Player Matchup

Agni
Agni
Marvin_G14
Agni
Level 82
God Stats
2W - 2L
1,602 SR
Queue Stats
149W - 127L
1,374 Elo+
Party 1
Pele
Pele
PassagenRoland
Pele
Level 29
God Stats
23W - 34L
1,435 SR
Queue Stats
100W - 101L
1,438 Elo+
Party 1
Neith
Neith
TheEickers
Neith
Level 26
God Stats
48W - 35L
1,392 SR
Queue Stats
135W - 113L
1,380 Elo+
Party 1
Bellona
Bellona
iPablitoo
Bellona
Level 108
God Stats
3W - 7L
1,345 SR
Queue Stats
306W - 275L
1,520 Elo+
Party 1
Ymir
Ymir
lDodoo
Ymir
Level 25
God Stats
8W - 8L
1,472 SR
Queue Stats
79W - 77L
1,473 Elo+
Party 1
Team Averages
Level 54
1,449 SR
1,437 Elo+

VS

Team Averages
Level 55
1,592 SR
1,575 Elo+
Rama
Rama
EnormeChibrax
Rama
Level 62
God Stats
77W - 34L
1,680 SR
Queue Stats
290W - 116L
1,639 Elo+
Party 3
Nu Wa
Nu Wa
IIBlack_light
Nu Wa
Level 28
God Stats
6W - 3L
1,785 SR
Queue Stats
73W - 25L
1,706 Elo+
Party 3
Achilles
Achilles
YouLoseMeWin286
Achilles
Level 77
God Stats
27W - 23L
1,572 SR
Queue Stats
135W - 109L
1,536 Elo+
Party 2
Camazotz
Camazotz
ghost river 86
Camazotz
Level 102
God Stats
2W - 2L
1,423 SR
Queue Stats
32W - 22L
1,496 Elo+
Party 2
Ares
Ares
oHL5o Skiup
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,651
393
5,473
13,434
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 11 / 3
9,519
433
7,484
17,928
5,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
14
4 / 10 / 4
9,416
428
13,321
18,220
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
iPablitoo
Bellona
17
1 / 3 / 1
10,301
468
12,325
21,522
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
lDodoo
Ymir
15
3 / 6 / 3
9,903
450
6,087
19,132
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 6
14,324
651
26,241
18,584
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 8
13,250
602
18,310
10,875
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
20
5 / 0 / 2
12,805
582
12,567
18,189
18,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
19
8 / 1 / 6
12,754
580
6,780
18,170
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 8
10,734
488
6,068
18,258
21,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
36
36
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
16
0
6
19
W
4
3
8
2.67
L
0
6
2
0.17
L
1
11
3
0.23
L
Neith
4
10
4
0.6
W
Achilles
5
0
2
6
W
Camazotz
8
1
6
11
L
Bellona
iPablitoo
Bellona
1
3
1
0.5
L
Ymir
lDodoo
Ymir
3
6
3
0.75
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
69,966
90,236
Taken
84,076
51,909
Mitigated
60,289
18,374
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,241
20,604
0
6,053
18,584
8,623
6,826
2,719
15,739
0
138,846
W
18,310
3,915
143
2,636
10,875
4,179
1,460
2,899
7,886
104,878
0
L
5,473
116
401
2,557
13,434
3,221
0
4,082
9,094
57,834
0
L
7,484
2,248
0
1,944
17,928
5,743
0
4,890
12,822
0
73,927
L
Neith
13,321
5,179
0
3,855
18,220
6,154
120
4,635
13,365
0
66,661
W
Achilles
12,567
1,896
0
5,365
18,189
18,533
372
1,626
15,792
14,207
71,415
W
Camazotz
6,780
2,184
0
11,345
18,170
7,759
484
1,931
16,239
0
100,187
L
Bellona
iPablitoo
Bellona
12,325
3,171
286
6,672
21,522
21,568
350
6,412
14,876
0
75,565
L
Ymir
lDodoo
Ymir
6,087
1,077
0
2,659
19,132
15,223
30
5,301
13,513
28,060
0
W
6,068
947
0
1,306
18,258
21,195
868
4,398
13,681
15,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
63,867
493
Minions Killed
654
0
Camps Cleared
0
1,989,789
Distance Traveled
2,150,718
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,324
651
183
8
0
399,150
4
W
Nu Wa
13,250
602
175
8
0
383,689
8
L
Agni
8,651
393
104
5
0
361,892
1
L
Pele
9,519
433
119
5
0
424,762
1
L
Neith
9,416
428
93
4
0
353,936
4
W
Achilles
12,805
582
144
7
0
421,110
4
W
Camazotz
12,754
580
127
6
0
539,064
5
L
Bellona
10,301
468
139
6
0
428,898
0
L
Ymir
9,903
450
38
2
0
420,301
3
W
Ares
10,734
488
25
1
0
407,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role