Player Matchup

Odin
Odin
Blitz089
Odin
Level 120
God Stats
0W - 1L
1,332 SR
Queue Stats
122W - 115L
1,450 Elo+
Party 1
Medusa
Medusa
DruggyB4nd1t
Medusa
Level 75
God Stats
6W - 8L
1,322 SR
Queue Stats
45W - 62L
1,113 Elo+
Party 4
Chang'e
Chang'e
Neekh
Chang'e
Level 101
God Stats
0W - 2L
1,218 SR
Queue Stats
143W - 122L
1,499 Elo+
Party 1
Tiamat
Tiamat
Skri_on
Tiamat
Level 112
God Stats
15W - 14L
1,404 SR
Queue Stats
229W - 251L
1,432 Elo+
Party 4
Loki
Loki
mustantus
Loki
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 56L
1,448 Elo+
Party 4
Team Averages
Level 98
1,355 SR
1,388 Elo+

VS

Team Averages
Level 97
1,354 SR
1,422 Elo+
Sylvanus
Sylvanus
Breadmaster66
Sylvanus
Level 99
God Stats
2W - 5L
1,104 SR
Queue Stats
275W - 277L
1,422 Elo+
Solo
Mulan
Mulan
Ciryandyl
Mulan
Level 86
God Stats
15W - 17L
1,449 SR
Queue Stats
156W - 183L
1,422 Elo+
Party 3
Hou Yi
Hou Yi
CroqueScooby
Hou Yi
Level 109
God Stats
3W - 5L
1,289 SR
Queue Stats
128W - 146L
1,438 Elo+
Party 2
Ra
Ra
OxGn_-Frost
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,425 Elo+
Party 2
Da Ji
Da Ji
enzo47180
Da Ji
Level 87
God Stats
21W - 31L
1,428 SR
Queue Stats
161W - 187L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 6 / 6
10,371
399
8,274
20,055
23,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
6 / 8 / 4
12,934
497
19,405
22,014
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Neekh
Chang'e
17
2 / 5 / 5
10,919
420
11,854
20,618
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Skri_on
Tiamat
20
6 / 4 / 4
14,231
547
17,410
15,265
10,133
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
1 / 8 / 8
11,101
427
6,003
19,383
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Breadmaster66
Sylvanus
20
3 / 1 / 16
12,949
498
10,564
25,474
32,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Ciryandyl
Mulan
20
6 / 4 / 10
15,660
602
21,967
24,807
22,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
20
13 / 1 / 2
15,771
607
18,126
18,987
9,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 8
13,789
530
10,065
14,883
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
enzo47180
Da Ji
20
6 / 4 / 9
14,555
560
15,111
21,295
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
16
Kills
31
31
Deaths
16
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
6
0.67
W
Sylvanus
Breadmaster66
Sylvanus
3
1
16
11
W
Mulan
Ciryandyl
Mulan
6
4
10
2.75
W
Hou Yi
13
1
2
14
L
Medusa
6
8
4
1
L
Chang'e
Neekh
Chang'e
2
5
5
0.9
W
3
6
8
1.17
L
Tiamat
Skri_on
Tiamat
6
4
4
2
W
Da Ji
enzo47180
Da Ji
6
4
9
2.63
L
Loki
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,946
Damage
75,833
97,335
Taken
105,446
70,072
Mitigated
83,642
24,165
Healing
43,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,274
866
0
4,412
20,055
23,409
93
2,428
17,627
1,511
41,969
W
Sylvanus
Breadmaster66
Sylvanus
10,564
2,145
3,634
7,297
25,474
32,658
1,678
8,836
16,214
39,681
14,129
W
Mulan
Ciryandyl
Mulan
21,967
2,025
0
10,461
24,807
22,419
3,149
3,838
19,853
13,921
98,235
W
Hou Yi
18,126
9,868
0
9,734
18,987
9,536
7,164
4,671
14,203
0
110,528
L
Medusa
19,405
8,084
289
3,316
22,014
7,488
0
6,044
15,970
0
94,195
L
Chang'e
Neekh
Chang'e
11,854
461
2,124
5,718
20,618
21,805
0
6,434
14,184
38,006
0
W
10,065
278
2,776
2,947
14,883
6,984
864
5,545
9,206
106,026
0
L
Tiamat
Skri_on
Tiamat
17,410
1,370
0
2,397
15,265
10,133
358
4,440
10,825
117,370
0
W
Da Ji
enzo47180
Da Ji
15,111
4,732
0
6,998
21,295
12,045
511
6,142
15,051
0
109,676
L
Loki
6,003
1,645
140
5,769
19,383
7,237
0
3,150
16,233
0
71,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,556
Gold Earned
72,724
590
Minions Killed
768
0
Camps Cleared
0
2,296,874
Distance Traveled
2,350,427
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,371
399
73
3
0
422,744
2
W
Sylvanus
12,949
498
65
3
0
477,567
6
W
Mulan
15,660
602
197
8
0
447,987
2
W
Hou Yi
15,771
607
162
6
0
460,738
3
L
Medusa
12,934
497
143
6
0
445,646
0
L
Chang'e
10,919
420
49
2
0
448,716
11
W
Ra
13,789
530
202
8
0
433,868
7
L
Tiamat
14,231
547
214
8
0
482,641
5
W
Da Ji
14,555
560
142
5
0
530,267
3
L
Loki
11,101
427
111
4
0
497,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role