Player Matchup

Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
KazuoTaoka_-
Cabrakan
Gold III
Level 95
God Stats
7W - 10L
1,575 SR
Queue Stats
154W - 154L
1,596 MMR
Party 1
Zeus
Zeus
Platinum III
LAST_KING_TGC
Zeus
Platinum III
Level 158
God Stats
7W - 4L
1,651 SR
Queue Stats
127W - 113L
1,727 MMR
Solo
Anhur
Anhur
Gold I
QuicknEZ
Anhur
Gold I
Level 147
God Stats
7W - 4L
1,598 SR
Queue Stats
131W - 109L
1,741 MMR
Solo
Artio
Artio
Platinum V
iSoIo
Artio
Platinum V
Level 145
God Stats
3W - 3L
1,543 SR
Queue Stats
59W - 44L
1,893 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,573 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,537 SR
1,757 MMR
Artemis
Artemis
Platinum IV
Educated-Puppy
Artemis
Platinum IV
Level 127
God Stats
20W - 14L
1,669 SR
Queue Stats
225W - 224L
1,783 MMR
Solo
Bakasura
Bakasura
Gold I
Ih8beenrs3715
Bakasura
Gold I
Level 75
God Stats
1W - 5L
1,423 SR
Queue Stats
130W - 127L
1,722 MMR
Party 2
Ymir
Ymir
Platinum V
LightWolf05
Ymir
Platinum V
Level 149
God Stats
6W - 5L
1,518 SR
Queue Stats
406W - 410L
1,776 MMR
Solo
Chang'e
Chang'e
Gold IV
Sodenizer
Chang'e
Gold IV
Level 137
God Stats
3W - 6L
1,500 SR
Queue Stats
119W - 97L
1,695 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
xfirefrog_
Gilgamesh
Platinum III
Level 145
God Stats
15W - 16L
1,577 SR
Queue Stats
230W - 223L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
7 / 0 / 14
15,664
602
13,178
16,011
8,872
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
KazuoTaoka_-
Cabrakan
19
4 / 2 / 14
13,372
514
9,604
23,961
41,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 12
14,667
564
25,128
13,578
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
QuicknEZ
Anhur
20
5 / 3 / 10
14,721
566
12,161
15,977
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
iSoIo
Artio
20
7 / 2 / 7
15,063
579
18,422
26,546
28,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AtlasArachneThothSusano

VS

Bans
KaliCliodhnaShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 4
12,485
480
10,323
14,203
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Ih8beenrs3715
Bakasura
20
3 / 8 / 0
14,444
556
20,203
26,568
11,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 2
11,448
440
5,057
21,906
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Sodenizer
Chang'e
20
4 / 6 / 1
13,363
514
13,254
18,398
5,491
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xfirefrog_
Gilgamesh
19
0 / 8 / 6
11,985
461
9,329
21,205
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
31
Kills
12
12
Deaths
31
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
14
14
L
2
5
4
0.8
L
Bakasura
Ih8beenrs3715
Bakasura
3
8
0
0.38
W
Cabrakan
KazuoTaoka_-
Cabrakan
4
2
14
5.5
W
8
5
12
2.8
L
3
4
2
1
W
Anhur
QuicknEZ
Anhur
5
3
10
3.33
L
Chang'e
Sodenizer
Chang'e
4
6
1
0.75
W
Artio
iSoIo
Artio
7
2
7
5.25
L
Gilgamesh
xfirefrog_
Gilgamesh
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,493
Damage
58,166
96,073
Taken
102,280
89,545
Mitigated
45,051
34,472
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,178
3,359
0
2,919
16,011
8,872
1,222
5,140
9,516
0
134,501
L
10,323
3,648
0
5,250
14,203
3,838
689
4,585
9,618
0
92,890
L
Bakasura
Ih8beenrs3715
Bakasura
20,203
9,450
0
8,161
26,568
11,271
2,454
14,574
11,994
0
109,472
W
Cabrakan
KazuoTaoka_-
Cabrakan
9,604
1,528
356
5,742
23,961
41,266
359
7,032
16,710
27,622
8,425
W
25,128
2,427
0
3,224
13,578
4,768
4,301
4,222
8,698
132,090
0
L
5,057
749
0
1,343
21,906
17,738
0
14,779
7,127
26,351
0
W
Anhur
QuicknEZ
Anhur
12,161
7,175
0
7,158
15,977
6,093
7,932
2,332
12,905
0
116,787
L
Chang'e
Sodenizer
Chang'e
13,254
273
1,182
5,571
18,398
5,491
0
8,222
10,031
117,851
0
W
Artio
iSoIo
Artio
18,422
2,721
1,905
13,168
26,546
28,546
2,123
2,185
20,861
86,425
0
L
Gilgamesh
xfirefrog_
Gilgamesh
9,329
2,310
0
2,299
21,205
6,713
0
10,465
10,740
0
90,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,487
Gold Earned
63,725
711
Minions Killed
732
0
Camps Cleared
0
2,518,314
Distance Traveled
2,355,120
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,664
602
171
7
0
585,517
8
L
Artemis
12,485
480
132
5
0
395,945
4
L
Bakasura
14,444
556
218
8
0
479,774
4
W
Cabrakan
13,372
514
41
2
0
480,992
9
W
Zeus
14,667
564
193
7
0
456,445
2
L
Ymir
11,448
440
41
2
0
494,643
5
W
Anhur
14,721
566
164
6
0
491,066
4
L
Chang'e
13,363
514
217
8
0
483,305
2
W
Artio
15,063
579
142
5
0
504,294
0
L
Gilgamesh
11,985
461
124
5
0
501,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role