Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Macnolfj
Bakasura
Level 60
God Stats
2W - 1L
1,540 SR
Queue Stats
41W - 41L
1,335 Elo+
Solo
Artemis
Artemis
MeyaKas
Artemis
Level 101
God Stats
20W - 14L
1,701 SR
Queue Stats
316W - 326L
1,398 Elo+
Solo
Geb
Geb
TheStormFinder
Geb
Level 75
God Stats
3W - 1L
1,528 SR
Queue Stats
19W - 24L
1,349 Elo+
Solo
Bellona
Bellona
smokedaG
Bellona
Level 60
God Stats
4W - 5L
1,452 SR
Queue Stats
15W - 16L
1,360 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,388 Elo+

VS

Team Averages
Level 53
1,385 SR
1,226 Elo+
Artemis
Artemis
Amatix132
Artemis
Level 68
God Stats
51W - 32L
1,641 SR
Queue Stats
239W - 235L
1,472 Elo+
Solo
Achilles
Achilles
CarKelPro
Achilles
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 46L
1,037 Elo+
Party 1
Kuzenbo
Kuzenbo
IsmanGamer
Kuzenbo
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
40W - 51L
1,101 Elo+
Party 1
Loki
Loki
SonOfDiscordiA
Loki
Level 66
God Stats
0W - 3L
1,154 SR
Queue Stats
121W - 138L
1,371 Elo+
Solo
Anubis
Anubis
croswach
Anubis
Level 26
God Stats
0W - 6L
1,131 SR
Queue Stats
4W - 20L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 8
8,500
567
7,705
5,054
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Macnolfj
Bakasura
15
4 / 2 / 3
8,410
561
6,476
10,008
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MeyaKas
Artemis
13
2 / 5 / 3
7,899
527
8,666
11,808
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 3
7,867
524
4,570
9,162
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
smokedaG
Bellona
16
8 / 3 / 1
10,080
672
10,289
10,873
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amatix132
Artemis
12
5 / 3 / 1
7,245
483
7,818
10,248
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
CarKelPro
Achilles
13
2 / 6 / 0
7,401
493
5,631
11,896
7,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
IsmanGamer
Kuzenbo
10
1 / 1 / 3
6,707
447
3,419
10,955
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 2
6,578
439
5,082
11,587
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
croswach
Anubis
11
0 / 3 / 0
6,049
403
2,677
6,516
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
9
11
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
8
6
L
Artemis
Amatix132
Artemis
5
3
1
1.83
L
Achilles
CarKelPro
Achilles
2
6
0
0.33
L
Kuzenbo
IsmanGamer
Kuzenbo
1
1
3
2.5
W
Bakasura
Macnolfj
Bakasura
4
2
3
2.75
W
Artemis
MeyaKas
Artemis
2
5
3
0.7
L
1
5
2
0.4
W
2
1
3
3.5
L
Anubis
croswach
Anubis
0
3
0
0
W
Bellona
smokedaG
Bellona
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
24,627
46,905
Taken
51,202
28,973
Mitigated
27,483
12,417
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,705
1,608
96
1,388
5,054
1,616
555
2,344
2,710
59,023
0
L
Artemis
Amatix132
Artemis
7,818
3,926
254
4,120
10,248
3,387
0
2,311
7,867
0
39,333
L
Achilles
CarKelPro
Achilles
5,631
1,450
0
1,856
11,896
7,870
0
448
11,294
0
35,464
L
Kuzenbo
IsmanGamer
Kuzenbo
3,419
1,616
0
596
10,955
10,294
0
3,687
7,078
15,948
0
W
Bakasura
Macnolfj
Bakasura
6,476
4,589
0
2,082
10,008
4,251
1,037
726
9,282
0
52,627
W
Artemis
MeyaKas
Artemis
8,666
4,386
0
3,956
11,808
3,642
2,189
1,336
10,472
0
58,896
L
5,082
1,703
0
2,828
11,587
3,519
0
2,164
9,423
0
34,992
W
4,570
207
0
2,220
9,162
7,191
217
1,690
7,472
24,804
0
L
Anubis
croswach
Anubis
2,677
81
0
1,257
6,516
2,413
0
3,665
2,730
38,385
0
W
Bellona
smokedaG
Bellona
10,289
4,330
0
2,675
10,873
12,273
157
0
10,873
0
61,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
33,980
496
Minions Killed
299
0
Camps Cleared
0
1,433,857
Distance Traveled
1,384,229
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,500
567
101
7
0
317,479
3
L
Artemis
7,245
483
70
5
0
261,346
0
L
Achilles
7,401
493
81
5
0
265,902
1
L
Kuzenbo
6,707
447
20
1
0
301,995
3
W
Bakasura
8,410
561
111
7
0
343,320
2
W
Artemis
7,899
527
110
7
0
206,906
4
L
Loki
6,578
439
70
5
0
310,793
0
W
Geb
7,867
524
34
2
0
273,489
10
L
Anubis
6,049
403
58
4
0
244,193
4
W
Bellona
10,080
672
140
9
0
292,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role