Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Abafray
Ao Kuang
Level 79
God Stats
2W - 1L
1,302 SR
Queue Stats
33W - 19L
1,363 Elo+
Party 2
Thoth
Thoth
GreatesDuck
Thoth
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
64W - 96L
1,599 Elo+
Party 1
Team Averages
Level 65
1,460 SR
1,492 Elo+

VS

Team Averages
Level 107
1,565 SR
1,378 Elo+
Achilles
Achilles
Brenchm8
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 93L
1,475 Elo+
Party 3
Xbalanque
Xbalanque
Duffonzicus
Xbalanque
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,226 Elo+
Party 3
Ymir
Ymir
Humilleration
Ymir
Level 17
God Stats
2W - 1L
1,484 SR
Queue Stats
28W - 9L
1,396 Elo+
Party 3
Fenrir
Fenrir
Joericks
Fenrir
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 89L
1,298 Elo+
Party 3
Merlin
Merlin
Warsticky
Merlin
Level 103
God Stats
10W - 8L
1,841 SR
Queue Stats
251W - 245L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 2
6,070
467
4,888
6,901
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
 
Vamana
10
0 / 2 / 1
5,770
444
1,038
7,869
3,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
 
Kumbhakarna
8
0 / 6 / 2
5,567
428
2,551
12,354
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Abafray
Ao Kuang
9
3 / 6 / 1
6,411
493
5,723
12,374
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 1
6,200
477
2,677
6,757
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brenchm8
Achilles
14
6 / 0 / 4
8,374
644
8,513
11,184
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Duffonzicus
Xbalanque
12
3 / 2 / 3
7,378
568
5,809
5,146
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 11
6,782
522
3,792
7,780
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Joericks
Fenrir
14
5 / 1 / 8
8,336
641
7,749
7,780
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Warsticky
Merlin
13
6 / 1 / 5
8,195
630
7,804
5,704
2,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
21
21
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Vamana
 
Vamana
0
2
1
0.25
L
Kumbhakarna
 
Kumbhakarna
0
6
2
0.17
L
Ao Kuang
Abafray
Ao Kuang
3
6
1
0.58
W
Achilles
Brenchm8
Achilles
6
0
4
8
W
Xbalanque
Duffonzicus
Xbalanque
3
2
3
2.25
L
1
5
1
0.3
W
1
0
11
6.5
W
Fenrir
Joericks
Fenrir
5
1
8
9
W
Merlin
Warsticky
Merlin
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,877
Damage
33,667
46,255
Taken
37,594
18,695
Mitigated
20,774
9,961
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,888
1,440
0
2,564
6,901
2,515
0
1,300
5,601
0
33,642
L
Vamana
 
Vamana
1,038
492
0
1,657
7,869
3,651
0
739
6,730
0
22,832
L
Kumbhakarna
 
Kumbhakarna
2,551
368
0
1,306
12,354
6,953
0
4,363
7,951
16,133
0
L
Ao Kuang
Abafray
Ao Kuang
5,723
1,255
0
3,990
12,374
3,690
0
4,117
8,130
24,973
0
W
Achilles
Brenchm8
Achilles
8,513
1,373
0
5,144
11,184
8,697
316
2,063
9,121
4,003
39,857
W
Xbalanque
Duffonzicus
Xbalanque
5,809
2,308
0
1,449
5,146
1,307
1,764
1,149
3,997
0
39,148
L
2,677
154
0
444
6,757
1,886
94
1,880
4,796
22,207
0
W
3,792
1,413
0
1,954
7,780
5,113
28
3,052
4,439
12,773
0
W
Fenrir
Joericks
Fenrir
7,749
998
0
3,938
7,780
3,519
126
2,268
5,512
0
48,965
W
Merlin
Warsticky
Merlin
7,804
1,240
181
2,756
5,704
2,138
819
2,419
3,285
57,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
39,065
249
Minions Killed
377
0
Camps Cleared
0
1,250,896
Distance Traveled
1,308,736
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,070
467
81
6
0
234,508
2
L
Vamana
5,770
444
46
4
0
275,437
4
L
Kumbhakarna
5,567
428
20
2
0
263,265
3
L
Ao Kuang
6,411
493
46
4
0
264,113
3
W
Achilles
8,374
644
90
7
0
270,899
1
W
Xbalanque
7,378
568
85
7
0
243,079
1
L
Thoth
6,200
477
56
4
0
213,573
1
W
Ymir
6,782
522
15
1
0
256,862
4
W
Fenrir
8,336
641
92
7
0
301,805
1
W
Merlin
8,195
630
95
7
0
236,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role