Player Matchup

Hades
Hades
Silver II
FlxKas
Hades
Silver II
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 80L
1,490 MMR
Party 3
Hachiman
Hachiman
Silver II
NotPride
Hachiman
Silver II
Level 157
God Stats
3W - 0L
1,453 SR
Queue Stats
33W - 31L
1,536 MMR
Party 1
The Morrigan
The Morrigan
Silver III
Th3ArchangeL
The Morrigan
Silver III
Level 160
God Stats
31W - 23L
1,877 SR
Queue Stats
329W - 326L
1,516 MMR
Solo
Khepri
Khepri
Silver III
borgus99
Khepri
Silver III
Level 147
God Stats
2W - 1L
1,810 SR
Queue Stats
32W - 30L
1,536 MMR
Party 1
Arachne
Arachne
Silver I
xRobloxLegendx
Arachne
Silver I
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 90L
1,551 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,628 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,541 SR
1,526 MMR
Cliodhna
Cliodhna
Silver II
KurvaZelena
Cliodhna
Silver II
Level 113
God Stats
0W - 1L
1,646 SR
Queue Stats
12W - 11L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
OneBollock
Baron Samedi
Gold II
Level 154
God Stats
4W - 4L
1,526 SR
Queue Stats
52W - 50L
1,536 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
SpellRyder
Kumbhakarna
Gold IV
Level 105
God Stats
17W - 21L
1,477 SR
Queue Stats
239W - 240L
1,527 MMR
Solo
Agni
Agni
Gold V
VelcroShoes1
Agni
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,539 MMR
Party 2
Rama
Rama
Gold IV
eitherld
Rama
Gold IV
Level 125
God Stats
22W - 16L
1,558 SR
Queue Stats
102W - 89L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlxKas
Hades
18
4 / 3 / 8
12,681
576
10,959
17,014
13,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NotPride
Hachiman
20
11 / 2 / 6
14,065
639
19,784
17,105
7,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Th3ArchangeL
The Morrigan
19
3 / 4 / 12
12,879
585
16,193
10,650
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
borgus99
Khepri
16
1 / 0 / 18
11,640
529
5,298
18,767
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 2 / 7
13,603
618
13,540
20,291
11,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetThothLoki

VS

Bans
AtlasHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KurvaZelena
Cliodhna
15
0 / 6 / 3
9,049
411
4,589
16,266
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
OneBollock
Baron Samedi
18
4 / 6 / 3
12,034
547
14,148
17,380
12,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
SpellRyder
Kumbhakarna
14
0 / 7 / 5
9,081
413
4,141
21,659
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
3 / 4 / 4
11,502
523
13,827
14,666
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
4 / 7 / 3
11,682
531
9,677
17,213
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
30
Kills
11
11
Deaths
30
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
FlxKas
Hades
4
3
8
2.67
L
Cliodhna
KurvaZelena
Cliodhna
0
6
3
0.25
W
Hachiman
NotPride
Hachiman
11
2
6
7
L
Baron Samedi
OneBollock
Baron Samedi
4
6
3
0.92
L
Kumbhakarna
SpellRyder
Kumbhakarna
0
7
5
0.36
W
The Morrigan
Th3ArchangeL
The Morrigan
3
4
12
2.25
L
3
4
4
1.25
W
Khepri
borgus99
Khepri
1
0
18
10
L
Rama
4
7
3
0.79
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,774
Damage
46,382
83,827
Taken
87,184
58,011
Mitigated
44,721
34,967
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
FlxKas
Hades
10,959
899
1,034
9,147
17,014
13,611
683
8,790
8,163
74,771
0
L
Cliodhna
KurvaZelena
Cliodhna
4,589
852
0
6,738
16,266
5,112
0
3,060
13,194
0
69,664
W
Hachiman
NotPride
Hachiman
19,784
11,553
0
6,011
17,105
7,101
5,325
3,319
13,758
0
121,458
L
Baron Samedi
OneBollock
Baron Samedi
14,148
1,122
629
6,186
17,380
12,401
572
8,628
8,752
81,220
0
L
Kumbhakarna
SpellRyder
Kumbhakarna
4,141
707
0
1,908
21,659
18,600
0
9,866
11,791
27,846
0
W
The Morrigan
Th3ArchangeL
The Morrigan
16,193
2,628
0
4,213
10,650
4,374
2,884
4,844
5,553
90,380
3,285
L
13,827
1,165
0
3,536
14,666
4,745
0
6,097
8,559
100,769
0
W
Khepri
borgus99
Khepri
5,298
668
347
5,617
18,767
20,985
294
6,085
10,657
28,278
2,007
L
Rama
9,677
7,776
0
4,621
17,213
3,863
1,176
3,137
14,076
0
67,406
W
13,540
8,367
0
8,598
20,291
11,940
2,726
8,943
11,227
0
104,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,868
Gold Earned
53,348
644
Minions Killed
632
0
Camps Cleared
0
2,138,089
Distance Traveled
2,013,589
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,681
576
144
7
0
400,990
5
L
Cliodhna
9,049
411
107
5
0
461,050
1
W
Hachiman
14,065
639
158
7
0
411,808
4
L
Baron Samedi
12,034
547
148
7
0
375,975
4
L
Kumbhakarna
9,081
413
30
1
0
402,286
5
W
The Morrigan
12,879
585
174
8
0
403,695
5
L
Agni
11,502
523
210
10
0
409,713
3
W
Khepri
11,640
529
31
1
0
442,613
9
L
Rama
11,682
531
137
6
0
364,565
8
W
Arachne
13,603
618
137
6
0
478,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role