Player Matchup

Tiamat
Tiamat
Sneakatron
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,690 Elo+
Solo
Rama
Rama
St Joker 420
Rama
Level 98
God Stats
1W - 3L
1,362 SR
Queue Stats
158W - 179L
1,355 Elo+
Party 2
Artemis
Artemis
Swtchocodrop
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,399 Elo+
Solo
Izanami
Izanami
W0LF T Virus
Izanami
Level 126
God Stats
1W - 3L
1,506 SR
Queue Stats
86W - 90L
1,496 Elo+
Solo
Nu Wa
Nu Wa
WittyPup430711
Nu Wa
Level 101
God Stats
4W - 4L
1,400 SR
Queue Stats
171W - 211L
1,331 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,454 Elo+

VS

Team Averages
Level 70
1,361 SR
1,536 Elo+
Neith
Neith
Au Sholito
Neith
Level 31
God Stats
3W - 1L
1,409 SR
Queue Stats
295W - 223L
1,553 Elo+
Solo
Hera
Hera
KrisssKD
Hera
Level 79
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Mystra_Tai
Cthulhu
Level 125
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 83L
1,470 Elo+
Solo
Tyr
Tyr
nbistrov
Tyr
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,756 Elo+
Party 1
Camazotz
Camazotz
tryhard_noedels
Camazotz
Level 52
God Stats
1W - 1L
1,283 SR
Queue Stats
33W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sneakatron
Tiamat
17
1 / 7 / 7
10,487
699
4,521
13,632
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 6
9,591
639
11,721
11,979
4,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Swtchocodrop
Artemis
20
10 / 4 / 4
12,688
846
22,810
21,051
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
W0LF T Virus
Izanami
15
1 / 7 / 7
9,656
644
12,719
13,050
4,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 8
10,056
670
13,151
13,547
4,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
12 / 4 / 13
13,865
924
25,838
15,444
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
20
7 / 3 / 17
12,404
827
16,173
11,791
4,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mystra_Tai
Cthulhu
18
2 / 3 / 17
11,669
778
9,007
25,392
16,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 15
11,591
773
8,864
14,482
24,792
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
18
5 / 3 / 9
11,261
751
8,242
14,502
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
16
Kills
32
32
Deaths
16
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
12
4
13
4.63
W
Hera
7
3
17
5.17
W
Cthulhu
Mystra_Tai
Cthulhu
2
3
17
3.5
L
Tiamat
Sneakatron
Tiamat
1
7
7
0.64
L
2
7
6
0.71
L
Artemis
Swtchocodrop
Artemis
10
4
4
3
L
Izanami
W0LF T Virus
Izanami
1
7
7
0.64
L
2
7
8
0.86
W
6
3
15
4.5
W
Camazotz
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,922
Damage
68,124
73,259
Taken
81,611
28,923
Mitigated
60,013
24,171
Healing
39,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
25,838
7,774
1,951
6,187
15,444
6,576
2,060
4,333
11,111
0
56,187
W
Hera
16,173
5,844
3,064
3,409
11,791
4,462
1,500
2,438
9,353
42,298
0
W
Cthulhu
Mystra_Tai
Cthulhu
9,007
157
2,217
11,236
25,392
16,899
360
3,217
22,175
25,883
0
L
Tiamat
Sneakatron
Tiamat
4,521
468
249
2,603
13,632
6,764
0
5,598
7,900
16,173
0
L
11,721
5,096
579
1,212
11,979
4,144
594
3,487
8,414
0
23,162
L
Artemis
Swtchocodrop
Artemis
22,810
11,118
740
11,205
21,051
9,228
1,210
6,916
13,930
0
51,661
L
Izanami
W0LF T Virus
Izanami
12,719
6,909
922
1,944
13,050
4,742
1,144
4,983
7,934
0
25,882
L
13,151
4,386
1,090
3,627
13,547
4,045
0
4,196
9,167
25,044
0
W
8,864
684
919
2,616
14,482
24,792
1,027
2,865
11,617
0
16,606
W
Camazotz
8,242
190
1,385
6,973
14,502
7,284
957
4,819
9,683
0
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,478
Gold Earned
60,790
151
Minions Killed
217
0
Camps Cleared
0
1,149,299
Distance Traveled
1,343,625
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,865
924
73
5
0
251,877
2
W
Hera
12,404
827
65
4
0
248,474
2
W
Cthulhu
11,669
778
50
3
0
266,381
2
L
Tiamat
10,487
699
21
1
0
192,932
2
L
Rama
9,591
639
26
2
0
224,581
0
L
Artemis
12,688
846
43
3
0
258,723
1
L
Izanami
9,656
644
42
3
0
224,297
2
L
Nu Wa
10,056
670
19
1
0
248,766
0
W
Tyr
11,591
773
9
1
0
284,583
1
W
Camazotz
11,261
751
20
1
0
292,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role