Stats
690W - 852L
1,293 Elo+
Party 1
Bacchus
Bacchus
Toxic_TTVgame
Bacchus
Level 19
God Stats
7W - 5L
1,364 SR
Queue Stats
27W - 45L
1,181 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chaallib
Cu Chulainn
15
7 / 5 / 2
10,294
542
19,515
18,945
19,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
DgoGrimm
Thanatos
16
2 / 5 / 1
8,938
470
4,599
18,742
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Maik17Mvf
Scylla
13
1 / 6 / 0
8,096
426
1,954
12,896
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Milkmun
Yemoja
10
0 / 3 / 1
7,671
404
2,776
13,704
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Svnchzzz
Neith
16
2 / 4 / 0
9,574
504
4,389
11,631
3,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 7
11,399
600
23,031
11,041
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 4
9,654
508
7,809
9,439
3,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 4
10,011
527
12,969
13,788
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
STARLA79
Amaterasu
17
2 / 3 / 5
10,016
527
3,759
11,096
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
14
2 / 1 / 8
9,254
487
5,390
10,478
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
12
Kills
22
23
Deaths
12
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
7
8.5
W
6
2
4
4
L
Cu Chulainn
Chaallib
Cu Chulainn
7
5
2
1.6
W
7
5
4
1.8
L
Thanatos
DgoGrimm
Thanatos
2
5
1
0.5
L
Scylla
Maik17Mvf
Scylla
1
6
0
0.17
L
Yemoja
Milkmun
Yemoja
0
3
1
0.17
W
Amaterasu
STARLA79
Amaterasu
2
3
5
1.5
L
Neith
Svnchzzz
Neith
2
4
0
0.5
W
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
52,958
75,918
Taken
55,842
49,224
Mitigated
30,445
22,987
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,031
5,975
50
1,836
11,041
4,146
20
2,201
8,840
98,209
0
W
7,809
793
316
4,449
9,439
3,233
1,385
959
8,480
43,056
0
L
Cu Chulainn
Chaallib
Cu Chulainn
19,515
2,249
0
923
18,945
19,044
13
9,475
9,142
12,217
60,411
W
12,969
2,520
0
4,571
13,788
5,154
0
1,922
11,866
0
64,907
L
Thanatos
DgoGrimm
Thanatos
4,599
902
0
12,018
18,742
7,980
17
7,101
11,407
0
66,870
L
Scylla
Maik17Mvf
Scylla
1,954
74
0
3,365
12,896
3,765
763
6,214
6,540
42,304
0
L
Yemoja
Milkmun
Yemoja
2,776
1,011
1,515
1,491
13,704
14,784
0
7,024
6,450
15,621
0
W
Amaterasu
STARLA79
Amaterasu
3,759
1,251
471
3,553
11,096
9,237
3,135
531
10,565
0
58,259
L
Neith
Svnchzzz
Neith
4,389
1,672
0
3,675
11,631
3,651
1,157
5,276
6,149
0
72,421
W
Bacchus
5,390
663
227
2,589
10,478
8,675
751
2,030
8,448
20,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
50,334
435
Minions Killed
486
0
Camps Cleared
0
1,706,825
Distance Traveled
1,879,427
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,399
600
159
8
0
348,497
1
W
Agni
9,654
508
88
5
0
374,435
5
L
Cu Chulainn
10,294
542
106
6
0
364,496
0
W
Da Ji
10,011
527
98
5
0
377,722
0
L
Thanatos
8,938
470
106
6
0
390,628
5
L
Scylla
8,096
426
80
4
0
309,408
0
L
Yemoja
7,671
404
28
1
0
326,906
2
W
Amaterasu
10,016
527
115
6
0
377,021
4
L
Neith
9,574
504
115
6
0
315,387
2
W
Bacchus
9,254
487
26
1
0
401,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role