Player Matchup

Merlin
Merlin
Cutie Pies1
Merlin
Level 43
God Stats
3W - 2L
1,664 SR
Queue Stats
273W - 297L
1,422 Elo+
Party 1
Cupid
Cupid
KatieSweetTricks
Cupid
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
16W - 11L
1,520 Elo+
Solo
Charybdis
Charybdis
TRA-_-ALLDAY9
Charybdis
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 176L
1,362 Elo+
Solo
King Arthur
King Arthur
smart-unicorn1
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,478 Elo+
Solo
Chaac
Chaac
xWid0wx
Chaac
Level 67
God Stats
4W - 1L
1,774 SR
Queue Stats
263W - 285L
1,462 Elo+
Party 1
Team Averages
Level 93
1,628 SR
1,449 Elo+

VS

Team Averages
Level 101
1,528 SR
1,448 Elo+
Hou Yi
Hou Yi
CrazyDavid701
Hou Yi
Level 105
God Stats
9W - 5L
1,500 SR
Queue Stats
831W - 870L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JaguarPaw918
Morgan Le Fay
Level 81
God Stats
2W - 1L
1,618 SR
Queue Stats
83W - 68L
1,423 Elo+
Solo
Shiva
Shiva
Lt-Pickles_35
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,349 Elo+
Solo
Anubis
Anubis
itsThizzle
Anubis
Level 154
God Stats
3W - 8L
1,535 SR
Queue Stats
408W - 379L
1,579 Elo+
Solo
Nu Wa
Nu Wa
xSemiShark
Nu Wa
Level 57
God Stats
9W - 5L
1,488 SR
Queue Stats
349W - 321L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 5 / 8
14,411
721
22,521
13,708
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 8
12,060
603
7,485
17,624
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
TRA-_-ALLDAY9
Charybdis
20
5 / 5 / 12
13,578
679
11,378
17,714
12,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
smart-unicorn1
King Arthur
20
2 / 6 / 11
13,284
664
7,211
37,068
40,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
xWid0wx
Chaac
20
5 / 2 / 12
14,040
702
11,242
28,693
35,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 15
13,617
681
19,787
19,399
8,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
JaguarPaw918
Morgan Le Fay
20
5 / 4 / 12
13,440
672
28,847
13,809
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 1 / 0
5,220
261
0
559
12
Anubis
itsThizzle
Anubis
20
8 / 8 / 10
14,075
704
20,323
20,942
11,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
20
3 / 3 / 12
12,824
641
23,395
9,769
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
20
Kills
24
24
Deaths
20
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
4
15
3.88
W
Merlin
6
5
8
2
L
Morgan Le Fay
JaguarPaw918
Morgan Le Fay
5
4
12
2.75
W
2
6
8
1
L
0
1
0
0
W
Charybdis
TRA-_-ALLDAY9
Charybdis
5
5
12
2.2
L
Anubis
itsThizzle
Anubis
8
8
10
1.63
W
King Arthur
smart-unicorn1
King Arthur
2
6
11
1.25
L
Nu Wa
3
3
12
3
W
Chaac
xWid0wx
Chaac
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,837
Damage
92,352
114,807
Taken
64,478
100,387
Mitigated
30,050
53,340
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,787
10,251
3,409
7,641
19,399
8,571
261
6,353
13,046
0
40,013
W
Merlin
22,521
1,111
3,341
1,936
13,708
5,755
2,341
9,444
4,190
66,926
0
L
Morgan Le Fay
JaguarPaw918
Morgan Le Fay
28,847
4,888
795
2,701
13,809
6,473
582
5,317
8,492
49,606
0
W
7,485
3,483
3,576
4,937
17,624
5,978
2,307
12,775
4,775
0
19,570
L
0
0
0
0
559
12
0
0
559
0
0
W
Charybdis
TRA-_-ALLDAY9
Charybdis
11,378
2,992
1,247
2,579
17,714
12,529
1,277
10,976
6,694
0
37,395
L
Anubis
itsThizzle
Anubis
20,323
0
1,502
6,872
20,942
11,295
0
8,076
12,866
40,615
0
W
King Arthur
smart-unicorn1
King Arthur
7,211
301
1,667
15,202
37,068
40,725
209
22,800
14,224
1,089
51,036
L
Nu Wa
23,395
8,343
1,223
1,793
9,769
3,699
534
3,827
5,942
57,693
0
W
Chaac
xWid0wx
Chaac
11,242
1,145
5,933
12,922
28,693
35,400
797
16,290
12,359
0
26,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,373
Gold Earned
59,176
262
Minions Killed
197
0
Camps Cleared
0
1,768,924
Distance Traveled
1,238,789
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,617
681
47
2
0
318,566
0
W
Merlin
14,411
721
90
5
0
336,667
2
L
Morgan Le Fay
13,440
672
47
2
0
321,995
1
W
Cupid
12,060
603
24
1
0
311,572
0
L
Shiva
5,220
261
0
0
0
0
0
W
Charybdis
13,578
679
65
3
0
305,413
0
L
Anubis
14,075
704
50
3
0
279,099
0
W
King Arthur
13,284
664
56
3
0
369,484
0
L
Nu Wa
12,824
641
53
3
0
319,129
4
W
Chaac
14,040
702
27
1
0
445,788
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role