Player Matchup

Hercules
Hercules
BongBongo
Hercules
Level 156
God Stats
40W - 27L
1,378 SR
Queue Stats
782W - 746L
1,526 Elo+
Solo
Ne Zha
Ne Zha
EliTe1383
Ne Zha
Level 160
God Stats
37W - 14L
1,480 SR
Queue Stats
775W - 759L
1,523 Elo+
Solo
Hachiman
Hachiman
HelloGello
Hachiman
Level 18
God Stats
1W - 3L
1,277 SR
Queue Stats
13W - 25L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Jaronut
Cthulhu
Level 57
God Stats
27W - 33L
1,470 SR
Queue Stats
68W - 67L
1,497 Elo+
Solo
Sol
Sol
LauraFox
Sol
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
98W - 106L
1,470 Elo+
Solo
Team Averages
Level 84
1,418 SR
1,481 Elo+

VS

Team Averages
Level 70
1,476 SR
1,495 Elo+
Nu Wa
Nu Wa
Clxtch_Flows
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,493 Elo+
Solo
Hachiman
Hachiman
DoctorAmigo
Hachiman
Level 73
God Stats
14W - 17L
1,497 SR
Queue Stats
47W - 46L
1,556 Elo+
Solo
Vamana
Vamana
Dr OompYa
Vamana
Level 122
God Stats
4W - 4L
1,640 SR
Queue Stats
185W - 205L
1,446 Elo+
Solo
Kali
Kali
frtn_no1
Kali
Level 22
God Stats
0W - 2L
1,273 SR
Queue Stats
10W - 14L
1,467 Elo+
Solo
Terra
Terra
ytfmyppsosmelly
Terra
Level 127
God Stats
1W - 4L
1,471 SR
Queue Stats
84W - 86L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BongBongo
Hercules
18
5 / 0 / 11
11,477
820
8,442
14,009
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
EliTe1383
Ne Zha
19
11 / 3 / 6
12,336
881
15,140
17,118
7,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
HelloGello
Hachiman
17
4 / 5 / 8
11,085
792
6,951
13,543
5,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cthulhu
Jaronut
Cthulhu
17
5 / 4 / 10
11,332
809
11,388
14,365
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 3 / 10
11,909
851
13,279
12,362
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
8,546
610
4,666
13,239
3,576
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DoctorAmigo
Hachiman
19
5 / 5 / 4
11,188
799
19,815
14,907
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
Dr OompYa
Vamana
17
3 / 2 / 3
10,620
759
10,412
15,581
15,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
14
1 / 4 / 3
8,766
626
3,592
5,853
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 7 / 8
11,540
824
13,627
21,392
8,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
28
Kills
14
15
Deaths
28
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
BongBongo
Hercules
5
0
11
10.5
L
1
10
1
0.15
L
Hachiman
DoctorAmigo
Hachiman
5
5
4
1.4
L
Vamana
Dr OompYa
Vamana
3
2
3
2.25
W
Ne Zha
EliTe1383
Ne Zha
11
3
6
4.67
W
Hachiman
HelloGello
Hachiman
4
5
8
1.6
W
Cthulhu
Jaronut
Cthulhu
5
4
10
2.5
W
3
3
10
2.67
L
Kali
1
4
3
0.63
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
52,112
71,397
Taken
70,972
40,569
Mitigated
36,161
22,559
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BongBongo
Hercules
8,442
2,134
259
6,312
14,009
15,876
684
3,670
10,062
0
26,110
L
4,666
674
22
512
13,239
3,576
0
4,081
8,846
13,943
0
L
Hachiman
DoctorAmigo
Hachiman
19,815
11,943
0
5,393
14,907
4,833
0
5,084
9,546
0
54,304
L
Vamana
Dr OompYa
Vamana
10,412
4,888
1,234
4,897
15,581
15,815
0
4,469
10,704
0
33,713
W
Ne Zha
EliTe1383
Ne Zha
15,140
5,566
0
4,084
17,118
7,775
1,178
3,625
13,325
0
65,855
W
Hachiman
HelloGello
Hachiman
6,951
3,989
410
4,261
13,543
5,391
1,735
2,926
10,446
0
23,156
W
Cthulhu
Jaronut
Cthulhu
11,388
1,724
361
1,871
14,365
7,027
1,677
4,316
9,854
24,716
0
W
13,279
3,666
0
5,001
12,362
4,500
5,983
2,717
9,417
60,702
0
L
Kali
3,592
1,035
0
742
5,853
3,191
14
1,886
3,849
0
11,023
L
13,627
849
1,069
2,494
21,392
8,746
0
8,302
12,556
46,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
50,660
288
Minions Killed
210
0
Camps Cleared
0
1,500,015
Distance Traveled
1,141,388
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,477
820
52
4
0
308,164
3
L
Nu Wa
8,546
610
20
1
0
190,323
0
L
Hachiman
11,188
799
72
5
0
263,111
4
L
Vamana
10,620
759
41
3
0
284,722
2
W
Ne Zha
12,336
881
70
5
0
326,940
4
W
Hachiman
11,085
792
34
2
0
272,410
1
W
Cthulhu
11,332
809
28
2
0
300,329
2
W
Sol
11,909
851
104
7
0
292,172
1
L
Kali
8,766
626
14
1
0
122,550
0
L
Terra
11,540
824
63
5
0
280,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role