Player Matchup

Chang'e
Chang'e
BansheeXeno
Chang'e
Level 127
God Stats
159W - 145L
1,391 SR
Queue Stats
254W - 243L
1,459 Elo+
Solo
Chaac
Chaac
Taqwah
Chaac
Level 105
God Stats
1W - 2L
1,794 SR
Queue Stats
2W - 9L
1,496 Elo+
Solo
Danzaburou
Danzaburou
duccy momo
Danzaburou
Level 80
God Stats
8W - 12L
1,045 SR
Queue Stats
117W - 173L
1,369 Elo+
Solo
Team Averages
Level 104
1,410 SR
1,441 Elo+

VS

Team Averages
Level 108
1,453 SR
1,426 Elo+
Ares
Ares
Byron60649
Ares
Level 89
God Stats
10W - 9L
1,577 SR
Queue Stats
241W - 291L
1,380 Elo+
Solo
Chronos
Chronos
Wolf_Worrior666
Chronos
Level 89
God Stats
1W - 4L
1,283 SR
Queue Stats
81W - 100L
1,314 Elo+
Solo
Skadi
Skadi
joykilll1690
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BansheeXeno
Chang'e
15
2 / 6 / 4
10,491
656
12,107
13,720
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Taqwah
Chaac
14
3 / 6 / 2
10,791
674
10,903
19,351
15,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
duccy momo
Danzaburou
15
2 / 6 / 5
10,677
667
6,806
15,805
5,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
11,114
695
8,701
16,698
18,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
7 / 1 / 10
12,167
760
14,306
10,594
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 1 / 8
12,772
798
16,217
9,483
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BansheeXeno
Chang'e
2
6
4
0.67
W
2
5
12
1.6
L
Chaac
Taqwah
Chaac
3
6
2
0.67
W
7
1
10
12
L
Danzaburou
duccy momo
Danzaburou
2
6
5
0.75
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
39,224
48,876
Taken
36,775
25,788
Mitigated
27,612
18,620
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BansheeXeno
Chang'e
12,107
335
4,470
5,378
13,720
5,079
653
6,385
7,335
35,935
0
W
8,701
645
232
1,781
16,698
18,798
264
6,407
10,291
20,690
0
L
Chaac
Taqwah
Chaac
10,903
3,244
0
5,916
19,351
15,203
51
7,311
12,040
0
38,559
W
14,306
5,419
0
1,118
10,594
4,331
657
4,419
6,175
53,354
2,730
L
Danzaburou
duccy momo
Danzaburou
6,806
2,826
0
2,856
15,805
5,506
1,023
8,908
6,897
0
31,868
W
16,217
6,545
0
1,283
9,483
4,483
1,871
1,480
8,003
0
64,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
36,053
170
Minions Killed
213
6
Camps Cleared
6
789,990
Distance Traveled
791,076
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,491
656
57
4
1
280,229
3
W
Ares
11,114
695
30
2
0
229,868
0
L
Chaac
10,791
674
48
3
2
246,125
0
W
Chronos
12,167
760
90
6
2
278,295
3
L
Danzaburou
10,677
667
65
4
3
263,636
1
W
Skadi
12,772
798
93
6
4
282,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role