Player Matchup

Zhong Kui
Zhong Kui
FETT426
Zhong Kui
Level 145
God Stats
3W - 8L
1,500 SR
Queue Stats
302W - 284L
1,454 Elo+
Party 2
Agni
Agni
Ru2HI2_73
Agni
Level 146
God Stats
8W - 6L
1,374 SR
Queue Stats
479W - 459L
1,389 Elo+
Party 2
Sol
Sol
ShadeSniper
Sol
Level 119
God Stats
2W - 2L
1,324 SR
Queue Stats
151W - 149L
1,437 Elo+
Solo
Charybdis
Charybdis
WhiteAngelFether
Charybdis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Solo
Thor
Thor
reward-sickly153
Thor
Level 108
God Stats
2W - 0L
1,669 SR
Queue Stats
152W - 144L
1,494 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,446 Elo+

VS

Team Averages
Level 59
1,469 SR
1,374 Elo+
Izanami
Izanami
Awief
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,366 Elo+
Solo
Persephone
Persephone
Daniel_Grantt
Persephone
Level 88
God Stats
3W - 2L
1,405 SR
Queue Stats
48W - 48L
1,402 Elo+
Party 1
Vamana
Vamana
PA1SL3Y_B0Y
Vamana
Level 104
God Stats
0W - 4L
1,246 SR
Queue Stats
178W - 195L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
Sir-Crazy88
Heimdallr
Level 17
God Stats
1W - 2L
1,691 SR
Queue Stats
43W - 65L
1,393 Elo+
Party 1
Neith
Neith
jeryboy777
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FETT426
Zhong Kui
19
7 / 8 / 12
12,859
714
19,944
24,204
15,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
20
5 / 4 / 16
13,410
745
18,245
14,885
5,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 6 / 13
13,088
727
23,790
17,136
6,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
20
10 / 6 / 12
14,342
797
16,174
20,550
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 5 / 15
13,527
752
12,033
15,867
9,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awief
Izanami
17
0 / 10 / 12
10,507
584
6,538
17,724
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Daniel_Grantt
Persephone
20
10 / 5 / 10
13,072
726
23,375
16,614
5,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
6 / 6 / 14
12,834
713
12,462
25,927
17,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Sir-Crazy88
Heimdallr
20
7 / 8 / 15
12,222
679
15,126
20,645
7,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
20
4 / 9 / 9
12,123
674
14,607
18,613
6,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
87
37
Kills
27
29
Deaths
38
68
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
Awief
Izanami
0
10
12
0.6
L
Persephone
Daniel_Grantt
Persephone
10
5
10
3
W
Zhong Kui
FETT426
Zhong Kui
7
8
12
1.63
L
Vamana
6
6
14
2.17
W
Agni
5
4
16
3.25
W
6
6
13
2.08
L
Heimdallr
Sir-Crazy88
Heimdallr
7
8
15
1.81
W
Charybdis
10
6
12
2.67
L
Neith
4
9
9
0.94
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,186
Damage
72,108
92,642
Taken
99,523
46,082
Mitigated
45,392
34,313
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Awief
Izanami
6,538
3,362
1,808
2,017
17,724
8,264
584
10,071
7,653
0
17,643
L
Persephone
Daniel_Grantt
Persephone
23,375
674
1,411
6,173
16,614
5,407
394
10,015
6,594
38,298
0
W
Zhong Kui
FETT426
Zhong Kui
19,944
848
2,580
6,468
24,204
15,018
210
6,747
17,437
28,652
0
L
Vamana
12,462
7,795
2,526
9,912
25,927
17,172
123
15,725
10,202
0
22,989
W
Agni
18,245
437
888
3,649
14,885
5,955
1,365
4,813
10,072
46,049
0
W
23,790
2,188
807
4,898
17,136
6,797
234
3,597
13,539
39,792
0
L
Heimdallr
Sir-Crazy88
Heimdallr
15,126
2,778
1,884
3,353
20,645
7,607
172
13,807
6,838
0
33,712
W
Charybdis
16,174
8,579
1,839
6,945
20,550
9,191
1,487
3,711
16,839
0
45,840
L
Neith
14,607
6,845
256
3,050
18,613
6,942
549
12,360
6,253
0
37,767
W
12,033
1,296
2,449
3,790
15,867
9,121
1,651
4,507
11,360
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,226
Gold Earned
60,758
180
Minions Killed
155
0
Camps Cleared
0
1,675,120
Distance Traveled
1,465,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,507
584
34
2
0
279,282
4
L
Persephone
13,072
726
20
1
0
324,842
0
W
Zhong Kui
12,859
714
19
1
0
340,044
0
L
Vamana
12,834
713
10
1
0
334,477
0
W
Agni
13,410
745
54
3
0
331,822
5
W
Sol
13,088
727
24
1
0
339,715
0
L
Heimdallr
12,222
679
35
2
0
283,332
0
W
Charybdis
14,342
797
56
3
0
332,243
1
L
Neith
12,123
674
56
3
0
243,523
0
W
Thor
13,527
752
27
2
0
331,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role