Player Matchup

Kukulkan
Kukulkan
BABY SPICE
Kukulkan
Level 34
God Stats
1W - 8L
1,302 SR
Queue Stats
7W - 32L
1,114 Elo+
Party 1
Nox
Nox
EnesDmn
Nox
Level 106
God Stats
10W - 6L
1,783 SR
Queue Stats
187W - 189L
1,526 Elo+
Solo
Chaac
Chaac
Nellshot
Chaac
Level 32
God Stats
4W - 7L
1,408 SR
Queue Stats
7W - 25L
1,265 Elo+
Party 1
Team Averages
Level 57
1,497 SR
1,302 Elo+

VS

Team Averages
Level 72
1,452 SR
1,440 Elo+
Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Comerford_96
Danzaburou
Level 84
God Stats
54W - 61L
1,471 SR
Queue Stats
150W - 176L
1,413 Elo+
Solo
Odin
Odin
RazzaMezza
Odin
Level 85
God Stats
7W - 11L
1,386 SR
Queue Stats
266W - 278L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABY SPICE
Kukulkan
11
0 / 4 / 1
7,556
630
4,552
7,299
2,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
10
2 / 5 / 0
7,158
597
4,670
8,823
2,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Nellshot
Chaac
11
2 / 3 / 1
7,386
616
10,058
12,043
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 0 / 3
9,726
811
12,905
5,189
1,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Comerford_96
Danzaburou
10
0 / 4 / 5
7,422
619
6,813
10,098
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 7
8,934
745
5,429
8,418
7,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
12
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
3
9.5
L
Kukulkan
BABY SPICE
Kukulkan
0
4
1
0.13
W
Danzaburou
Comerford_96
Danzaburou
0
4
5
0.63
L
Nox
2
5
0
0.4
L
Chaac
Nellshot
Chaac
2
3
1
0.83
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
25,147
28,165
Taken
23,705
13,184
Mitigated
12,902
5,773
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,905
1,815
198
3,367
5,189
1,937
836
2,190
2,999
39,407
0
L
Kukulkan
BABY SPICE
Kukulkan
4,552
347
97
447
7,299
2,131
0
2,583
4,716
28,464
0
W
Danzaburou
Comerford_96
Danzaburou
6,813
2,618
0
1,296
10,098
3,106
0
5,097
5,001
0
26,223
L
Nox
4,670
194
0
151
8,823
2,698
0
4,299
4,524
18,675
0
L
Chaac
Nellshot
Chaac
10,058
3,344
218
4,860
12,043
8,355
0
6,346
5,697
0
24,068
W
5,429
1,271
347
3,582
8,418
7,859
163
2,570
5,848
0
14,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
26,082
127
Minions Killed
129
3
Camps Cleared
8
664,255
Distance Traveled
645,311
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,726
811
76
6
6
226,246
4
L
Kukulkan
7,556
630
73
6
1
222,173
2
W
Danzaburou
7,422
619
36
3
2
183,750
1
L
Nox
7,158
597
26
2
1
209,600
5
L
Chaac
7,386
616
28
2
1
232,482
5
W
Odin
8,934
745
17
1
0
235,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role