Player Matchup

Nox
Nox
AddyControl1
Nox
Level 104
God Stats
0W - 3L
1,175 SR
Queue Stats
87W - 89L
1,576 Elo+
Party 3
Cliodhna
Cliodhna
BaZinga_4_2_0
Cliodhna
Level 135
God Stats
7W - 10L
1,342 SR
Queue Stats
506W - 513L
1,547 Elo+
Solo
Hel
Hel
Hummer389
Hel
Level 88
God Stats
2W - 3L
1,515 SR
Queue Stats
140W - 145L
1,527 Elo+
Solo
Achilles
Achilles
daabirds
Achilles
Level 97
God Stats
1W - 1L
1,729 SR
Queue Stats
81W - 84L
1,578 Elo+
Party 3
Heimdallr
Heimdallr
ixiHaku
Heimdallr
Level 107
God Stats
1W - 2L
1,704 SR
Queue Stats
259W - 250L
1,544 Elo+
Solo
Team Averages
Level 106
1,493 SR
1,555 Elo+

VS

Team Averages
Level 94
1,560 SR
1,574 Elo+
Geb
Geb
Gooderman
Geb
Level 136
God Stats
6W - 3L
1,619 SR
Queue Stats
377W - 260L
1,596 Elo+
Party 1
Raijin
Raijin
GunzMike
Raijin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 117L
1,519 Elo+
Solo
Tyr
Tyr
IDO ZERO
Tyr
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
292W - 235L
1,579 Elo+
Party 1
Yemoja
Yemoja
SnailedandBailed
Yemoja
Level 73
God Stats
5W - 10L
1,461 SR
Queue Stats
320W - 320L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
SupremeScuf
Ne Zha
Level 35
God Stats
3W - 1L
1,717 SR
Queue Stats
120W - 107L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,294
845
8,840
7,325
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
BaZinga_4_2_0
Cliodhna
13
2 / 4 / 5
7,701
700
11,278
8,080
3,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 5 / 7
7,349
668
6,413
13,337
6,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
daabirds
Achilles
14
1 / 2 / 7
8,347
759
6,417
15,752
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ixiHaku
Heimdallr
14
3 / 3 / 4
7,940
722
11,083
10,719
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,409
764
8,897
12,529
13,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
GunzMike
Raijin
14
2 / 3 / 8
8,587
781
11,871
10,114
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 7
8,735
794
6,856
12,224
13,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 0 / 13
9,078
825
5,898
9,037
6,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
17
8 / 1 / 8
9,658
878
17,618
11,101
6,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
9
Kills
16
16
Deaths
9
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Cliodhna
BaZinga_4_2_0
Cliodhna
2
4
5
1.13
W
1
1
12
7
W
Raijin
GunzMike
Raijin
2
3
8
2
L
1
5
7
0.9
W
4
4
7
1.88
W
1
0
13
7.5
W
Ne Zha
8
1
8
12
L
Achilles
daabirds
Achilles
1
2
7
2.25
L
Heimdallr
ixiHaku
Heimdallr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,031
Damage
51,140
55,213
Taken
55,005
38,337
Mitigated
44,329
22,396
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,840
638
1,378
1,197
7,325
3,299
0
2,573
4,752
27,187
0
L
Cliodhna
BaZinga_4_2_0
Cliodhna
11,278
1,037
384
610
8,080
3,107
0
3,264
4,816
0
18,195
W
8,897
514
1,182
1,613
12,529
13,530
972
4,265
8,264
13,820
0
W
Raijin
GunzMike
Raijin
11,871
1,202
1,122
1,668
10,114
5,065
414
3,032
7,082
25,495
0
L
6,413
588
7,270
5,890
13,337
6,097
0
7,059
6,278
11,141
0
W
6,856
213
429
910
12,224
13,267
905
3,716
8,508
0
9,401
W
5,898
1,321
7,680
2,376
9,037
6,369
1,075
2,602
6,435
12,615
0
W
Ne Zha
17,618
4,346
640
2,036
11,101
6,098
1,659
1,689
9,412
0
38,142
L
Achilles
daabirds
Achilles
6,417
1,706
511
4,012
15,752
21,055
0
8,497
7,255
134
10,997
L
Heimdallr
ixiHaku
Heimdallr
11,083
3,379
593
551
10,719
4,779
0
5,273
5,446
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
44,467
98
Minions Killed
108
0
Camps Cleared
0
924,528
Distance Traveled
1,101,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,294
845
46
4
0
198,156
0
L
Cliodhna
7,701
700
17
2
0
169,847
0
W
Geb
8,409
764
17
2
0
212,549
0
W
Raijin
8,587
781
38
3
0
216,917
3
L
Hel
7,349
668
9
1
0
180,924
1
W
Tyr
8,735
794
7
1
0
240,614
0
W
Yemoja
9,078
825
20
2
0
195,101
0
W
Ne Zha
9,658
878
26
2
0
236,292
0
L
Achilles
8,347
759
5
0
0
191,309
0
L
Heimdallr
7,940
722
21
2
0
184,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role