Player Matchup

Ares
Ares
 
Ares
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Busquets19
Eset
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,526 Elo+
Solo
Medusa
Medusa
Gory-gory93
Medusa
Level 48
God Stats
2W - 1L
1,708 SR
Queue Stats
161W - 176L
1,495 Elo+
Party 3
Camazotz
Camazotz
Wunderkindas
Camazotz
Level 69
God Stats
17W - 12L
1,444 SR
Queue Stats
95W - 93L
1,434 Elo+
Solo
Achilles
Achilles
kidgonemad
Achilles
Level 34
God Stats
3W - 8L
1,331 SR
Queue Stats
171W - 180L
1,464 Elo+
Party 3
Team Averages
Level 57
1,496 SR
1,484 Elo+

VS

Team Averages
Level 52
1,713 SR
1,546 Elo+
Janus
Janus
DezenteEnte45
Janus
Level 6
God Stats
15W - 12L
1,829 SR
Queue Stats
49W - 52L
1,721 Elo+
Party 1
Neith
Neith
EquinoxRus
Neith
Level 32
God Stats
3W - 5L
1,407 SR
Queue Stats
82W - 92L
1,460 Elo+
Party 2
Thor
Thor
MetiorGem
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Simsch
Sylvanus
Level 142
God Stats
3W - 2L
1,768 SR
Queue Stats
210W - 185L
1,524 Elo+
Solo
Bellona
Bellona
samy2001k
Bellona
Level 64
God Stats
11W - 7L
2,061 SR
Queue Stats
51W - 46L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 4
6,038
604
2,672
3,467
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 2
6,101
610
2,029
2,809
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 0 / 3
6,168
617
2,918
3,448
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Wunderkindas
Camazotz
12
8 / 0 / 3
7,143
714
6,024
8,815
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
kidgonemad
Achilles
11
2 / 1 / 2
6,259
626
3,629
4,579
2,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,682
468
1,219
4,463
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
0 / 0 / 0
4,922
492
1,919
2,284
593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
5
0 / 4 / 0
4,065
407
811
5,951
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Simsch
Sylvanus
6
0 / 5 / 0
4,342
434
1,327
9,154
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
samy2001k
Bellona
7
1 / 3 / 0
4,705
471
2,037
5,717
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
16
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
W
2
0
2
3
L
0
4
0
0
L
Neith
0
0
0
0
W
Medusa
2
0
3
3.5
L
Thor
0
4
0
0
L
Sylvanus
Simsch
Sylvanus
0
5
0
0
W
Camazotz
Wunderkindas
Camazotz
8
0
3
9.5
W
Achilles
kidgonemad
Achilles
2
1
2
3
L
Bellona
samy2001k
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
7,313
23,118
Taken
27,569
9,399
Mitigated
10,576
9,372
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,672
324
0
1,030
3,467
2,090
0
567
2,900
15,178
0
W
2,029
379
260
815
2,809
1,078
646
1,457
1,352
39,853
0
L
1,219
34
0
820
4,463
1,003
0
967
3,496
29,678
0
L
Neith
1,919
644
0
526
2,284
593
0
694
1,590
0
28,280
W
Medusa
2,918
753
0
1,785
3,448
873
0
84
3,364
0
47,595
L
Thor
811
499
0
943
5,951
1,256
0
22
5,929
0
8,950
L
Sylvanus
Simsch
Sylvanus
1,327
370
327
1,735
9,154
3,717
0
3,018
6,136
10,611
0
W
Camazotz
Wunderkindas
Camazotz
6,024
2,315
0
4,587
8,815
2,984
132
438
8,377
0
44,389
W
Achilles
kidgonemad
Achilles
3,629
956
0
895
4,579
2,374
508
0
4,579
0
28,540
L
Bellona
samy2001k
Bellona
2,037
480
0
858
5,717
4,007
0
0
5,717
0
17,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
22,716
345
Minions Killed
225
0
Camps Cleared
0
1,035,146
Distance Traveled
807,959
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,038
604
29
3
0
208,774
4
W
Eset
6,101
610
82
8
0
206,340
0
L
Janus
4,682
468
53
5
0
174,210
1
L
Neith
4,922
492
80
8
0
182,088
0
W
Medusa
6,168
617
78
8
0
188,769
4
L
Thor
4,065
407
30
3
0
176,970
0
L
Sylvanus
4,342
434
16
2
0
146,869
3
W
Camazotz
7,143
714
83
8
0
222,954
2
W
Achilles
6,259
626
73
7
0
208,309
3
L
Bellona
4,705
471
46
5
0
127,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role