Player Matchup

Thor
Thor
AcID grINd69
Thor
Level 147
God Stats
1W - 1L
1,509 SR
Queue Stats
33W - 31L
1,558 Elo+
Solo
Atlas
Atlas
Dr Gremory
Atlas
Level 109
God Stats
10W - 12L
1,633 SR
Queue Stats
32W - 33L
1,556 Elo+
Party 1
Sol
Sol
Lunaticombat
Sol
Level 108
God Stats
5W - 4L
1,681 SR
Queue Stats
298W - 298L
1,483 Elo+
Solo
Loki
Loki
PengiunShenobi
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
SLU-Perrote
Heimdallr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 106L
1,482 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,514 Elo+

VS

Team Averages
Level 86
1,605 SR
1,504 Elo+
Sylvanus
Sylvanus
IsaacBRiv
Sylvanus
Level 145
God Stats
41W - 62L
1,477 SR
Queue Stats
227W - 251L
1,450 Elo+
Party 2
Bastet
Bastet
TarzansTuffFeet
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,385 Elo+
Solo
Izanami
Izanami
The_Tru_Pepega
Izanami
Level 111
God Stats
12W - 2L
1,832 SR
Queue Stats
87W - 61L
1,676 Elo+
Party 3
Cupid
Cupid
jpavage25
Cupid
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
91W - 99L
1,467 Elo+
Party 2
Shiva
Shiva
touchy_priest_96
Shiva
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,090
506
6,689
12,849
7,389
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atlas
9
3 / 2 / 3
6,440
460
4,073
11,741
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 0
7,765
555
10,234
8,012
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 4
7,039
503
5,492
11,385
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
SLU-Perrote
Heimdallr
12
0 / 3 / 5
7,042
503
9,228
9,838
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IsaacBRiv
Sylvanus
11
2 / 4 / 4
6,562
469
3,281
9,385
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 3
7,045
503
6,748
10,640
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 2 / 1
9,607
686
12,694
11,878
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
jpavage25
Cupid
14
3 / 2 / 2
8,000
571
6,611
11,394
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 4
7,993
571
8,108
10,260
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
15
15
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Atlas
3
2
3
2.25
W
Sylvanus
IsaacBRiv
Sylvanus
2
4
4
1
L
4
3
0
1.33
L
4
3
4
2
L
Heimdallr
SLU-Perrote
Heimdallr
0
3
5
0.83
W
1
3
3
0.83
W
6
2
1
3.25
W
Cupid
jpavage25
Cupid
3
2
2
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
37,442
53,825
Taken
53,557
21,796
Mitigated
25,987
11,897
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
1,275
0
2,134
12,849
7,389
24
204
12,022
0
42,700
L
Atlas
4,073
1,436
0
1,875
11,741
7,077
269
746
10,915
14,024
0
W
Sylvanus
IsaacBRiv
Sylvanus
3,281
828
1,390
2,793
9,385
5,451
404
3,680
5,609
16,143
5,434
L
10,234
833
0
1,926
8,012
1,257
1,079
376
7,596
52,191
0
L
5,492
1,443
0
3,214
11,385
2,990
0
384
10,932
0
33,682
L
Heimdallr
SLU-Perrote
Heimdallr
9,228
3,387
0
2,748
9,838
3,083
815
1,271
8,567
0
48,441
W
6,748
1,419
0
4,128
10,640
3,030
281
1,736
8,810
0
40,211
W
12,694
7,098
0
4,881
11,878
3,930
0
5,837
5,667
0
88,347
W
Cupid
jpavage25
Cupid
6,611
4,147
571
6,260
11,394
2,612
842
637
10,757
0
47,942
W
8,108
1,673
567
3,332
10,260
10,964
0
1,793
8,407
0
41,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
39,207
382
Minions Killed
439
0
Camps Cleared
0
1,304,463
Distance Traveled
1,450,623
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,090
506
89
6
0
234,041
2
L
Atlas
6,440
460
18
1
0
280,267
8
W
Sylvanus
6,562
469
36
3
0
263,370
2
L
Sol
7,765
555
103
7
0
256,443
5
L
Loki
7,039
503
73
5
0
290,047
3
L
Heimdallr
7,042
503
99
7
0
243,665
0
W
Bastet
7,045
503
70
5
0
341,785
3
W
Izanami
9,607
686
171
12
0
269,473
6
W
Cupid
8,000
571
93
7
0
301,536
1
W
Shiva
7,993
571
69
5
0
274,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role