Player Matchup

Scylla
Scylla
ItsAzrael
Scylla
Level 125
God Stats
2W - 1L
1,848 SR
Queue Stats
142W - 102L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
ItsReallyIcy
Cthulhu
Level 102
God Stats
5W - 7L
1,632 SR
Queue Stats
196W - 144L
1,690 Elo+
Party 1
Thanatos
Thanatos
StoneeFreee
Thanatos
Level 108
God Stats
3W - 1L
1,608 SR
Queue Stats
72W - 48L
1,615 Elo+
Party 1
Team Averages
Level 112
1,696 SR
1,642 Elo+

VS

Team Averages
Level 98
1,657 SR
1,488 Elo+
Sobek
Sobek
CocoProGg
Sobek
Level 89
God Stats
12W - 9L
1,848 SR
Queue Stats
289W - 341L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
DPhoenix_EndSong
Baron Samedi
Level 56
God Stats
6W - 5L
1,496 SR
Queue Stats
94W - 109L
1,461 Elo+
Solo
Neith
Neith
SapphStar164
Neith
Level 150
God Stats
1W - 2L
1,628 SR
Queue Stats
5W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsAzrael
Scylla
18
11 / 3 / 5
13,681
760
25,938
14,449
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItsReallyIcy
Cthulhu
17
2 / 3 / 12
12,930
718
14,913
20,649
29,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
StoneeFreee
Thanatos
15
4 / 9 / 10
11,590
644
12,956
14,791
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CocoProGg
Sobek
18
5 / 5 / 9
14,041
780
10,138
29,208
40,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DPhoenix_EndSong
Baron Samedi
17
3 / 7 / 10
13,306
739
18,688
19,116
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 6
12,944
719
12,262
15,367
5,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
17
Kills
14
15
Deaths
17
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
CocoProGg
Sobek
5
5
9
1.9
W
Baron Samedi
DPhoenix_EndSong
Baron Samedi
3
7
10
1.14
L
Scylla
ItsAzrael
Scylla
11
3
5
4.5
L
Cthulhu
ItsReallyIcy
Cthulhu
2
3
12
2.67
W
6
5
6
1.8
L
Thanatos
StoneeFreee
Thanatos
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,807
Damage
41,088
49,889
Taken
63,691
41,941
Mitigated
52,766
14,444
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CocoProGg
Sobek
10,138
331
0
5,567
29,208
40,898
204
16,824
11,743
30,898
0
W
Baron Samedi
DPhoenix_EndSong
Baron Samedi
18,688
220
2,515
5,872
19,116
6,642
472
12,478
6,483
60,748
0
L
Scylla
ItsAzrael
Scylla
25,938
4,238
0
2,078
14,449
5,846
1,256
10,478
3,971
65,006
0
L
Cthulhu
ItsReallyIcy
Cthulhu
14,913
1,347
842
5,217
20,649
29,438
160
9,959
10,690
49,155
0
W
12,262
5,444
0
3,010
15,367
5,226
1,829
10,778
4,304
0
47,247
L
Thanatos
StoneeFreee
Thanatos
12,956
3,134
0
6,307
14,791
6,657
0
8,558
6,233
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
40,291
185
Minions Killed
176
8
Camps Cleared
6
988,218
Distance Traveled
944,039
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,041
780
36
2
1
353,137
4
W
Baron Samedi
13,306
739
70
4
4
299,122
4
L
Scylla
13,681
760
94
5
5
323,828
3
L
Cthulhu
12,930
718
71
4
2
349,019
2
W
Neith
12,944
719
70
4
1
291,780
2
L
Thanatos
11,590
644
20
1
1
315,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role