Player Matchup

Persephone
Persephone
Missie_Olaf_
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Bakasura
Bakasura
NightRide1337
Bakasura
Level 81
God Stats
0W - 2L
1,178 SR
Queue Stats
131W - 109L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
PetzeMacchees
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shabreena
Morgan Le Fay
Level 74
God Stats
12W - 3L
1,699 SR
Queue Stats
329W - 279L
1,688 Elo+
Solo
Sobek
Sobek
Voima0rja
Sobek
Level 16
God Stats
0W - 1L
1,142 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Team Averages
Level 49
1,404 SR
1,506 Elo+

VS

Team Averages
Level 117
1,500 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Housted
Thoth
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 82L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
helerspvp
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 72L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
xIIBluelotusIIx
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Missie_Olaf_
Persephone
15
0 / 9 / 3
9,139
571
7,016
13,886
3,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
NightRide1337
Bakasura
20
7 / 9 / 9
12,123
758
14,160
20,891
14,540
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PetzeMacchees
Xing Tian
14
3 / 9 / 4
9,946
622
6,798
23,804
20,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Shabreena
Morgan Le Fay
19
4 / 6 / 8
10,899
681
12,907
14,849
5,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Voima0rja
Sobek
19
4 / 8 / 11
11,864
742
8,597
24,784
28,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 2 / 19
13,359
835
32,426
10,919
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
17
4 / 7 / 20
11,496
719
9,013
17,280
19,928
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Housted
Thoth
20
16 / 4 / 10
13,185
824
25,810
12,087
4,827
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
helerspvp
Ne Zha
17
5 / 6 / 14
11,389
712
11,055
12,315
5,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
xIIBluelotusIIx
Sun Wukong
20
6 / 4 / 20
12,847
803
9,207
21,854
25,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
18
Kills
41
41
Deaths
23
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
19
9.75
W
Odin
 
Odin
4
7
20
2
W
Thoth
Housted
Thoth
16
4
10
5.25
L
Persephone
Missie_Olaf_
Persephone
0
9
3
0.17
L
Bakasura
NightRide1337
Bakasura
7
9
9
1.28
L
Xing Tian
PetzeMacchees
Xing Tian
3
9
4
0.56
L
Morgan Le Fay
Shabreena
Morgan Le Fay
4
6
8
1.33
L
Sobek
Voima0rja
Sobek
4
8
11
1.19
W
Ne Zha
helerspvp
Ne Zha
5
6
14
2
W
Sun Wukong
xIIBluelotusIIx
Sun Wukong
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
87,511
98,214
Taken
74,455
72,964
Mitigated
60,033
21,665
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
32,426
778
1,778
4,064
10,919
4,625
1,393
3,104
7,110
64,526
0
W
Odin
 
Odin
9,013
1,118
740
883
17,280
19,928
168
9,315
7,161
0
19,484
W
Thoth
Housted
Thoth
25,810
1,235
671
2,541
12,087
4,827
2,742
5,151
6,281
39,188
0
L
Persephone
Missie_Olaf_
Persephone
7,016
992
892
727
13,886
3,984
430
10,458
3,419
18,418
0
L
Bakasura
NightRide1337
Bakasura
14,160
9,515
1,147
4,346
20,891
14,540
30
9,474
11,417
0
17,991
L
Xing Tian
PetzeMacchees
Xing Tian
6,798
760
93
2,806
23,804
20,425
0
14,862
8,942
14,003
0
L
Morgan Le Fay
Shabreena
Morgan Le Fay
12,907
892
1,760
4,819
14,849
5,775
652
9,338
5,511
34,599
0
L
Sobek
Voima0rja
Sobek
8,597
1,055
460
4,615
24,784
28,240
0
14,099
10,685
19,760
0
W
Ne Zha
helerspvp
Ne Zha
11,055
1,365
1,801
2,100
12,315
5,280
92
7,792
3,784
0
24,713
W
Sun Wukong
xIIBluelotusIIx
Sun Wukong
9,207
617
1,424
7,100
21,854
25,373
779
9,956
11,216
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
62,276
160
Minions Killed
176
0
Camps Cleared
0
1,332,491
Distance Traveled
1,529,992
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,359
835
55
3
0
311,248
1
W
Odin
11,496
719
18
1
0
292,586
1
W
Thoth
13,185
824
23
1
0
304,842
2
L
Persephone
9,139
571
46
3
0
261,988
4
L
Bakasura
12,123
758
41
3
0
292,846
0
L
Xing Tian
9,946
622
10
1
0
256,013
1
L
Morgan Le Fay
10,899
681
45
3
0
290,722
1
L
Sobek
11,864
742
18
1
0
230,922
0
W
Ne Zha
11,389
712
26
2
0
307,495
0
W
Sun Wukong
12,847
803
54
3
0
313,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role