Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GBZony
Danzaburou
Level 84
God Stats
31W - 20L
1,682 SR
Queue Stats
126W - 110L
1,495 Elo+
Party 1
Ymir
Ymir
UrSoToughBud
Ymir
Level 26
God Stats
3W - 4L
1,371 SR
Queue Stats
7W - 6L
1,390 Elo+
Party 1
Nemesis
Nemesis
chiefchokahoe
Nemesis
Level 69
God Stats
23W - 11L
1,527 SR
Queue Stats
73W - 70L
1,440 Elo+
Party 1
Nike
Nike
pervysage710
Nike
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 7L
1,693 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,504 Elo+

VS

Team Averages
Level 56
1,486 SR
1,345 Elo+
Nox
Nox
Deus-Ex_Ragnarok
Nox
Level 69
God Stats
64W - 82L
1,451 SR
Queue Stats
1,190W - 1,222L
1,364 Elo+
Solo
Skadi
Skadi
Lima_Moreira0712
Skadi
Level 47
God Stats
38W - 37L
1,360 SR
Queue Stats
44W - 45L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
N3O x TRASH
Gilgamesh
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
389W - 407L
1,402 Elo+
Solo
Awilix
Awilix
Rev3lTonez_yt
Awilix
Level 42
God Stats
15W - 9L
1,755 SR
Queue Stats
563W - 598L
1,381 Elo+
Solo
Hel
Hel
pocket172amazing
Hel
Level 78
God Stats
1W - 3L
1,365 SR
Queue Stats
755W - 793L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 2 / 4
6,161
616
5,104
5,669
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
GBZony
Danzaburou
12
9 / 1 / 4
7,429
743
9,342
6,354
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 6
6,062
606
1,037
6,007
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
11
5 / 1 / 3
6,617
662
2,194
6,792
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
5,342
534
1,200
4,220
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,856
586
5,057
5,399
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 0
4,814
481
4,402
8,429
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
N3O x TRASH
Gilgamesh
9
0 / 1 / 1
5,444
544
1,868
4,567
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,211
521
2,953
5,691
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 6 / 1
4,395
440
1,779
5,558
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
4
2.5
L
2
4
1
0.63
W
Danzaburou
GBZony
Danzaburou
9
1
4
11
L
1
7
0
0.14
L
Gilgamesh
N3O x TRASH
Gilgamesh
0
1
1
0.5
L
2
3
0
0.67
W
3
0
6
6
W
Nemesis
5
1
3
6.5
W
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,877
Damage
16,059
29,042
Taken
29,644
11,735
Mitigated
8,631
10,245
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,104
428
477
2,971
5,669
2,038
790
2,554
3,115
30,653
0
L
5,057
337
0
700
5,399
1,753
0
2,534
2,865
30,301
0
W
Danzaburou
GBZony
Danzaburou
9,342
4,314
0
3,490
6,354
1,853
660
874
5,480
0
47,229
L
4,402
2,375
0
828
8,429
1,543
0
452
7,977
0
22,344
L
Gilgamesh
N3O x TRASH
Gilgamesh
1,868
253
0
1,525
4,567
2,674
0
0
4,567
0
21,455
L
2,953
1,042
0
862
5,691
1,689
0
2,180
3,511
0
19,536
W
1,037
387
0
806
6,007
4,013
0
2,353
3,654
7,900
0
W
Nemesis
2,194
912
0
1,567
6,792
2,202
969
1,055
5,737
0
34,820
W
1,200
99
0
934
4,220
1,629
339
0
4,220
0
17,423
L
1,779
418
509
508
5,558
972
0
975
4,583
14,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
25,720
265
Minions Killed
209
0
Camps Cleared
0
921,384
Distance Traveled
968,324
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,161
616
56
6
0
168,003
0
L
Nox
5,856
586
62
6
0
187,288
3
W
Danzaburou
7,429
743
79
8
0
178,826
1
L
Skadi
4,814
481
33
3
0
167,612
0
L
Gilgamesh
5,444
544
43
4
0
209,936
0
L
Awilix
5,211
521
43
4
0
231,700
0
W
Ymir
6,062
606
14
1
0
195,892
1
W
Nemesis
6,617
662
76
8
0
213,186
3
W
Nike
5,342
534
40
4
0
165,477
0
L
Hel
4,395
440
28
3
0
171,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role