Player Matchup

Izanami
Izanami
Blue Wolf X8
Izanami
Level 143
God Stats
4W - 3L
1,558 SR
Queue Stats
117W - 114L
1,639 Elo+
Solo
Cthulhu
Cthulhu
CorgiVapeur5890
Cthulhu
Level 26
God Stats
6W - 13L
1,288 SR
Queue Stats
48W - 83L
1,299 Elo+
Party 1
Hel
Hel
Hatfam02
Hel
Level 16
God Stats
35W - 37L
1,366 SR
Queue Stats
40W - 45L
1,406 Elo+
Solo
Shiva
Shiva
Maclegore
Shiva
Level 68
God Stats
17W - 9L
1,810 SR
Queue Stats
140W - 156L
1,411 Elo+
Party 1
Agni
Agni
ReportorDeport
Agni
Level 28
God Stats
4W - 0L
1,991 SR
Queue Stats
61W - 47L
1,643 Elo+
Solo
Team Averages
Level 56
1,602 SR
1,480 Elo+

VS

Team Averages
Level 69
1,500 SR
1,460 Elo+
Ares
Ares
CherryQuench
Ares
Level 150
God Stats
10W - 5L
1,546 SR
Queue Stats
164W - 155L
1,586 Elo+
Solo
Shiva
Shiva
JRizzie
Shiva
Level 127
God Stats
4W - 9L
1,548 SR
Queue Stats
322W - 295L
1,526 Elo+
Solo
Rama
Rama
LostlnTheWoods
Rama
Level 40
God Stats
3W - 4L
1,615 SR
Queue Stats
134W - 143L
1,448 Elo+
Solo
Zeus
Zeus
Mimron188
Zeus
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 17L
1,245 Elo+
Solo
Nox
Nox
angavado
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blue Wolf X8
Izanami
16
2 / 3 / 9
9,029
821
9,603
8,613
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 7
7,775
707
6,551
7,420
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 5
7,713
701
3,664
7,171
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Maclegore
Shiva
13
1 / 2 / 7
7,419
674
3,374
5,858
5,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
15 / 3 / 4
10,272
934
18,191
9,152
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,700
700
7,517
14,656
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
JRizzie
Shiva
14
3 / 3 / 7
8,020
729
9,260
8,072
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 5 / 4
8,083
735
6,303
11,664
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
2 / 5 / 3
7,598
691
3,342
6,422
1,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 6
8,171
743
2,050
6,466
1,926
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
22
Kills
12
12
Deaths
22
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blue Wolf X8
Izanami
2
3
9
2.17
L
1
5
7
0.9
W
2
2
7
2.75
W
2
2
5
2.25
L
Shiva
JRizzie
Shiva
3
3
7
2.17
L
5
5
4
1.4
W
Shiva
Maclegore
Shiva
1
2
7
2.25
L
Zeus
2
5
3
0.7
W
15
3
4
5.67
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
28,472
38,214
Taken
47,280
22,363
Mitigated
26,769
14,467
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blue Wolf X8
Izanami
9,603
5,092
0
1,879
8,613
3,205
1,295
2,471
6,021
0
50,955
L
7,517
165
0
1,928
14,656
12,780
0
7,304
7,065
15,518
0
W
6,551
379
205
946
7,420
7,524
152
2,914
4,368
18,854
0
W
3,664
154
4,671
4,332
7,171
2,303
0
3,273
2,636
11,248
0
L
Shiva
JRizzie
Shiva
9,260
612
202
1,345
8,072
7,108
0
3,265
4,621
0
17,262
L
6,303
4,952
0
2,398
11,664
3,235
0
7,234
4,392
0
16,341
W
Shiva
Maclegore
Shiva
3,374
1,304
104
659
5,858
5,678
0
2,440
3,357
0
8,766
L
Zeus
3,342
553
0
0
6,422
1,720
0
5,398
959
14,849
0
W
18,191
1,321
0
1,671
9,152
3,653
0
1,811
7,185
40,900
0
L
2,050
254
107
413
6,466
1,926
0
4,509
1,837
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
39,572
197
Minions Killed
134
0
Camps Cleared
0
1,073,540
Distance Traveled
985,936
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,029
821
81
7
0
196,896
2
L
Ares
7,700
700
12
1
0
218,451
1
W
Cthulhu
7,775
707
29
3
0
238,505
3
W
Hel
7,713
701
17
2
0
229,871
1
L
Shiva
8,020
729
25
2
0
202,896
1
L
Rama
8,083
735
20
2
0
196,464
3
W
Shiva
7,419
674
15
1
0
174,042
2
L
Zeus
7,598
691
31
3
0
189,012
0
W
Agni
10,272
934
55
5
0
234,226
1
L
Nox
8,171
743
46
4
0
179,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role