Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Gorkiuss99
Hera
Level 137
God Stats
1W - 4L
1,553 SR
Queue Stats
232W - 181L
1,508 Elo+
Party 1
Medusa
Medusa
Myc0Phobia
Medusa
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,505 Elo+
Solo
Da Ji
Da Ji
Shunpwn
Da Ji
Level 29
God Stats
2W - 2L
1,679 SR
Queue Stats
4W - 10L
1,340 Elo+
Party 1
Shiva
Shiva
Sp13y
Shiva
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 40L
1,358 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,442 Elo+

VS

Team Averages
Level 116
1,545 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hevyheven
Medusa
Level 152
God Stats
27W - 22L
1,641 SR
Queue Stats
232W - 203L
1,565 Elo+
Party 2
Shiva
Shiva
ImSnøw
Shiva
Level 156
God Stats
44W - 29L
1,585 SR
Queue Stats
223W - 202L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
Saiters
Erlang Shen
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 157L
1,312 Elo+
Solo
Yemoja
Yemoja
Yshéra
Yemoja
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 14L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 2
5,097
425
3,584
9,843
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 2
6,607
551
6,204
6,291
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Myc0Phobia
Medusa
10
1 / 7 / 1
6,002
500
1,829
7,394
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Shunpwn
Da Ji
11
3 / 4 / 0
6,502
542
4,146
9,355
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Sp13y
Shiva
11
0 / 2 / 0
5,913
493
3,104
8,404
5,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 1
6,747
562
3,538
5,313
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Hevyheven
Medusa
13
9 / 2 / 4
7,921
660
11,884
8,203
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
ImSnøw
Shiva
14
2 / 0 / 1
7,944
662
5,919
6,267
6,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Saiters
Erlang Shen
12
3 / 1 / 2
6,878
573
4,527
7,815
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Yshéra
Yemoja
10
3 / 1 / 9
7,028
586
2,224
4,651
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Discordia
 
Discordia
2
1
1
2.5
L
1
3
2
0.67
W
Medusa
Hevyheven
Medusa
9
2
4
5.5
W
Shiva
ImSnøw
Shiva
2
0
1
2.5
L
Medusa
Myc0Phobia
Medusa
1
7
1
0.21
W
Erlang Shen
Saiters
Erlang Shen
3
1
2
4
L
Da Ji
Shunpwn
Da Ji
3
4
0
0.75
L
Shiva
Sp13y
Shiva
0
2
0
0
W
Yemoja
Yshéra
Yemoja
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
28,092
41,287
Taken
32,249
14,949
Mitigated
16,304
6,943
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,584
987
136
872
9,843
4,433
0
1,732
8,038
13,265
0
W
Discordia
 
Discordia
3,538
226
0
992
5,313
1,472
576
2,294
3,019
41,479
0
L
6,204
1,154
0
541
6,291
1,542
306
2,282
3,703
45,588
0
W
Medusa
Hevyheven
Medusa
11,884
6,759
0
2,925
8,203
2,469
792
2,803
5,400
0
56,238
W
Shiva
ImSnøw
Shiva
5,919
879
106
1,694
6,267
6,183
0
0
6,267
0
46,436
L
Medusa
Myc0Phobia
Medusa
1,829
593
0
528
7,394
896
0
428
6,966
0
24,008
W
Erlang Shen
Saiters
Erlang Shen
4,527
2,702
0
1,506
7,815
3,348
0
2,640
5,175
0
34,060
L
Da Ji
Shunpwn
Da Ji
4,146
1,079
0
2,698
9,355
2,771
0
851
8,414
0
33,560
L
Shiva
Sp13y
Shiva
3,104
377
26
2,142
8,404
5,307
0
0
8,404
0
30,867
W
Yemoja
Yshéra
Yemoja
2,224
1,039
1,997
1,450
4,651
2,832
162
2,051
2,600
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
36,518
295
Minions Killed
322
0
Camps Cleared
0
1,175,144
Distance Traveled
1,206,624
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,097
425
18
2
0
237,815
3
W
Discordia
6,747
562
71
6
0
250,356
2
L
Hera
6,607
551
91
8
0
224,480
2
W
Medusa
7,921
660
84
7
0
219,863
1
W
Shiva
7,944
662
96
8
0
242,430
5
L
Medusa
6,002
500
51
4
0
217,823
2
W
Erlang Shen
6,878
573
64
5
0
263,142
5
L
Da Ji
6,502
542
66
6
0
238,770
3
L
Shiva
5,913
493
69
6
0
256,256
5
W
Yemoja
7,028
586
7
1
0
230,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role