Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alaximandre
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,225 Elo+
Solo
The Morrigan
The Morrigan
bazylja_
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,089 Elo+
Solo
Rama
Rama
blues225warm
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,183 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,299 Elo+

VS

Team Averages
Level 84
1,375 SR
1,421 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MelloMarcy
Discordia
Level 83
God Stats
19W - 14L
1,183 SR
Queue Stats
685W - 697L
1,427 Elo+
Solo
Nox
Nox
Trispain
Nox
Level 86
God Stats
7W - 11L
1,436 SR
Queue Stats
227W - 264L
1,348 Elo+
Solo
Hera
Hera
kirill57746
Hera
Level 63
God Stats
11W - 4L
1,254 SR
Queue Stats
334W - 312L
1,416 Elo+
Solo
Ne Zha
Ne Zha
theundertaker59
Ne Zha
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
260W - 267L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 6 / 7
8,615
783
9,422
12,416
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
 
Atlas
14
1 / 5 / 7
7,457
678
6,627
18,639
12,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
1 / 5 / 6
7,862
715
3,913
8,744
4,531
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
bazylja_
The Morrigan
14
5 / 6 / 3
8,562
778
3,004
8,201
3,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 8 / 3
6,927
630
2,192
11,573
6,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 18
9,507
864
11,818
9,379
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
MelloMarcy
Discordia
16
10 / 0 / 14
9,350
850
14,882
4,981
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 15
8,658
787
4,655
7,097
2,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 3 / 19
9,342
849
14,639
7,270
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 17
8,823
802
6,471
5,251
2,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
10
Kills
30
30
Deaths
10
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
7
1.08
L
Atlas
 
Atlas
1
5
7
0.9
W
Chiron
 
Chiron
6
2
18
7.5
L
Tiamat
1
5
6
0.8
W
Discordia
MelloMarcy
Discordia
10
0
14
17
W
3
3
15
3.5
L
The Morrigan
bazylja_
The Morrigan
5
6
3
1.08
L
0
8
3
0.19
W
6
3
19
5.17
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
52,465
59,573
Taken
33,978
35,219
Mitigated
13,812
13,046
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,422
1,162
982
2,841
12,416
8,160
0
8,394
4,022
0
13,961
L
Atlas
 
Atlas
6,627
1,648
147
4,971
18,639
12,348
0
9,842
8,797
14,900
0
W
Chiron
 
Chiron
11,818
6,243
3,184
4,250
9,379
3,889
1,449
3,497
5,755
0
25,011
L
Tiamat
3,913
989
378
1,359
8,744
4,531
0
4,558
4,186
8,666
0
W
Discordia
MelloMarcy
Discordia
14,882
1,582
1,298
1,346
4,981
1,876
264
1,868
3,113
25,183
0
W
4,655
674
819
664
7,097
2,915
43
2,679
4,169
16,997
0
L
The Morrigan
bazylja_
The Morrigan
3,004
677
585
1,095
8,201
3,425
0
4,154
4,017
13,178
3,515
L
2,192
1,116
328
360
11,573
6,755
0
7,228
4,345
0
8,301
W
14,639
4,507
866
1,186
7,270
2,796
647
2,065
5,110
29,331
0
W
6,471
1,545
729
467
5,251
2,336
335
2,219
2,966
0
8,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
45,680
67
Minions Killed
114
0
Camps Cleared
0
933,429
Distance Traveled
946,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,615
783
12
1
0
210,212
0
L
Atlas
7,457
678
9
1
0
196,845
0
W
Chiron
9,507
864
33
3
0
181,453
0
L
Tiamat
7,862
715
12
1
0
194,415
0
W
Discordia
9,350
850
18
2
0
191,350
1
W
Nox
8,658
787
31
3
0
176,777
0
L
The Morrigan
8,562
778
16
1
0
181,282
3
L
Rama
6,927
630
18
2
0
150,675
0
W
Hera
9,342
849
24
2
0
187,944
0
W
Ne Zha
8,823
802
8
1
0
208,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role