Player Matchup

Chaac
Chaac
Flaksepiit
Chaac
Level 69
God Stats
2W - 16L
1,166 SR
Queue Stats
58W - 117L
1,320 Elo+
Party 2
Pele
Pele
ioshchik
Pele
Level 68
God Stats
1W - 2L
1,730 SR
Queue Stats
88W - 100L
1,436 Elo+
Solo
Hel
Hel
phukkface
Hel
Level 121
God Stats
3W - 6L
1,290 SR
Queue Stats
104W - 164L
1,405 Elo+
Party 2
Team Averages
Level 86
1,395 SR
1,387 Elo+

VS

Team Averages
Level 54
1,499 SR
1,444 Elo+
Agni
Agni
Lusuna1997
Agni
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 1
Izanami
Izanami
Sttrider
Izanami
Level 46
God Stats
43W - 40L
1,496 SR
Queue Stats
238W - 293L
1,468 Elo+
Solo
Khepri
Khepri
Yonbi
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 2 / 12
11,775
654
13,133
21,232
28,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
16
7 / 9 / 4
12,229
679
14,489
22,281
13,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 5 / 8
12,347
686
14,776
19,277
11,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 8
12,543
697
16,960
14,057
6,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sttrider
Izanami
19
9 / 4 / 6
13,791
766
25,347
16,622
8,518
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Yonbi
Khepri
18
2 / 4 / 13
11,812
656
8,808
16,983
22,096
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
14
Kills
16
16
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
12
3.5
W
5
6
8
1.5
W
Izanami
Sttrider
Izanami
9
4
6
3
W
Khepri
Yonbi
Khepri
2
4
13
2.13
L
Pele
7
9
4
1
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
51,115
62,790
Taken
47,662
53,812
Mitigated
37,535
26,447
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,133
1,580
342
2,445
21,232
28,813
789
10,084
11,148
0
43,102
W
16,960
2,300
219
1,368
14,057
6,921
235
5,452
8,386
34,369
0
W
Izanami
Sttrider
Izanami
25,347
17,879
0
1,101
16,622
8,518
2,257
4,370
12,031
0
79,879
W
Khepri
Yonbi
Khepri
8,808
962
292
539
16,983
22,096
331
5,197
11,345
22,438
0
L
Pele
14,489
3,588
0
4,878
22,281
13,927
101
8,809
13,472
0
32,015
L
14,776
365
8,502
10,280
19,277
11,072
367
7,106
12,171
54,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
38,146
192
Minions Killed
178
7
Camps Cleared
6
981,191
Distance Traveled
831,548
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,775
654
57
3
1
355,340
3
W
Agni
12,543
697
34
2
0
242,464
4
W
Izanami
13,791
766
126
7
5
280,637
3
W
Khepri
11,812
656
18
1
1
308,447
4
L
Pele
12,229
679
40
2
3
294,361
3
L
Hel
12,347
686
95
5
3
331,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role