Player Matchup

Hachiman
Hachiman
BrandyBoy1994
Hachiman
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
676W - 655L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
CelticRogue6
Tsukuyomi
Level 157
God Stats
10W - 8L
1,130 SR
Queue Stats
992W - 1,001L
1,527 Elo+
Solo
Thoth
Thoth
DeusMaxi
Thoth
Level 160
God Stats
4W - 2L
1,590 SR
Queue Stats
254W - 266L
1,435 Elo+
Solo
Cerberus
Cerberus
guantanamo_bay1
Cerberus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 187L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
tyroz
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 211L
1,582 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,510 Elo+

VS

Team Averages
Level 94
1,502 SR
1,506 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pheenoomeenaall
Nu Wa
Level 21
God Stats
1W - 2L
1,560 SR
Queue Stats
14W - 19L
1,445 Elo+
Solo
Apollo
Apollo
Winston02
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,510 Elo+
Solo
Hera
Hera
igipigi666
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,594 Elo+
Solo
Scylla
Scylla
tutifrutii
Scylla
Level 148
God Stats
7W - 8L
1,452 SR
Queue Stats
288W - 281L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrandyBoy1994
Hachiman
17
6 / 3 / 21
10,769
769
11,964
12,873
9,350
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
CelticRogue6
Tsukuyomi
17
6 / 4 / 22
10,940
781
11,369
13,360
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
DeusMaxi
Thoth
20
14 / 2 / 16
13,326
952
22,431
12,035
4,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
6 / 4 / 30
11,263
805
9,394
17,909
26,145
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
tyroz
Ao Kuang
17
11 / 5 / 13
11,772
841
8,267
16,431
7,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
0 / 8 / 12
8,728
623
10,203
20,038
26,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 8 / 7
10,532
752
15,295
12,990
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Winston02
Apollo
13
1 / 13 / 6
8,433
602
6,383
16,044
4,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 7 / 8
11,047
789
11,324
10,013
3,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
tutifrutii
Scylla
17
3 / 7 / 10
9,870
705
13,302
10,773
3,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
60
43
Kills
17
18
Deaths
43
102
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
8
12
0.75
W
Hachiman
BrandyBoy1994
Hachiman
6
3
21
5.5
W
Tsukuyomi
CelticRogue6
Tsukuyomi
6
4
22
4.25
W
Thoth
DeusMaxi
Thoth
14
2
16
11
L
6
8
7
1.19
L
Apollo
Winston02
Apollo
1
13
6
0.31
W
Cerberus
6
4
30
5.25
L
7
7
8
1.57
L
Scylla
tutifrutii
Scylla
3
7
10
1.14
W
Ao Kuang
tyroz
Ao Kuang
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,425
Damage
56,507
72,608
Taken
69,858
53,164
Mitigated
41,121
30,177
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,203
295
354
3,091
20,038
26,284
33
9,233
10,805
17,413
0
W
Hachiman
BrandyBoy1994
Hachiman
11,964
4,133
1,933
2,324
12,873
9,350
2,327
8,271
4,463
0
30,021
W
Tsukuyomi
CelticRogue6
Tsukuyomi
11,369
2,198
1,470
1,812
13,360
5,475
1,929
8,955
4,204
0
32,936
W
Thoth
DeusMaxi
Thoth
22,431
299
1,685
5,921
12,035
4,499
947
8,970
2,955
62,383
0
L
15,295
3,093
412
2,084
12,990
3,722
200
6,695
6,295
30,749
0
L
Apollo
Winston02
Apollo
6,383
3,223
573
758
16,044
4,928
25
9,937
6,107
0
10,206
W
Cerberus
9,394
658
2,573
5,108
17,909
26,145
236
10,445
7,234
19,726
0
L
11,324
2,540
302
949
10,013
3,111
338
7,418
2,595
24,312
0
L
Scylla
tutifrutii
Scylla
13,302
1,197
1,218
739
10,773
3,076
210
6,809
3,964
32,562
0
W
Ao Kuang
tyroz
Ao Kuang
8,267
2,950
1,997
5,354
16,431
7,695
954
12,685
3,628
13,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
48,610
180
Minions Killed
119
0
Camps Cleared
0
1,318,013
Distance Traveled
1,073,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,728
623
15
1
0
191,104
1
W
Hachiman
10,769
769
28
2
0
242,227
0
W
Tsukuyomi
10,940
781
40
3
0
258,306
0
W
Thoth
13,326
952
78
6
0
296,757
1
L
Nu Wa
10,532
752
42
3
0
189,013
0
L
Apollo
8,433
602
5
0
0
235,145
1
W
Cerberus
11,263
805
21
2
0
259,097
1
L
Hera
11,047
789
24
2
0
242,759
0
L
Scylla
9,870
705
33
2
0
215,788
0
W
Ao Kuang
11,772
841
13
1
0
261,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role