Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Epigus
Izanami
Level 109
God Stats
2W - 2L
1,533 SR
Queue Stats
77W - 73L
1,541 Elo+
Solo
Cabrakan
Cabrakan
HardGamingOW
Cabrakan
Level 153
God Stats
3W - 4L
1,604 SR
Queue Stats
230W - 228L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
xMacster
Kuzenbo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 290L
1,524 Elo+
Solo
Team Averages
Level 140
1,527 SR
1,508 Elo+

VS

Team Averages
Level 142
1,636 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KillmyEgo
Ymir
Level 159
God Stats
2W - 3L
1,697 SR
Queue Stats
185W - 174L
1,563 Elo+
Solo
Agni
Agni
SaltyPup5739854
Agni
Level 139
God Stats
6W - 3L
1,692 SR
Queue Stats
146W - 145L
1,439 Elo+
Solo
Artemis
Artemis
Stinkysneeze
Artemis
Level 126
God Stats
2W - 2L
1,930 SR
Queue Stats
97W - 87L
1,477 Elo+
Solo
Heimdallr
Heimdallr
WhamBamboozle
Heimdallr
Level 125
God Stats
2W - 4L
1,358 SR
Queue Stats
94W - 99L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 3 / 15
13,060
871
21,481
15,734
7,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
 
Chaac
16
3 / 8 / 17
10,728
715
17,508
19,419
12,767
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Epigus
Izanami
18
8 / 7 / 16
11,605
774
13,748
15,116
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
HardGamingOW
Cabrakan
20
9 / 4 / 21
13,114
874
15,281
20,004
33,461
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
xMacster
Kuzenbo
20
7 / 4 / 24
12,685
846
10,378
20,625
28,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 8 / 8
9,712
647
9,806
16,771
6,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
20
10 / 4 / 13
14,705
980
19,459
21,637
20,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 9
9,138
609
13,393
11,437
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Stinkysneeze
Artemis
18
5 / 8 / 7
10,647
710
13,740
20,171
9,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
WhamBamboozle
Heimdallr
19
5 / 9 / 15
12,310
821
12,486
16,775
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
77
37
Kills
25
26
Deaths
37
93
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
15
5.83
W
Chaac
 
Chaac
3
8
17
1.44
L
Thor
 
Thor
3
8
8
0.88
W
Izanami
Epigus
Izanami
8
7
16
2.29
W
Cabrakan
HardGamingOW
Cabrakan
9
4
21
4.88
L
Ymir
10
4
13
4.13
L
2
8
9
0.81
L
Artemis
Stinkysneeze
Artemis
5
8
7
1.06
L
Heimdallr
WhamBamboozle
Heimdallr
5
9
15
1.39
W
Kuzenbo
xMacster
Kuzenbo
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,396
Damage
68,884
90,898
Taken
86,791
88,627
Mitigated
46,555
26,422
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,481
7,551
1,148
5,898
15,734
7,953
2,456
4,661
11,073
0
47,642
W
Chaac
 
Chaac
17,508
2,408
1,102
4,411
19,419
12,767
52
4,778
14,641
0
29,308
L
Thor
 
Thor
9,806
2,081
1,552
2,654
16,771
6,147
0
4,368
12,366
0
22,238
W
Izanami
Epigus
Izanami
13,748
5,509
904
1,982
15,116
5,715
2,377
7,743
7,373
0
34,892
W
Cabrakan
HardGamingOW
Cabrakan
15,281
1,977
1,020
4,407
20,004
33,461
251
8,143
11,861
24,987
0
L
Ymir
19,459
1,795
1,915
4,390
21,637
20,619
0
5,745
15,892
40,500
0
L
13,393
639
205
1,187
11,437
3,547
183
2,942
8,495
24,645
0
L
Artemis
Stinkysneeze
Artemis
13,740
6,395
2,112
3,833
20,171
9,860
900
6,161
13,793
0
30,609
L
Heimdallr
WhamBamboozle
Heimdallr
12,486
3,329
402
1,804
16,775
6,382
562
6,022
10,586
0
29,495
W
Kuzenbo
xMacster
Kuzenbo
10,378
2,885
450
5,100
20,625
28,731
84
7,527
13,098
21,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,192
Gold Earned
56,512
154
Minions Killed
156
0
Camps Cleared
0
1,328,721
Distance Traveled
1,133,609
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,060
871
61
4
0
286,699
1
W
Chaac
10,728
715
27
2
0
233,017
2
L
Thor
9,712
647
31
2
0
205,071
1
W
Izanami
11,605
774
40
3
0
231,035
1
W
Cabrakan
13,114
874
9
1
0
300,165
3
L
Ymir
14,705
980
42
3
0
244,941
1
L
Agni
9,138
609
22
1
0
231,980
0
L
Artemis
10,647
710
31
2
0
227,525
1
L
Heimdallr
12,310
821
30
2
0
224,092
0
W
Kuzenbo
12,685
846
17
1
0
277,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role