Player Matchup

Zeus
Zeus
Aenimagod
Zeus
Level 113
God Stats
4W - 0L
1,895 SR
Queue Stats
9W - 2L
1,698 Elo+
Party 1
Neith
Neith
NuMaPrinz
Neith
Level 105
God Stats
1W - 0L
1,237 SR
Queue Stats
8W - 8L
1,671 Elo+
Party 1
Athena
Athena
Xupenia
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,580 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,649 Elo+

VS

Team Averages
Level 89
1,756 SR
1,561 Elo+
Neith
Neith
ITheReaperguy
Neith
Level 55
God Stats
3W - 3L
1,809 SR
Queue Stats
30W - 32L
1,610 Elo+
Solo
Medusa
Medusa
Snarci
Medusa
Level 107
God Stats
10W - 9L
1,747 SR
Queue Stats
53W - 71L
1,435 Elo+
Solo
Cthulhu
Cthulhu
gayosaorus
Cthulhu
Level 105
God Stats
13W - 8L
1,714 SR
Queue Stats
164W - 112L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 6 / 6
10,464
747
11,192
9,785
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NuMaPrinz
Neith
16
7 / 3 / 9
11,208
801
17,259
10,070
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Xupenia
Athena
15
3 / 4 / 13
11,346
810
7,411
18,295
20,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,409
672
8,541
11,945
3,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Snarci
Medusa
13
4 / 6 / 5
9,459
676
5,693
11,835
4,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
gayosaorus
Cthulhu
15
7 / 5 / 4
10,407
743
14,655
17,607
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
13
13
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
6
6
1.5
L
2
5
5
0.9
W
Neith
NuMaPrinz
Neith
7
3
9
3.83
L
Medusa
Snarci
Medusa
4
6
5
1.08
W
Athena
Xupenia
Athena
3
4
13
2.38
L
Cthulhu
gayosaorus
Cthulhu
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
28,889
38,150
Taken
41,387
28,382
Mitigated
26,202
6,193
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,192
1,595
0
943
9,785
3,991
903
5,100
4,520
44,669
0
L
8,541
3,573
0
2,927
11,945
3,817
145
4,275
7,670
0
33,654
W
Neith
NuMaPrinz
Neith
17,259
5,175
0
2,177
10,070
3,892
1,894
2,990
6,918
0
41,516
L
Medusa
Snarci
Medusa
5,693
2,543
628
2,540
11,835
4,059
965
7,002
4,833
0
27,708
W
Athena
Xupenia
Athena
7,411
1,437
0
3,073
18,295
20,499
138
5,680
11,985
23,782
0
L
Cthulhu
gayosaorus
Cthulhu
14,655
1,184
119
1,380
17,607
18,326
295
8,211
9,396
29,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
29,275
150
Minions Killed
146
6
Camps Cleared
6
718,393
Distance Traveled
654,964
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,464
747
75
5
5
211,423
2
L
Neith
9,409
672
58
4
4
201,297
3
W
Neith
11,208
801
51
4
1
226,683
3
L
Medusa
9,459
676
58
4
1
224,329
5
W
Athena
11,346
810
24
2
0
280,287
5
L
Cthulhu
10,407
743
30
2
1
229,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role