Player Matchup

Sol
Sol
Joan19
Sol
Level 89
God Stats
5W - 6L
1,940 SR
Queue Stats
52W - 66L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
LucasVonDrago
Cabrakan
Level 87
God Stats
3W - 2L
1,929 SR
Queue Stats
52W - 67L
1,464 Elo+
Party 1
Izanami
Izanami
dedde420
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,669 Elo+
Solo
Team Averages
Level 72
1,790 SR
1,533 Elo+

VS

Team Averages
Level 96
1,525 SR
1,643 Elo+
Shiva
Shiva
Jesperdejure2
Shiva
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 2
Da Ji
Da Ji
Jy0min
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,490 Elo+
Solo
Persephone
Persephone
Naario
Persephone
Level 160
God Stats
40W - 20L
1,574 SR
Queue Stats
218W - 153L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Joan19
Sol
13
1 / 8 / 4
9,702
606
8,251
16,539
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
LucasVonDrago
Cabrakan
12
1 / 10 / 2
9,845
615
2,624
20,966
26,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
dedde420
Izanami
16
4 / 6 / 1
11,815
738
10,115
19,810
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
11,062
691
7,968
19,051
16,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Jy0min
Da Ji
17
12 / 4 / 7
12,755
797
15,168
14,886
5,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Naario
Persephone
19
9 / 0 / 10
13,429
839
29,357
9,268
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
24
24
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Sol
Joan19
Sol
1
8
4
0.38
W
Da Ji
Jy0min
Da Ji
12
4
7
3.88
L
Cabrakan
LucasVonDrago
Cabrakan
1
10
2
0.2
W
Persephone
Naario
Persephone
9
0
10
14
L
Izanami
dedde420
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
52,493
57,315
Taken
43,205
37,146
Mitigated
25,838
4,773
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,968
907
732
3,491
19,051
16,716
838
3,640
15,411
0
29,571
L
Sol
Joan19
Sol
8,251
2,087
0
2,637
16,539
4,209
0
6,781
9,526
29,412
0
W
Da Ji
Jy0min
Da Ji
15,168
3,019
0
1,478
14,886
5,673
15
5,069
9,817
0
47,257
L
Cabrakan
LucasVonDrago
Cabrakan
2,624
394
0
1,226
20,966
26,680
0
10,575
9,953
7,770
0
W
Persephone
Naario
Persephone
29,357
709
0
2,181
9,268
3,449
1,433
2,662
6,606
82,329
0
L
Izanami
dedde420
Izanami
10,115
3,928
0
910
19,810
6,257
1,607
11,250
8,219
0
57,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
37,246
159
Minions Killed
218
4
Camps Cleared
10
775,270
Distance Traveled
969,099
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,062
691
37
2
0
332,007
3
L
Sol
9,702
606
54
3
1
274,034
3
W
Da Ji
12,755
797
62
4
6
310,176
4
L
Cabrakan
9,845
615
7
0
1
219,664
1
W
Persephone
13,429
839
119
7
4
326,916
1
L
Izanami
11,815
738
98
6
2
281,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role