Player Matchup

Cabrakan
Cabrakan
Brenchm8
Cabrakan
Level 159
God Stats
19W - 9L
1,500 SR
Queue Stats
120W - 93L
1,505 Elo+
Party 1
Bellona
Bellona
Duffonzicus
Bellona
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,357 Elo+
Party 1
Ullr
Ullr
Humilleration
Ullr
Level 17
God Stats
1W - 0L
1,379 SR
Queue Stats
28W - 9L
1,473 Elo+
Party 1
Fenrir
Fenrir
Joericks
Fenrir
Level 127
God Stats
7W - 3L
1,703 SR
Queue Stats
98W - 89L
1,367 Elo+
Party 1
Nox
Nox
NuuskaPeikko
Nox
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
68W - 67L
1,432 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,427 Elo+

VS

Team Averages
Level 63
1,474 SR
1,378 Elo+
Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ANT1853
Cliodhna
Level 102
God Stats
2W - 2L
1,744 SR
Queue Stats
81W - 96L
1,344 Elo+
Party 2
Bellona
Bellona
IncompetentYeti
Bellona
Level 28
God Stats
1W - 5L
1,564 SR
Queue Stats
227W - 331L
1,351 Elo+
Party 3
Ymir
Ymir
mar1e065
Ymir
Level 17
God Stats
10W - 23L
1,270 SR
Queue Stats
40W - 70L
1,103 Elo+
Party 2
Charybdis
Charybdis
talldie
Charybdis
Level 120
God Stats
0W - 3L
1,292 SR
Queue Stats
57W - 67L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brenchm8
Cabrakan
20
10 / 4 / 25
15,671
603
21,380
26,199
40,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Duffonzicus
Bellona
20
8 / 2 / 14
14,718
566
15,181
20,734
26,203
Mace

Mace

+10
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 2 / 17
15,373
591
25,995
19,296
9,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Joericks
Fenrir
20
10 / 3 / 12
14,646
563
16,625
23,379
16,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 4 / 12
14,291
550
15,453
16,695
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 11 / 3
11,475
441
16,038
24,343
9,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ANT1853
Cliodhna
20
12 / 4 / 1
13,944
536
18,200
22,409
10,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 11 / 4
10,715
412
8,810
26,890
37,502
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
15
0 / 12 / 4
9,900
381
3,396
30,232
34,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
talldie
Charybdis
16
0 / 7 / 7
10,626
409
11,559
23,262
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
45
Kills
15
15
Deaths
45
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
11
3
0.32
L
Cliodhna
ANT1853
Cliodhna
12
4
1
3.13
W
Cabrakan
Brenchm8
Cabrakan
10
4
25
5.63
W
Bellona
Duffonzicus
Bellona
8
2
14
7.5
W
12
2
17
10.25
L
1
11
4
0.27
W
Fenrir
Joericks
Fenrir
10
3
12
5.33
W
5
4
12
2.75
L
Ymir
0
12
4
0.17
L
Charybdis
talldie
Charybdis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,634
Damage
58,003
106,303
Taken
127,136
99,791
Mitigated
101,164
41,747
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,038
1,590
0
3,070
24,343
9,914
374
8,480
15,863
95,763
0
L
Cliodhna
ANT1853
Cliodhna
18,200
1,952
0
3,719
22,409
10,320
0
8,721
13,688
0
99,759
W
Cabrakan
Brenchm8
Cabrakan
21,380
3,244
0
9,339
26,199
40,655
476
6,379
19,820
53,078
0
W
Bellona
Duffonzicus
Bellona
15,181
2,636
0
5,915
20,734
26,203
2,724
4,665
16,069
0
89,437
W
25,995
13,521
0
7,713
19,296
9,037
4,854
3,358
15,938
0
117,158
L
8,810
2,480
0
2,831
26,890
37,502
218
6,037
20,853
0
51,337
W
Fenrir
Joericks
Fenrir
16,625
2,584
0
11,387
23,379
16,758
1,140
5,837
17,542
0
106,487
W
15,453
1,601
0
7,393
16,695
7,138
1,513
6,403
10,292
107,810
0
L
Ymir
3,396
1,169
0
1,248
30,232
34,727
120
12,639
17,593
20,895
0
L
Charybdis
talldie
Charybdis
11,559
6,629
0
7,029
23,262
8,701
494
4,812
18,450
0
91,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,699
Gold Earned
56,660
624
Minions Killed
543
0
Camps Cleared
0
2,428,730
Distance Traveled
2,207,846
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,475
441
128
5
0
383,036
1
L
Cliodhna
13,944
536
159
6
0
573,349
2
W
Cabrakan
15,671
603
60
2
0
457,970
2
W
Bellona
14,718
566
129
5
0
473,427
1
W
Ullr
15,373
591
146
6
0
476,543
3
L
Bellona
10,715
412
92
4
0
396,759
0
W
Fenrir
14,646
563
130
5
0
558,619
2
W
Nox
14,291
550
159
6
0
462,171
9
L
Ymir
9,900
381
28
1
0
406,358
0
L
Charybdis
10,626
409
136
5
0
448,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role