Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dimkiss
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,185 Elo+
Solo
Hades
Hades
Ghost999932
Hades
Level 28
God Stats
2W - 1L
1,304 SR
Queue Stats
86W - 85L
1,415 Elo+
Solo
Atlas
Atlas
GingerJamie222
Atlas
Level 28
God Stats
5W - 5L
1,169 SR
Queue Stats
262W - 291L
1,435 Elo+
Solo
Persephone
Persephone
mucagya
Persephone
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 39L
1,658 Elo+
Solo
Team Averages
Level 71
1,395 SR
1,439 Elo+

VS

Team Averages
Level 102
1,502 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ceffron2956
Rama
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 238L
1,484 Elo+
Solo
Raijin
Raijin
LouisPistache
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,458 Elo+
Solo
Fenrir
Fenrir
SNK_Fti041
Fenrir
Level 110
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 26L
1,424 Elo+
Solo
Tiamat
Tiamat
willywelton
Tiamat
Level 120
God Stats
0W - 6L
1,274 SR
Queue Stats
161W - 178L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 2 / 14
10,606
816
11,885
11,403
5,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Dimkiss
Bakasura
17
6 / 5 / 11
10,267
790
8,775
9,772
4,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 11
10,016
770
7,624
10,334
8,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 13
9,325
717
8,425
8,828
8,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
mucagya
Persephone
19
7 / 1 / 13
11,429
879
16,486
7,925
3,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 4 / 5
8,099
623
12,667
10,971
4,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 6
8,324
640
4,452
10,544
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 5
9,385
722
4,683
12,965
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SNK_Fti041
Fenrir
16
4 / 4 / 7
9,488
730
5,648
11,652
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
15
1 / 4 / 11
8,457
651
6,611
11,022
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
23
Kills
12
13
Deaths
23
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
14
6.5
L
Ne Zha
 
Ne Zha
2
4
5
1.13
L
3
5
6
1.2
W
Bakasura
Dimkiss
Bakasura
6
5
11
2.3
W
3
3
11
2.83
W
1
2
13
3.75
L
2
6
5
0.75
L
Fenrir
SNK_Fti041
Fenrir
4
4
7
1.88
W
Persephone
mucagya
Persephone
7
1
13
13.5
L
Tiamat
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,195
Damage
34,061
48,262
Taken
57,154
29,309
Mitigated
27,964
17,827
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,885
4,084
851
3,655
11,403
5,105
2,351
1,839
9,402
0
38,090
L
Ne Zha
 
Ne Zha
12,667
876
1,118
1,697
10,971
4,508
0
5,773
4,507
0
28,973
L
4,452
2,646
372
1,709
10,544
3,630
0
6,489
3,629
0
12,751
W
Bakasura
Dimkiss
Bakasura
8,775
5,592
251
1,819
9,772
4,428
648
1,633
8,001
0
8,819
W
7,624
42
1,644
2,258
10,334
8,111
493
2,673
7,590
14,137
0
W
8,425
1,734
1,886
1,705
8,828
8,597
233
3,224
5,604
18,682
0
L
4,683
675
974
2,253
12,965
5,464
0
6,116
6,183
17,698
0
L
Fenrir
SNK_Fti041
Fenrir
5,648
368
1,494
1,716
11,652
9,397
0
7,424
3,841
0
9,445
W
Persephone
mucagya
Persephone
16,486
491
972
2,786
7,925
3,068
1,431
1,924
6,000
33,557
0
L
Tiamat
6,611
506
1,085
3,416
11,022
4,965
20
5,741
4,967
18,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,643
Gold Earned
43,753
140
Minions Killed
117
0
Camps Cleared
0
1,223,782
Distance Traveled
1,048,810
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,606
816
41
3
0
222,814
2
L
Ne Zha
8,099
623
17
1
0
241,578
2
L
Rama
8,324
640
32
2
0
198,690
0
W
Bakasura
10,267
790
18
1
0
263,487
1
W
Hades
10,016
770
15
1
0
238,433
0
W
Atlas
9,325
717
26
2
0
235,234
0
L
Raijin
9,385
722
29
2
0
210,897
0
L
Fenrir
9,488
730
6
0
0
224,782
3
W
Persephone
11,429
879
40
3
0
263,814
0
L
Tiamat
8,457
651
33
3
0
172,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role