Player Matchup

Zhong Kui
Zhong Kui
BraveryBeyond
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Sylvanus
Sylvanus
SoulMountian
Sylvanus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 22L
1,636 Elo+
Party 1
Agni
Agni
Sparticus1001
Agni
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
338W - 289L
1,463 Elo+
Party 1
Da Ji
Da Ji
cecillliaa
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,484 Elo+
Solo
He Bo
He Bo
heymeere
He Bo
Level 84
God Stats
3W - 3L
1,595 SR
Queue Stats
187W - 140L
1,653 Elo+
Party 1
Team Averages
Level 42
1,519 SR
1,546 Elo+

VS

Team Averages
Level 40
1,602 SR
1,475 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ErecticusMax
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kev The Phenom
Kukulkan
Level 112
God Stats
3W - 0L
1,800 SR
Queue Stats
93W - 92L
1,406 Elo+
Solo
Scylla
Scylla
QantariDavar
Scylla
Level 25
God Stats
3W - 1L
1,711 SR
Queue Stats
229W - 263L
1,471 Elo+
Solo
Terra
Terra
ottts89
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BraveryBeyond
Zhong Kui
18
5 / 9 / 7
11,728
690
16,208
20,874
21,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SoulMountian
Sylvanus
18
3 / 4 / 7
10,353
609
7,769
15,213
16,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 8
9,503
559
6,396
8,322
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
16
0 / 5 / 9
9,093
535
3,116
11,506
4,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
heymeere
He Bo
18
6 / 5 / 4
10,693
629
11,241
14,414
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 7 / 10
10,705
630
10,712
13,157
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
ErecticusMax
Artemis
20
8 / 1 / 14
12,170
716
19,587
11,444
3,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
8 / 2 / 14
12,994
764
14,116
8,682
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
19
4 / 2 / 12
11,759
692
16,984
9,613
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
ottts89
Terra
18
2 / 3 / 15
11,007
647
2,183
13,540
14,601
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
14
Kills
25
26
Deaths
15
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
7
10
1.14
L
Zhong Kui
BraveryBeyond
Zhong Kui
5
9
7
0.94
W
Artemis
ErecticusMax
Artemis
8
1
14
15
W
Kukulkan
8
2
14
7.5
W
Scylla
4
2
12
5
L
Sylvanus
SoulMountian
Sylvanus
3
4
7
1.63
L
0
3
8
1.33
L
Da Ji
0
5
9
0.9
L
He Bo
heymeere
He Bo
6
5
4
1.6
W
Terra
ottts89
Terra
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
63,582
70,329
Taken
56,436
52,647
Mitigated
28,561
21,139
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,712
7,287
822
1,861
13,157
3,569
1,574
10,191
2,966
0
28,381
L
Zhong Kui
BraveryBeyond
Zhong Kui
16,208
2,010
0
2,583
20,874
21,535
264
7,590
13,176
29,262
0
W
Artemis
ErecticusMax
Artemis
19,587
6,059
1,760
3,046
11,444
3,961
1,327
9,305
2,139
0
34,834
W
Kukulkan
14,116
907
1,579
1,330
8,682
3,536
761
6,131
2,551
42,083
0
W
Scylla
16,984
1,203
2,397
3,108
9,613
2,894
495
6,943
2,670
39,353
0
L
Sylvanus
SoulMountian
Sylvanus
7,769
898
6,362
3,924
15,213
16,900
16
5,820
9,088
14,656
0
L
6,396
268
1,026
661
8,322
3,139
0
4,867
3,357
25,226
0
L
Da Ji
3,116
86
1,175
1,452
11,506
4,909
1,206
7,165
4,214
0
6,592
L
He Bo
heymeere
He Bo
11,241
910
1,564
2,392
14,414
6,164
377
7,111
7,211
37,648
0
W
Terra
ottts89
Terra
2,183
702
4,704
3,408
13,540
14,601
471
9,044
4,496
2,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
58,635
144
Minions Killed
189
0
Camps Cleared
0
1,189,303
Distance Traveled
1,438,725
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,705
630
22
1
0
243,827
0
L
Zhong Kui
11,728
690
34
2
0
190,543
0
W
Artemis
12,170
716
26
2
0
282,453
0
W
Kukulkan
12,994
764
78
5
0
313,701
0
W
Scylla
11,759
692
62
4
0
308,280
5
L
Sylvanus
10,353
609
13
1
0
225,992
0
L
Agni
9,503
559
40
2
0
291,478
0
L
Da Ji
9,093
535
5
0
0
229,392
0
L
He Bo
10,693
629
52
3
0
251,898
0
W
Terra
11,007
647
1
0
0
290,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role