Player Matchup

Agni
Agni
Gariochi
Agni
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
22W - 32L
1,419 Elo+
Solo
Xbalanque
Xbalanque
Sepion
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,238 Elo+
Party 2
Sobek
Sobek
Skorpjun
Sobek
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 6L
1,238 Elo+
Party 2
Team Averages
Level 64
1,574 SR
1,298 Elo+

VS

Team Averages
Level 127
1,602 SR
1,446 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ners
Medusa
Level 86
God Stats
3W - 0L
1,806 SR
Queue Stats
50W - 56L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 10 / 6
9,032
695
9,698
11,504
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Sepion
Xbalanque
14
3 / 8 / 3
9,231
710
12,186
11,138
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Skorpjun
Sobek
11
4 / 5 / 2
9,121
702
8,927
18,114
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
12 / 1 / 8
11,179
860
13,662
18,288
9,729
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
 
Ra
15
5 / 6 / 13
10,405
800
9,644
10,842
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ners
Medusa
15
6 / 1 / 13
10,443
803
11,847
9,390
3,638
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
23
23
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
1
8
16
W
Ra
 
Ra
5
6
13
1.92
L
Agni
1
10
6
0.4
W
Medusa
Ners
Medusa
6
1
13
12.5
L
Xbalanque
Sepion
Xbalanque
3
8
3
0.56
L
Sobek
Skorpjun
Sobek
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
35,153
40,756
Taken
38,520
27,415
Mitigated
17,570
5,108
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,662
1,375
0
3,407
18,288
9,729
0
7,028
10,832
0
25,004
W
Ra
 
Ra
9,644
1,338
1,260
1,963
10,842
4,203
0
5,434
5,124
41,577
0
L
Agni
9,698
726
0
1,235
11,504
3,611
0
3,802
7,702
34,105
0
W
Medusa
Ners
Medusa
11,847
6,246
0
2,020
9,390
3,638
592
5,842
3,380
0
30,516
L
Xbalanque
Sepion
Xbalanque
12,186
7,031
0
441
11,138
4,508
0
3,438
7,700
0
37,537
L
Sobek
Skorpjun
Sobek
8,927
783
81
3,351
18,114
19,296
12
2,893
15,221
15,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
32,027
130
Minions Killed
142
6
Camps Cleared
6
697,626
Distance Traveled
842,129
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,179
860
20
2
4
344,543
3
W
Ra
10,405
800
72
6
1
234,510
2
L
Agni
9,032
695
60
5
5
223,011
2
W
Medusa
10,443
803
50
4
1
263,076
4
L
Xbalanque
9,231
710
66
5
1
220,104
6
L
Sobek
9,121
702
4
0
0
254,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role