Player Matchup

Cerberus
Cerberus
Asprandus
Cerberus
Level 97
God Stats
1W - 1L
1,695 SR
Queue Stats
91W - 111L
1,362 Elo+
Solo
Raijin
Raijin
KrisssKD
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
nbistrov
Xbalanque
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,819 Elo+
Party 1
Nu Wa
Nu Wa
thisnewkid
Nu Wa
Level 142
God Stats
6W - 6L
1,741 SR
Queue Stats
199W - 218L
1,475 Elo+
Solo
Ne Zha
Ne Zha
xxDieRoyalxx
Ne Zha
Level 149
God Stats
1W - 2L
1,349 SR
Queue Stats
112W - 116L
1,500 Elo+
Solo
Team Averages
Level 106
1,557 SR
1,529 Elo+

VS

Team Averages
Level 101
1,588 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
And_Gurp_Jelly
Cabrakan
Level 100
God Stats
5W - 3L
1,658 SR
Queue Stats
78W - 96L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
Level 32
God Stats
5W - 0L
1,813 SR
Queue Stats
295W - 223L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
MexSicario
Sun Wukong
Level 118
God Stats
2W - 1L
1,456 SR
Queue Stats
204W - 208L
1,532 Elo+
Solo
Scylla
Scylla
Mystra_Tai
Scylla
Level 125
God Stats
3W - 1L
1,514 SR
Queue Stats
74W - 83L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asprandus
Cerberus
19
1 / 7 / 20
12,585
629
5,049
28,162
31,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
KrisssKD
Raijin
20
7 / 6 / 13
13,718
686
17,826
16,501
6,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
nbistrov
Xbalanque
19
6 / 12 / 15
13,021
651
18,398
20,891
8,369
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
7 / 7 / 13
15,390
770
24,443
16,528
6,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
19
4 / 9 / 13
12,385
619
11,896
18,300
9,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 4 / 17
13,788
689
12,516
14,374
5,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
20
3 / 6 / 30
14,101
705
12,335
22,677
38,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Au Sholito
Ah Muzen Cab
20
17 / 5 / 9
16,518
826
37,531
18,865
8,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MexSicario
Sun Wukong
20
8 / 5 / 20
13,468
673
16,910
24,757
26,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Mystra_Tai
Scylla
20
5 / 5 / 21
14,501
725
10,931
13,960
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
137
25
Kills
40
41
Deaths
25
74
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
4
17
3.88
W
Cabrakan
3
6
30
3
L
Cerberus
Asprandus
Cerberus
1
7
20
1.57
W
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
17
5
9
4.3
L
Raijin
KrisssKD
Raijin
7
6
13
2.25
W
Sun Wukong
MexSicario
Sun Wukong
8
5
20
3.6
W
Scylla
Mystra_Tai
Scylla
5
5
21
3.1
L
Xbalanque
nbistrov
Xbalanque
6
12
15
1.13
L
Nu Wa
7
7
13
1.93
L
Ne Zha
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,612
Damage
90,223
100,382
Taken
94,633
62,213
Mitigated
84,792
21,540
Healing
33,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,516
4,659
841
1,950
14,374
5,552
1,415
7,988
6,386
0
43,909
W
Cabrakan
12,335
1,362
2,285
3,980
22,677
38,707
451
9,328
13,349
20,190
0
L
Cerberus
Asprandus
Cerberus
5,049
134
1,055
6,364
28,162
31,762
0
7,423
20,051
19,898
0
W
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
37,531
14,239
2,371
5,178
18,865
8,648
2,155
11,213
7,652
0
93,025
L
Raijin
KrisssKD
Raijin
17,826
2,119
2,092
2,982
16,501
6,821
530
3,374
13,092
46,529
0
W
Sun Wukong
MexSicario
Sun Wukong
16,910
1,803
1,966
9,439
24,757
26,827
305
10,798
13,959
450
31,156
W
Scylla
Mystra_Tai
Scylla
10,931
333
1,605
4,081
13,960
5,058
1,986
7,991
5,969
44,557
0
L
Xbalanque
nbistrov
Xbalanque
18,398
11,367
727
2,472
20,891
8,369
1,233
5,630
14,980
0
32,337
L
Nu Wa
24,443
4,890
176
1,554
16,528
6,252
1,013
1,879
14,575
68,730
0
L
Ne Zha
11,896
1,013
862
3,256
18,300
9,009
628
5,256
12,764
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
72,376
241
Minions Killed
254
0
Camps Cleared
0
1,468,885
Distance Traveled
1,654,332
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,788
689
59
3
0
339,563
0
W
Cabrakan
14,101
705
8
0
0
325,343
0
L
Cerberus
12,585
629
36
2
0
330,106
0
W
Ah Muzen Cab
16,518
826
103
5
0
282,891
2
L
Raijin
13,718
686
64
3
0
289,811
0
W
Sun Wukong
13,468
673
16
1
0
360,893
2
W
Scylla
14,501
725
68
3
0
345,642
1
L
Xbalanque
13,021
651
24
1
0
251,929
0
L
Nu Wa
15,390
770
89
4
0
260,063
3
L
Ne Zha
12,385
619
28
1
0
336,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role